distribution/packages/jelos/sources/scripts/runemu.sh

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#!/bin/bash
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert)
# Copyright (C) 2020-present Fewtarius
# Source predefined functions and variables
. /etc/profile
. /etc/os-release
# Command line schema
# $1 = Game/Port
# $2 = Platform
# $3 = Core
# $4 = Emulator
### Define the variables used throughout the script
BTENABLED=$(get_setting bluetooth.enabled)
CFG="/storage/.emulationstation/es_settings.cfg"
VERBOSE=false
LOGSDIR="/var/log"
LOGFILE="exec.log"
TBASH="/usr/bin/bash"
RATMPCONF="/storage/.config/retroarch/retroarch.cfg"
RAAPPENDCONF="/tmp/raappend.cfg"
NETPLAY="No"
SHADERTMP="/tmp/shader"
OUTPUT_LOG="${LOGSDIR}/${LOGFILE}"
### Do not change the variables below as it may break things.
MYNAME=$(basename "$0")
### Enable logging
if [ "$(get_es_setting string LogLevel)" == "minimal" ]; then
LOG=false
else
LOG=true
VERBOSE=true
fi
arguments="$@"
PLATFORM="${arguments##*-P}" # read from -P onwards
PLATFORM="${PLATFORM%% *}" # until a space is found
CORE="${arguments##*--core=}" # read from --core= onwards
CORE="${CORE%% *}" # until a space is found
EMULATOR="${arguments##*--emulator=}" # read from --emulator= onwards
EMULATOR="${EMULATOR%% *}" # until a space is found
ROMNAME="$1"
BASEROMNAME=${ROMNAME##*/}
GAMEFOLDER="${ROMNAME//${BASEROMNAME}}"
### Determine if we're running a Libretro core and append the libretro suffix
if [[ $EMULATOR = "retroarch" ]]; then
EMU="${CORE}_libretro"
RETROARCH="yes"
else
EMU="${CORE}"
fi
# freej2me needs the JDK to be downloaded on the first run
if [[ ${EMU} == "freej2me_libretro" ]]; then
/usr/bin/freej2me.sh
JAVA_HOME='/storage/jdk'
export JAVA_HOME
PATH="$JAVA_HOME/bin:$PATH"
export PATH
fi
# easyrpg needs runtime files to be downloaded on the first run
if [[ ${EMU} == "easyrpg_libretro" ]]; then
/usr/bin/easyrpg.sh
fi
### If we're running a port, assume it's libretro
### Re-evaluate as not all ports may be libretro cores
### perhaps rewrite to use ^ functionality
[[ ${PLATFORM} = "ports" ]] && RETROARCH="yes"
# check if we started as host for a game
if [[ "$arguments" == *"--host"* ]]; then
NETPLAY="${arguments##*--host}" # read from --host onwards
NETPLAY="${NETPLAY%%--nick*}" # until --nick is found
NETPLAY="--host $NETPLAY --nick"
fi
# check if we are trying to connect to a client on netplay
if [[ "$arguments" == *"--connect"* ]]; then
NETPLAY="${arguments##*--connect}" # read from --connect onwards
NETPLAY="${NETPLAY%%--nick*}" # until --nick is found
NETPLAY="--connect $NETPLAY --nick"
fi
### Offline all but the number of cores we need for this game if configured.
NUMTHREADS=$(get_setting "threads" "${PLATFORM}" "${ROMNAME##*/}")
if [ -n "${NUMTHREADS}" ] &&
[ ! ${NUMTHREADS} = "default" ]
then
onlinethreads ${NUMTHREADS} 0
fi
### Set the performance mode
PERFORMANCE_MODE=$(get_setting "cpugovernor" "${PLATFORM}" "${ROMNAME##*/}")
if [ ! "${PERFORMANCE_MODE}" = "auto" ]
then
${PERFORMANCE_MODE}
fi
### Set the cores to use
CORES=$(get_setting "cores" "${PLATFORM}" "${ROMNAME##*/}")
if [ "${CORES}" = "little" ]
then
EMUPERF="${SLOW_CORES}"
elif [ "${CORES}" = "big" ]
then
EMUPERF="${FAST_CORES}"
else
### All..
unset EMUPERF
fi
### We need the original system cooling profile later so get it now!
COOLINGPROFILE=$(get_setting cooling.profile)
if [ -e "/usr/bin/overclock" ]
then
### Set the overclock mode
OVERCLOCK=$(get_setting "overclock" "${PLATFORM}" "${ROMNAME##*/}")
if [ ! "${OVERCLOCK}" = "system" ]
then
if [ ! -z "${OVERCLOCK}" ] && [ -e "/usr/bin/overclock" ]
then
/usr/bin/overclock ${OVERCLOCK}
fi
fi
fi
GPUPERF=$(get_setting "gpuperf" "${PLATFORM}" "${ROMNAME##*/}")
if [ ! "${GPUPERF}" = "system" ] && \
[ ! -z "${GPUPERF}" ]
then
if [ ! "${GPUPERF}" = "default" ]
then
echo "${GPUPERF}" >/tmp/.gpuperf
systemctl restart powerstate
fi
fi
if [ "${DEVICE_HAS_FAN}" = "true" ]
then
### Set any custom fan profile (make this better!)
GAMEFAN=$(get_setting "cooling.profile" "${PLATFORM}" "${ROMNAME##*/}")
if [ ! -z "${GAMEFAN}" ]
then
set_setting cooling.profile ${GAMEFAN}
systemctl restart fancontrol
fi
fi
# Disable netplay by default
set_setting "netplay.client.ip" "disable"
set_setting "netplay.client.port" "disable"
### Function Library
function log() {
if [ ${LOG} == true ]
then
if [[ ! -d "$LOGSDIR" ]]
then
mkdir -p "$LOGSDIR"
fi
echo "${MYNAME}: $1" 2>&1 | tee -a ${LOGSDIR}/${LOGFILE}
else
echo "${MYNAME}: $1"
fi
}
function loginit() {
if [ ${LOG} == true ]
then
if [ -e ${LOGSDIR}/${LOGFILE} ]
then
rm -f ${LOGSDIR}/${LOGFILE}
fi
cat <<EOF >${LOGSDIR}/${LOGFILE}
Emulation Run Log - Started at $(date)
ARG1: $1
ARG2: $2
ARG3: $3
ARG4: $4
ARGS: $*
PLATFORM: $PLATFORM
ROM NAME: ${ROMNAME}
BASE ROM NAME: ${ROMNAME##*/}
USING CONFIG: ${RATMPCONF}
USING APPENDCONFIG : ${RAAPPENDCONF}
EOF
else
log $0 "Emulation Run Log - Started at $(date)"
fi
}
function quit() {
$VERBOSE && log $0 "Cleaning up and exiting"
bluetooth enable
jslisten stop
clear_screen
DEVICE_CPU_GOVERNOR=$(get_setting system.cpugovernor)
${DEVICE_CPU_GOVERNOR}
set_audio default
exit $1
}
function clear_screen() {
$VERBOSE && log $0 "Clearing screen"
clear
}
function bluetooth() {
if [ "$1" == "disable" ]
then
$VERBOSE && log $0 "Disabling BT"
if [[ "$BTENABLED" == "1" ]]
then
NPID=$(pgrep -f batocera-bluetooth-agent)
if [[ ! -z "$NPID" ]]; then
kill "$NPID"
fi
fi
elif [ "$1" == "enable" ]
then
$VERBOSE && log $0 "Enabling BT"
if [[ "$BTENABLED" == "1" ]]
then
systemd-run batocera-bluetooth-agent
fi
fi
}
### Main Screen Turn On
loginit "$1" "$2" "$3" "$4"
clear_screen
bluetooth disable
jslisten stop
### Per emulator/core configurations
if [ -z ${RETROARCH} ]
then
$VERBOSE && log $0 "Configuring for a non-libretro emulator"
case ${PLATFORM} in
"setup")
RUNTHIS='${TBASH} "${ROMNAME}"'
;;
"n64")
if [[ "$EMU" =~ "m64p" ]]; then
RUNTHIS='${TBASH} /usr/bin/start_mupen64plus.sh "${CORE}" "${ROMNAME}"'
fi
;;
"gamecube")
if [ "$EMU" = "dolphin-sa-gc" ]; then
RUNTHIS='${TBASH} /usr/bin/start_dolphin_gc.sh "${ROMNAME}"'
elif [ "$EMU" = "primehack" ]; then
RUNTHIS='${TBASH} /usr/bin/start_${EMU%-*}.sh "${ROMNAME}"'
fi
;;
"wii")
if [ "$EMU" = "dolphin-sa-wii" ]; then
RUNTHIS='${TBASH} /usr/bin/start_dolphin_wii.sh "${ROMNAME}"'
elif [ "$EMU" = "primehack" ]; then
RUNTHIS='${TBASH} /usr/bin/start_${EMU%-*}.sh "${ROMNAME}"'
fi
;;
"shell")
RUNTHIS='${TBASH} "${ROMNAME}"'
;;
*)
RUNTHIS='${TBASH} "start_${EMU%-*}.sh" "${ROMNAME}"'
esac
else
$VERBOSE && log $0 "Configuring for a libretro core"
### Set jslisten to kill the appropriate retroarch
jslisten set "retroarch retroarch32"
RABIN="retroarch"
if [[ "${HW_ARCH}" =~ aarch64 ]]
then
### Check if we need retroarch 32 bits or 64 bits
if [[ "${CORE}" =~ pcsx_rearmed32 ]] || \
[[ "${CORE}" =~ gpsp ]] || \
[[ "${CORE}" =~ flycast32 ]]
then
export LIBGL_DRIVERS_PATH="/usr/lib32/dri"
export LD_LIBRARY_PATH="/usr/lib32"
export RABIN="retroarch32"
fi
fi
# Platform specific configurations
case ${PLATFORM} in
"doom")
# EXT can be wad, WAD, iwad, IWAD, pwad, PWAD or doom
EXT=${ROMNAME##*.}
# If its not a simple wad (extension .doom) read the file and parse the data
if [ ${EXT} == "doom" ]; then
dos2unix "${1}"
while IFS== read -r key value; do
if [ "$key" == "IWAD" ]; then
ROMNAME="$value"
fi
done < "${1}"
fi
;;
"quake")
# EXT can only by quake
EXT=${ROMNAME##*.}
# If its not a simple pak (extension .pak0) read the file and parse the data
if [ ${EXT} == "quake" ]; then
dos2unix "${1}"
while IFS== read -r key value; do
if [ "$key" == "PAK" ]; then
ROMNAME="$value"
fi
done < "${1}"
fi
;;
esac
if [[ "${CORE}" =~ "custom" ]]
then
RUNTHIS='${EMUPERF} /usr/bin/${RABIN} -L /storage/.config/retroarch/cores/${EMU}.so --config ${RATMPCONF} --appendconfig ${RAAPPENDCONF} "${ROMNAME}"'
else
RUNTHIS='${EMUPERF} /usr/bin/${RABIN} -L /tmp/cores/${EMU}.so --config ${RATMPCONF} --appendconfig ${RAAPPENDCONF} "${ROMNAME}"'
fi
CONTROLLERCONFIG="${arguments#*--controllers=*}"
if [[ "$arguments" == *"-state_slot"* ]]; then
CONTROLLERCONFIG="${CONTROLLERCONFIG%% -state_slot*}" # until -state is found
SNAPSHOT="${arguments#*-state_slot *}" # -state_slot x
SNAPSHOT="${SNAPSHOT%% -*}"
if [[ "$arguments" == *"-autosave"* ]]; then
CONTROLLERCONFIG="${CONTROLLERCONFIG%% -autosave*}" # until -autosave is found
AUTOSAVE="${arguments#*-autosave *}" # -autosave x
AUTOSAVE="${AUTOSAVE%% -*}"
else
AUTOSAVE=""
fi
else
CONTROLLERCONFIG="${CONTROLLERCONFIG%% --*}" # until a -- is found
SNAPSHOT=""
AUTOSAVE=""
fi
# CORE=${EMU%%_*}
### Configure netplay
if [[ ${NETPLAY} != "No" ]]; then
NETPLAY_NICK=$(get_setting netplay.nickname)
[[ -z "$NETPLAY_NICK" ]] && NETPLAY_NICK="${uuidgen | awk 'BEGIN {FS="-"} {print toupper($1)}'}"
set_setting netplay.nickname ${NETPLAY_NICK}
if [[ "${NETPLAY}" == *"connect"* ]]; then
NETPLAY_PORT="${arguments##*--port }" # read from -netplayport onwards
NETPLAY_PORT="${NETPLAY_PORT%% *}" # until a space is found
NETPLAY_IP="${arguments##*--connect }" # read from -netplayip onwards
NETPLAY_IP="${NETPLAY_IP%% *}" # until a space is found
set_setting "netplay.client.ip" "${NETPLAY_IP}"
set_setting "netplay.client.port" "${NETPLAY_PORT}"
RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|--connect ${NETPLAY_IP}\|${NETPLAY_PORT} --nick ${NETPLAY_NICK} --config|")
else
RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${NETPLAY} --nick ${NETPLAY_NICK} --config|")
fi
fi
# Platform specific configurations
case ${PLATFORM} in
"atomiswave")
rm ${ROMNAME}.nvmem*
;;
"ports")
PORTCORE="${arguments##*-C}" # read from -C onwards
EMU="${PORTCORE%% *}_libretro" # until a space is found
PORTSCRIPT="${arguments##*-SC}" # read from -SC onwards
;;
"scummvm")
GAMEDIR=$(cat "${ROMNAME}" | awk 'BEGIN {FS="\""}; {print $2}')
cd "${GAMEDIR}"
RUNTHIS='${TBASH} /usr/bin/start_scummvm.sh libretro .'
;;
esac
fi
if [ -e "${SHADERTMP}" ]
then
rm -f "${SHADERTMP}"
fi
if [[ ${PLATFORM} == "ports" ]]; then
(/usr/bin/setsettings.sh "${PLATFORM}" "${PORTSCRIPT}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SHADERTMP}) &
else
(/usr/bin/setsettings.sh "${PLATFORM}" "${ROMNAME}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SHADERTMP}) &
fi
SETSETTINGS_PID=$!
clear_screen
### Wait for background jobs to complete before continuing.
wait ${SETSETTINGS_PID} #Don't wait for show splash
### If setsettings wrote data in the background, grab it and assign it to SHADERSET
if [ -e "${SHADERTMP}" ]
then
SHADERSET=$(cat ${SHADERTMP})
rm -f ${SHADERTMP}
$VERBOSE && log $0 "Shader set to ${SHADERSET}"
fi
if [[ ${SHADERSET} != 0 ]]; then
RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${SHADERSET} --config|")
fi
clear_screen
$VERBOSE && log $0 "executing game: ${ROMNAME}"
$VERBOSE && log $0 "script to execute: ${RUNTHIS}"
# If the rom is a shell script just execute it, useful for DOSBOX and ScummVM scan scripts
if [[ "${ROMNAME}" == *".sh" ]]; then
$VERBOSE && log $0 "Executing shell script ${ROMNAME}"
"${ROMNAME}" &>>${OUTPUT_LOG}
ret_error=$?
else
$VERBOSE && log $0 "Executing $(eval echo ${RUNTHIS})"
eval ${RUNTHIS} &>>${OUTPUT_LOG}
ret_error=$?
fi
clear_screen
### Reset the number of cores to use.
NUMTHREADS=$(get_setting "system.threads")
if [ -n "${NUMTHREADS}" ]
then
onlinethreads ${NUMTHREADS} 0
else
onlinethreads all 1
fi
### Restore the overclock mode
if [ -e "/usr/bin/overclock" ]
then
OVERCLOCK=$(get_setting "system.overclock")
if [ ! -z "${OVERCLOCK}" ]
then
/usr/bin/overclock ${OVERCLOCK}
if [ "${DEVICE_HAS_FAN}" = "true" ]
then
set_setting cooling.profile ${COOLINGPROFILE}
systemctl restart fancontrol
fi
fi
fi
### Remove GPU performance helper
if [ -e "/tmp/.gpuperf" ]
then
rm -f /tmp/.gpuperf
systemctl restart powerstate
fi
### Backup save games
CLOUD_BACKUP=$(get_setting "cloud.backup")
if [ "${CLOUD_BACKUP}" = "1" ]
then
INETUP=$(/usr/bin/amionline >/dev/null 2>&1)
if [ $? == 0 ]
then
log $0 "backup saves to the cloud."
run /usr/bin/cloud_backup
fi
fi
$VERBOSE && log $0 "Checking errors: ${ret_error} "
if [ "${ret_error}" == "0" ]
then
quit 0
else
log $0 "exiting with $ret_error"
quit 1
fi