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To build:
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1) Setup environment for building as described in https://github.com/sandstorm-io/sandstorm-rawapi-example.
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You don't need clang, you have to use g++ instead. Build CnP from github, but Sandstorm stable is fine.
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2) Follow any necessary steps from the draw.io main build README required to ensure the build is stable
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3) Create a ChangeLog entry with a version number and a timestamp
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4) Commit all changes and tag both the drawio and mxgraph2 modules using drawiosandstorm-m_n_r_b
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5) Execute build.sh in this directory to the package
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6) In the build directory invoke 'spk publish package.spk' to submit for publishing
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-Get the draw.io project from github
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-Navigate to drawio/etc/sandstorm
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-Create a directory named build
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-Install vagrant-spk https://docs.sandstorm.io/en/latest/vagrant-spk/installation/
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-cd build
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-vagrant-spk setupvm diy
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-vagrant-spk vm up
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-Invoke ../stage.sh to stage the build files. gfind is gnu find on OS X.
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-Log into the vagrant box vagrant-spk vm ssh
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-sudo apt-get install g++
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-Install latest capnp https://capnproto.org/install.html
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-In the build directory vagrant-spk dev
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