distribution/packages/games/emulators/mupen64plussa/mupen64plussa-video-rice/patches/mupen-rice.patch
2022-12-30 09:22:04 -05:00

76 lines
3.9 KiB
Diff

diff --git a/src/Config.cpp b/src/Config.cpp
index 961a1c7..1b4ef28 100644
--- a/src/Config.cpp
+++ b/src/Config.cpp
@@ -425,6 +425,12 @@ static void ReadConfiguration(void)
windowSetting.uDisplayWidth = ConfigGetParamInt(l_ConfigVideoGeneral, "ScreenWidth");
windowSetting.uDisplayHeight = ConfigGetParamInt(l_ConfigVideoGeneral, "ScreenHeight");
windowSetting.bVerticalSync = ConfigGetParamBool(l_ConfigVideoGeneral, "VerticalSync");
+ windowSetting.uResolutionWidth = ConfigGetParamInt(l_ConfigVideoRice, "ResolutionWidth");
+ if (windowSetting.uResolutionWidth) {
+ windowSetting.uXOffset = (windowSetting.uResolutionWidth - windowSetting.uDisplayWidth)/2;
+ } else {
+ windowSetting.uXOffset = 0;
+ }
defaultRomOptions.N64FrameBufferEmuType = ConfigGetParamInt(l_ConfigVideoRice, "FrameBufferSetting");
defaultRomOptions.N64FrameBufferWriteBackControl = ConfigGetParamInt(l_ConfigVideoRice, "FrameBufferWriteBackControl");
diff --git a/src/OGLRender.cpp b/src/OGLRender.cpp
index 6f9d0e2..6618d21 100644
--- a/src/OGLRender.cpp
+++ b/src/OGLRender.cpp
@@ -935,7 +935,7 @@ void OGLRender::UpdateScissor()
uint32 height = (gRDP.scissor.right*gRDP.scissor.bottom)/width;
glEnable(GL_SCISSOR_TEST);
OPENGL_CHECK_ERRORS;
- glScissor(0, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
+ glScissor(windowSetting.uXOffset, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
int(width*windowSetting.fMultX), int(height*windowSetting.fMultY) );
OPENGL_CHECK_ERRORS;
}
@@ -956,13 +956,13 @@ void OGLRender::ApplyRDPScissor(bool force)
uint32 height = (gRDP.scissor.right*gRDP.scissor.bottom)/width;
glEnable(GL_SCISSOR_TEST);
OPENGL_CHECK_ERRORS;
- glScissor(0, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
+ glScissor(windowSetting.uXOffset, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
int(width*windowSetting.fMultX), int(height*windowSetting.fMultY) );
OPENGL_CHECK_ERRORS;
}
else
{
- glScissor(int(gRDP.scissor.left*windowSetting.fMultX), int((windowSetting.uViHeight-gRDP.scissor.bottom)*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
+ glScissor(int(gRDP.scissor.left*windowSetting.fMultX + windowSetting.uXOffset), int((windowSetting.uViHeight-gRDP.scissor.bottom)*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
int((gRDP.scissor.right-gRDP.scissor.left)*windowSetting.fMultX), int((gRDP.scissor.bottom-gRDP.scissor.top)*windowSetting.fMultY ));
OPENGL_CHECK_ERRORS;
}
@@ -976,7 +976,7 @@ void OGLRender::ApplyScissorWithClipRatio(bool force)
glEnable(GL_SCISSOR_TEST);
OPENGL_CHECK_ERRORS;
- glScissor(windowSetting.clipping.left, int((windowSetting.uViHeight-gRSP.real_clip_scissor_bottom)*windowSetting.fMultY)+windowSetting.statusBarHeightToUse,
+ glScissor(windowSetting.clipping.left + windowSetting.uXOffset, int((windowSetting.uViHeight-gRSP.real_clip_scissor_bottom)*windowSetting.fMultY)+windowSetting.statusBarHeightToUse,
windowSetting.clipping.width, windowSetting.clipping.height);
OPENGL_CHECK_ERRORS;
@@ -1019,7 +1019,7 @@ void OGLRender::glViewportWrapper(GLint x, GLint y, GLsizei width, GLsizei heigh
mflag=flag;
glLoadIdentity();
OPENGL_CHECK_ERRORS;
- glViewport(x,y,width,height);
+ glViewport(windowSetting.uXOffset + x,y,width,height);
OPENGL_CHECK_ERRORS;
}
}
diff --git a/src/Video.h b/src/Video.h
index 7fbbcaa..25812c9 100644
--- a/src/Video.h
+++ b/src/Video.h
@@ -37,6 +37,7 @@ typedef struct {
float fViWidth, fViHeight;
unsigned short uViWidth, uViHeight;
unsigned short uDisplayWidth, uDisplayHeight;
+ unsigned short uResolutionWidth, uXOffset;
BOOL bDisplayFullscreen;
BOOL bVerticalSync;