distribution/packages/games/emulators/raze/package.mk

59 lines
2.1 KiB
Makefile

# SPDX-License-Identifier: GPL-2.0
# Copyright (C) 2021-present 351ELEC (https://github.com/351ELEC)
# Copyright (C) 2022-present Fewtarius
PKG_NAME="raze"
PKG_VERSION="8d423fdc6f237e5ad669f90cd16515be9a67ccdd"
PKG_LICENSE="GPL"
PKG_SITE="https://github.com/coelckers/Raze"
PKG_URL="${PKG_SITE}.git"
PKG_DEPENDS_TARGET="toolchain SDL2 raze:host zmusic libvpx"
PKG_SHORTDESC="Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package."
PKG_LONGDESC="Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package."
GET_HANDLER_SUPPORT="git"
PKG_TOOLCHAIN="cmake-make"
PKG_PATCH_DIRS+="${DEVICE}"
pre_build_host() {
HOST_CMAKE_OPTS=""
}
make_host() {
cmake . -DNO_GTK=ON
make
}
makeinstall_host() {
: #no
}
pre_configure_host(){
PKG_CMAKE_OPTS_HOST=" -DZMUSIC_LIBRARIES=$(get_build_dir zmusic)/build_host/source/libzmusic.so \
-DZMUSIC_INCLUDE_DIR=$(get_build_dir zmusic)/include"
}
pre_configure_target() {
PKG_CMAKE_OPTS_TARGET=" -DNO_GTK=ON \
-DFORCE_CROSSCOMPILE=ON \
-DIMPORT_EXECUTABLES=${PKG_BUILD}/.${HOST_NAME}/ImportExecutables.cmake \
-DCMAKE_BUILD_TYPE=Release \
-DHAVE_GLES2=ON \
-DHAVE_VULKAN=OFF \
-DZMUSIC_LIBRARIES=$(get_build_dir zmusic)/build_target/source/libzmusic.so -DZMUSIC_INCLUDE_DIR=$(get_build_dir zmusic)/include"
}
makeinstall_target() {
mkdir -p ${INSTALL}/usr/bin
cp ${PKG_DIR}/sources/start_raze.sh ${INSTALL}/usr/bin/
cp ${PKG_BUILD}/.${TARGET_NAME}/raze ${INSTALL}/usr/bin
chmod 0755 ${INSTALL}/usr/bin/*
mkdir -p ${INSTALL}/usr/config/game/raze
if [ -d "${PKG_DIR}/config/${DEVICE}" ]
then
cp ${PKG_DIR}/config/${DEVICE}/* ${INSTALL}/usr/config/game/raze
fi
cp ${PKG_BUILD}/.${TARGET_NAME}/*.pk3 ${INSTALL}/usr/config/game/raze
cp -r ${PKG_BUILD}/.${TARGET_NAME}/soundfonts ${INSTALL}/usr/config/game/raze
}