485975426d
* Fix up moonlight dependencies.
45 lines
1.5 KiB
Makefile
45 lines
1.5 KiB
Makefile
# SPDX-License-Identifier: GPL-2.0-or-later
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# Copyright (C) 2020-present Fewtarius
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PKG_NAME="moonlight"
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PKG_VERSION="00c28f53d8e7abb5b8468b10cac055d9414c5b16"
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PKG_ARCH="any"
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PKG_LICENSE="GPLv3"
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PKG_SITE="https://github.com/moonlight-stream/moonlight-embedded"
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PKG_URL="$PKG_SITE.git"
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PKG_DEPENDS_TARGET="toolchain opus SDL2 libevdev alsa curl enet avahi libvdpau libcec ffmpeg"
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PKG_SHORTDESC="Moonlight Embedded is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for Linux."
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PKG_TOOLCHAIN="cmake"
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GET_HANDLER_SUPPORT="git"
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PKG_PATCH_DIRS+="${DEVICE}"
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if [ "${PROJECT}" = "Rockchip" ]
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then
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PKG_DEPENDS_TARGET+=" librga rkmpp"
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fi
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if [ ! "${OPENGL}" = "no" ]; then
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PKG_DEPENDS_TARGET+=" ${OPENGL} glu libglvnd"
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fi
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if [ "${OPENGLES_SUPPORT}" = yes ]; then
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PKG_DEPENDS_TARGET+=" ${OPENGLES}"
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fi
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if [ "${VULKAN_SUPPORT}" = "yes" ]
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then
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PKG_DEPENDS_TARGET+=" vulkan-loader vulkan-headers"
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fi
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post_makeinstall_target() {
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mkdir -p ${INSTALL}/usr/config/moonlight
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cp -R ${PKG_BUILD}/moonlight.conf ${INSTALL}/usr/config/moonlight
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if [ "${ARCH}" = "aarch64" ] && [ -n "${SPLASH_RESOLUTION}" ]; then
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# Patch config file - stream in native screen resolution.
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sed -i "s/#width = 1280/width = ${SPLASH_RESOLUTION%x*}/g" "${INSTALL}/usr/config/moonlight/moonlight.conf"
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sed -i "s/#height = 720/height = ${SPLASH_RESOLUTION#*x}/g" "${INSTALL}/usr/config/moonlight/moonlight.conf"
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fi
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rm ${INSTALL}/usr/etc/moonlight.conf
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rm ${INSTALL}/usr/share/moonlight/gamecontrollerdb.txt
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}
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