58769c80d3
* Update games to use .config/game/configs moving configurations out of the system config root. * Split modules into a separate package (packages/misc/modules). * Remove some unused packages and move a few virtual packages to packages/virtual.
54 lines
1.9 KiB
Makefile
54 lines
1.9 KiB
Makefile
# SPDX-License-Identifier: GPL-2.0
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# Copyright (C) 2021-present 351ELEC (https://github.com/351ELEC)
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PKG_NAME="gzdoom"
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PKG_VERSION="5e931f344a91e65d58d2374f3e98740974613272"
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PKG_LICENSE="GPL"
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PKG_SITE="https://github.com/dhwz/gzdoom"
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PKG_URL="${PKG_SITE}.git"
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PKG_DEPENDS_HOST="toolchain zmusic:host"
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PKG_DEPENDS_TARGET="toolchain SDL2 gzdoom:host zmusic"
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PKG_SHORTDESC="GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine"
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PKG_LONGDESC="GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine"
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GET_HANDLER_SUPPORT="git"
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PKG_TOOLCHAIN="cmake-make"
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pre_build_host() {
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HOST_CMAKE_OPTS=""
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}
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make_host() {
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cmake . -DNO_GTK=ON
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make
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}
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makeinstall_host() {
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: #no
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}
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pre_configure_host(){
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PKG_CMAKE_OPTS_HOST=" -DZMUSIC_LIBRARIES=$(get_build_dir zmusic)/build_host/source/libzmusic.so \
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-DZMUSIC_INCLUDE_DIR=$(get_build_dir zmusic)/include"
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}
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pre_configure_target() {
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PKG_CMAKE_OPTS_TARGET=" -DNO_GTK=ON \
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-DFORCE_CROSSCOMPILE=ON \
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-DIMPORT_EXECUTABLES=$PKG_BUILD/.$HOST_NAME/ImportExecutables.cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DHAVE_GLES2=ON \
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-DHAVE_VULKAN=OFF \
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-DZMUSIC_LIBRARIES=$(get_build_dir zmusic)/build_target/source/libzmusic.so -DZMUSIC_INCLUDE_DIR=$(get_build_dir zmusic)/include"
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}
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makeinstall_target() {
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mkdir -p $INSTALL/usr/bin
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cp $PKG_DIR/gzdoom.sh $INSTALL/usr/bin/
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cp $PKG_BUILD/.$TARGET_NAME/gzdoom $INSTALL/usr/bin
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mkdir -p $INSTALL/usr/config/game/gzdoom
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cp $PKG_DIR/config/${DEVICE}/* $INSTALL/usr/config/game/gzdoom
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cp $PKG_BUILD/.$TARGET_NAME/*.pk3 $INSTALL/usr/config/game/gzdoom
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cp -r $PKG_BUILD/.$TARGET_NAME/soundfonts $INSTALL/usr/config/game/gzdoom
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cp -r $PKG_BUILD/.$TARGET_NAME/fm_banks $INSTALL/usr/config/game/gzdoom
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}
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