55 lines
1.7 KiB
Diff
55 lines
1.7 KiB
Diff
MRFIXIT: Add the option to exit the emulator completely from the pause screen
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Fewtarius: Update for 351ELEC
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--- a/UI/PauseScreen.h
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+++ b/UI/PauseScreen.h
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@@ -40,6 +40,7 @@
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private:
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UI::EventReturn OnGameSettings(UI::EventParams &e);
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UI::EventReturn OnExitToMenu(UI::EventParams &e);
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+ UI::EventReturn OnExitToBatocera(UI::EventParams &e);
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UI::EventReturn OnReportFeedback(UI::EventParams &e);
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UI::EventReturn OnRewind(UI::EventParams &e);
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--- a/UI/PauseScreen.cpp
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+++ b/UI/PauseScreen.cpp
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@@ -386,6 +386,8 @@
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rightColumnItems->Add(new Choice(mm->T("Exit")))->OnClick.Handle(this, &GamePauseScreen::OnExitToMenu);
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} else {
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rightColumnItems->Add(new Choice(pa->T("Exit to menu")))->OnClick.Handle(this, &GamePauseScreen::OnExitToMenu);
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+ rightColumnItems->Add(new Spacer(25.0));
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+ rightColumnItems->Add(new Choice(pa->T("Exit to JELOS")))->OnClick.Handle(this, &GamePauseScreen::OnExitToBatocera);
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}
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}
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@@ -437,6 +439,31 @@
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return UI::EVENT_DONE;
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}
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+UI::EventReturn GamePauseScreen::OnExitToBatocera(UI::EventParams &e) {
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+ if (g_Config.bPauseMenuExitsEmulator) {
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+ System_SendMessage("finish", "");
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+ } else {
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+ TriggerFinish(DR_OK);
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+ }
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+
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+ System_SendMessage("event", "exitprogram");
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+
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+ // Request the framework to exit cleanly.
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+ System_SendMessage("finish", "");
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+
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+ // However, let's make sure the config was saved, since it may not have been.
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+ g_Config.Save("MainScreen::OnExit");
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+
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+#ifdef __ANDROID__
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+#ifdef ANDROID_NDK_PROFILER
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+ moncleanup();
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+#endif
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+#endif
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+
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+ UpdateUIState(UISTATE_EXIT);
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+ return UI::EVENT_DONE;
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+}
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+
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UI::EventReturn GamePauseScreen::OnReportFeedback(UI::EventParams &e) {
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screenManager()->push(new ReportScreen(gamePath_));
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return UI::EVENT_DONE;
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