distribution/packages/games/emulators/pcsx2/patches
2022-09-04 20:14:27 -04:00
..
000-fix-linux-compilation-always_inline.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
000-fix-linux-compilation-fvisibility.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
000-fix-linux-compilation-headers-gs.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
001-pcsx2-wx.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
002-pcsx2-cmake-findpcap.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
003-path.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
004-pads-order.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
006-multitap.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
007-notranslatedopt.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
008-statename.patch * Start work on PS2 support, thanks in part to @CoreELEC and @batocera-linux. 2022-09-04 17:43:37 -04:00
009-no-effects.patch PCSX2 compiles, not sure if it works though. 2022-09-04 20:14:27 -04:00