drawio/war/js/diagramly/util/mxJsCanvas.js
Gaudenz Alder b3a060a194 5.6.0.0 release
Former-commit-id: 648b0f02cb
2016-09-06 16:07:11 +02:00

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JavaScript

/**
* mxJsCanvas
*
* Open Issues:
*
* - Canvas has no built-in dash-pattern for strokes
* - Use AS code for straight lines
* - Must use proxy for cross domain images
* - Use html2canvas for HTML rendering (Replaces complete page with
* canvas currently, needs API call to render elt to canvas)
*/
/**
* Extends mxAbstractCanvas2D
*/
function mxJsCanvas(canvas)
{
mxAbstractCanvas2D.call(this);
this.ctx = canvas.getContext('2d');
this.ctx.textBaseline = 'top';
this.ctx.fillStyle = 'rgba(255,255,255,0)';
this.ctx.strokeStyle = 'rgba(0, 0, 0, 0)';
//this.ctx.translate(0.5, 0.5);
this.M_RAD_PER_DEG = Math.PI / 180;
this.images = this.images == null ? [] : this.images;
this.subCanvas = this.subCanvas == null ? [] : this.subCanvas;
};
/**
* Extends mxAbstractCanvas2D
*/
mxUtils.extend(mxJsCanvas, mxAbstractCanvas2D);
/**
* Variable: ctx
*
* Holds the current canvas context
*/
mxJsCanvas.prototype.ctx = null;
/**
* Variable: ctx
*
* Holds the current canvas context
*/
mxJsCanvas.prototype.waitCounter = 0;
/**
* Variable: ctx
*
* Holds the current canvas context
*/
mxJsCanvas.prototype.onComplete = null;
/**
* Variable: images
*
* Ordered array of images used in this canvas
*/
mxJsCanvas.prototype.images = null;
/**
* Variable: subCanvas
*
* Ordered array of sub canvas elements in this canvas
*/
mxJsCanvas.prototype.subCanvas = null;
/**
* Variable: canvasIndex
*
* The current index into the canvas sub-canvas array being processed
*/
mxJsCanvas.prototype.canvasIndex = 0;
mxJsCanvas.prototype.hexToRgb = function(hex) {
// Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF")
var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
hex = hex.replace(shorthandRegex, function(m, r, g, b) {
return r + r + g + g + b + b;
});
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16)
} : null;
};
mxJsCanvas.prototype.incWaitCounter = function()
{
this.waitCounter++;
};
mxJsCanvas.prototype.decWaitCounter = function()
{
this.waitCounter--;
if (this.waitCounter == 0 && this.onComplete != null)
{
this.onComplete();
this.onComplete = null;
}
};
mxJsCanvas.prototype.updateFont = function()
{
var style = '';
if ((this.state.fontStyle & mxConstants.FONT_BOLD) == mxConstants.FONT_BOLD)
{
style += 'bold ';
}
if ((this.state.fontStyle & mxConstants.FONT_ITALIC) == mxConstants.FONT_ITALIC)
{
style += 'italic ';
}
this.ctx.font = style + this.state.fontSize + 'px ' + this.state.fontFamily;
};
mxJsCanvas.prototype.save = function()
{
this.states.push(this.state);
this.state = mxUtils.clone(this.state);
this.ctx.save();
};
mxJsCanvas.prototype.restore = function()
{
this.state = this.states.pop();
this.ctx.restore();
};
mxJsCanvas.prototype.scale = function(s)
{
this.state.scale *= s;
this.state.strokeWidth *= s;
this.ctx.scale(s, s);
};
mxJsCanvas.prototype.translate = function(dx, dy)
{
this.state.dx += dx;
this.state.dy += dy;
this.ctx.translate(dx, dy);
};
mxJsCanvas.prototype.rotate = function(theta, flipH, flipV, cx, cy)
{
// This is a special case where the rotation center is scaled so dx/dy,
// which are also scaled, must be applied after scaling the center.
cx -= this.state.dx;
cy -= this.state.dy;
this.ctx.translate(cx, cy);
if (flipH || flipV)
{
var sx = (flipH) ? -1 : 1;
var sy = (flipV) ? -1 : 1;
this.ctx.scale(sx, sy);
}
this.ctx.rotate(theta * this.M_RAD_PER_DEG);
this.ctx.translate(-cx, -cy);
};
mxJsCanvas.prototype.setAlpha = function(alpha)
{
this.state.alpha = alpha;
this.ctx.globalAlpha = alpha;
};
/**
* Function: setFillColor
*
* Sets the current fill color.
*/
mxJsCanvas.prototype.setFillColor = function(value)
{
if (value == mxConstants.NONE)
{
value = null;
}
this.state.fillColor = value;
this.state.gradientColor = null;
this.ctx.fillStyle = value;
};
mxJsCanvas.prototype.setGradient = function(color1, color2, x, y, w, h, direction, alpha1, alpha2)
{
var gradient = this.ctx.createLinearGradient(0, y, 0, y + h);
var s = this.state;
s.fillColor = color1;
s.fillAlpha = (alpha1 != null) ? alpha1 : 1;
s.gradientColor = color2;
s.gradientAlpha = (alpha2 != null) ? alpha2 : 1;
s.gradientDirection = direction;
var rgb1 = this.hexToRgb(color1);
var rgb2 = this.hexToRgb(color2);
if (rgb1 != null)
{
gradient.addColorStop(0, 'rgba(' + rgb1.r + ',' + rgb1.g + ',' + rgb1.b + ',' + s.fillAlpha + ')');
}
if (rgb2 != null)
{
gradient.addColorStop(1, 'rgba(' + rgb2.r + ',' + rgb2.g + ',' + rgb2.b + ',' + s.gradientAlpha + ')');
}
this.ctx.fillStyle = gradient;
};
mxJsCanvas.prototype.setStrokeColor = function(value)
{
if (value == null)
{
// null value ignored
}
else if (value == mxConstants.NONE)
{
this.state.strokeColor = null;
this.ctx.strokeStyle = 'rgba(0, 0, 0, 0)';
}
else
{
this.ctx.strokeStyle = value;
this.state.strokeColor = value;
}
};
mxJsCanvas.prototype.setStrokeWidth = function(value)
{
this.ctx.lineWidth = value;
};
mxJsCanvas.prototype.setDashed = function(value)
{
this.state.dashed = value;
if (value)
{
var dashArray = this.state.dashPattern.split(" ");
for (var i = 0; i < dashArray.length; i++)
{
dashArray[i] = parseInt(dashArray[i], 10);
}
this.setLineDash(dashArray);
}
else
{
this.setLineDash([0]);
}
};
mxJsCanvas.prototype.setLineDash = function(value)
{
try
{
if (typeof this.ctx.setLineDash === "function")
{
this.ctx.setLineDash(value);
}
else
{
// Line dash not supported IE 10-
}
}
catch (e)
{
// ignore
}
};
mxJsCanvas.prototype.setDashPattern = function(value)
{
this.state.dashPattern = value;
if (this.state.dashed)
{
var dashArray = value.split(" ");
for (var i = 0; i < dashArray.length; i++)
{
dashArray[i] = parseInt(dashArray[i], 10);
}
this.ctx.setLineDash(dashArray);
}
};
mxJsCanvas.prototype.setLineCap = function(value)
{
this.ctx.lineCap = value;
};
mxJsCanvas.prototype.setLineJoin = function(value)
{
this.ctx.lineJoin = value;
};
mxJsCanvas.prototype.setMiterLimit = function(value)
{
this.ctx.lineJoin = value;
};
mxJsCanvas.prototype.setFontColor = function(value)
{
this.ctx.fillStyle = value;
};
mxJsCanvas.prototype.setFontBackgroundColor = function(value)
{
if (value == mxConstants.NONE)
{
value = null;
}
this.state.fontBackgroundColor = value;
};
mxJsCanvas.prototype.setFontBorderColor = function(value)
{
if (value == mxConstants.NONE)
{
value = null;
}
this.state.fontBorderColor = value;
};
mxJsCanvas.prototype.setFontSize = function(value)
{
this.state.fontSize = value;
};
mxJsCanvas.prototype.setFontFamily = function(value)
{
this.state.fontFamily = value;
};
mxJsCanvas.prototype.setFontStyle = function(value)
{
this.state.fontStyle = value;
};
/**
* Function: setShadow
*
* Enables or disables and configures the current shadow.
*/
mxJsCanvas.prototype.setShadow = function(enabled)
{
this.state.shadow = enabled;
if (enabled)
{
this.setShadowOffset(this.state.shadowDx, this.state.shadowDy);
this.setShadowAlpha(this.state.shadowAlpha);
}
else
{
this.ctx.shadowColor = 'transparent';
this.ctx.shadowBlur = 0;
this.ctx.shadowOffsetX = 0;
this.ctx.shadowOffsetY = 0;
}
};
/**
* Function: setShadowColor
*
* Enables or disables and configures the current shadow.
*/
mxJsCanvas.prototype.setShadowColor = function(value)
{
if (value == null || value == mxConstants.NONE)
{
value = null;
this.ctx.shadowColor = 'transparent';
}
this.state.shadowColor = value;
if (this.state.shadow && value != null)
{
var alpha = (this.state.shadowAlpha != null) ? this.state.shadowAlpha : 1;
var rgb = this.hexToRgb(value);
this.ctx.shadowColor = 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + alpha + ')';
}
};
/**
* Function: setShadowAlpha
*
* Enables or disables and configures the current shadow.
*/
mxJsCanvas.prototype.setShadowAlpha = function(value)
{
this.state.shadowAlpha = value;
this.setShadowColor(this.state.shadowColor);
};
/**
* Function: setShadowOffset
*
* Enables or disables and configures the current shadow.
*/
mxJsCanvas.prototype.setShadowOffset = function(dx, dy)
{
this.state.shadowDx = dx;
this.state.shadowDy = dy;
if (this.state.shadow)
{
this.ctx.shadowOffsetX = dx;
this.ctx.shadowOffsetY = dy;
}
};
mxJsCanvas.prototype.moveTo = function(x, y)
{
this.ctx.moveTo(x, y);
this.lastMoveX = x;
this.lastMoveY = y;
};
mxJsCanvas.prototype.lineTo = function(x, y)
{
this.ctx.lineTo(x, y);
this.lastMoveX = x;
this.lastMoveY = y;
};
mxJsCanvas.prototype.quadTo = function(x1, y1, x2, y2)
{
this.ctx.quadraticCurveTo(x1, y1, x2, y2);
this.lastMoveX = x2;
this.lastMoveY = y2;
};
mxJsCanvas.prototype.arcTo = function(rx, ry, angle, largeArcFlag, sweepFlag, x, y)
{
var curves = mxUtils.arcToCurves(this.lastMoveX, this.lastMoveY, rx, ry, angle, largeArcFlag, sweepFlag, x, y);
if (curves != null)
{
for (var i = 0; i < curves.length; i += 6)
{
this.curveTo(curves[i], curves[i + 1], curves[i + 2],
curves[i + 3], curves[i + 4], curves[i + 5]);
}
}
};
mxJsCanvas.prototype.curveTo = function(x1, y1, x2, y2, x3, y3)
{
this.ctx.bezierCurveTo(x1, y1, x2, y2 , x3, y3);
this.lastMoveX = x3;
this.lastMoveY = y3;
};
mxJsCanvas.prototype.rect = function(x, y, w, h)
{
// TODO: Check if fillRect/strokeRect is faster
this.begin();
this.moveTo(x, y);
this.lineTo(x + w, y);
this.lineTo(x + w, y + h);
this.lineTo(x, y + h);
this.close();
};
mxJsCanvas.prototype.roundrect = function(x, y, w, h, dx, dy)
{
this.begin();
this.moveTo(x + dx, y);
this.lineTo(x + w - dx, y);
this.quadTo(x + w, y, x + w, y + dy);
this.lineTo(x + w, y + h - dy);
this.quadTo(x + w, y + h, x + w - dx, y + h);
this.lineTo(x + dx, y + h);
this.quadTo(x, y + h, x, y + h - dy);
this.lineTo(x, y + dy);
this.quadTo(x, y, x + dx, y);
};
mxJsCanvas.prototype.ellipse = function(x, y, w, h)
{
this.ctx.save();
this.ctx.translate((x + w / 2), (y + h / 2));
this.ctx.scale(w / 2, h / 2);
this.ctx.beginPath();
this.ctx.arc(0, 0, 1, 0, 2 * Math.PI, false);
this.ctx.restore();
};
//Redirect can be implemented via a hook
mxJsCanvas.prototype.rewriteImageSource = function(src)
{
if (src.substring(0, 7) == 'http://' || src.substring(0, 8) == 'https://')
{
src = '/proxy?url=' + encodeURIComponent(src);
}
return src;
};
mxJsCanvas.prototype.image = function(x, y, w, h, src, aspect, flipH, flipV)
{
var scale = this.state.scale;
// x = this.state.tx + x / scale;
// y = this.state.ty + y / scale;
// w /= scale;
// h /= scale;
src = this.rewriteImageSource(src);
var image = this.images[src];
function drawImage(ctx, image, x, y, w, h)
{
ctx.save();
if (aspect)
{
var iw = image.width;
var ih = image.height;
var s = Math.min(w / iw, h / ih);
var x0 = (w - iw * s) / 2;
var y0 = (h - ih * s) / 2;
x += x0;
y += y0;
w = iw * s;
h = ih * s;
}
var s = this.state.scale;
if (flipH)
{
ctx.translate(2 * x + w, 0);
ctx.scale(-1, 1);
}
if (flipV)
{
ctx.translate(0, 2 * y + h);
ctx.scale(1, -1);
}
ctx.drawImage(image, x, y, w, h);
ctx.restore();
};
if (image != null && image.height > 0 && image.width > 0)
{
drawImage.call(this, this.ctx, image, x, y, w, h);
}
else
{
// TODO flag error that image wasn't obtaining in canvas preprocessing
}
};
mxJsCanvas.prototype.begin = function()
{
this.ctx.beginPath();
};
mxJsCanvas.prototype.close = function()
{
this.ctx.closePath();
};
mxJsCanvas.prototype.fill = function()
{
this.ctx.fill();
};
mxJsCanvas.prototype.stroke = function()
{
this.ctx.stroke();
};
mxJsCanvas.prototype.fillAndStroke = function()
{
// If you fill then stroke, the shadow of the stroke appears over the fill
// So stroke, fill, disable shadow, stroke, restore previous shadow
if (!this.state.shadow)
{
this.ctx.fill();
this.ctx.stroke();
}
else
{
this.ctx.stroke();
this.ctx.fill();
var shadowColor = this.ctx.shadowColor;
var shadowOffsetX = this.ctx.shadowOffsetX;
var shadowOffsetY = this.ctx.shadowOffsetY;
this.ctx.shadowColor = 'transparent';
this.ctx.shadowOffsetX = 0;
this.ctx.shadowOffsetY = 0;
this.ctx.stroke();
this.ctx.shadowColor = shadowColor;
this.ctx.shadowOffsetX = shadowOffsetX;
this.ctx.shadowOffsetY = shadowOffsetY;
}
};
mxJsCanvas.prototype.text = function(x, y, w, h, str, align, valign, wrap, format, overflow, clip, rotation)
{
if (str == null || str.length == 0)
{
return;
}
var sc = this.state.scale;
w *= sc;
h *= sc;
if (rotation != 0)
{
this.ctx.translate(Math.round(x), Math.round(y));
this.ctx.rotate(rotation * Math.PI / 180);
this.ctx.translate(Math.round(-x), Math.round(-y));
}
if (format == 'html')
{
var subCanvas = this.subCanvas[this.canvasIndex++];
var cavHeight = subCanvas.height;
var cavWidth = subCanvas.width;
switch (valign)
{
case mxConstants.ALIGN_MIDDLE:
y -= cavHeight / 2 /sc;
break;
case mxConstants.ALIGN_BOTTOM:
y -= cavHeight / sc;
break;
}
switch (align)
{
case mxConstants.ALIGN_CENTER:
x -= cavWidth / 2 / sc;
break;
case mxConstants.ALIGN_RIGHT:
x -= cavWidth / sc;
break;
}
this.ctx.save();
if (this.state.fontBackgroundColor != null || this.state.fontBorderColor != null)
{
if (this.state.fontBackgroundColor != null)
{
this.ctx.fillStyle = this.state.fontBackgroundColor;
this.ctx.fillRect(Math.round(x) - 0.5, Math.round(y) - 0.5, Math.round(subCanvas.width / sc), Math.round(subCanvas.height / sc));
}
if (this.state.fontBorderColor != null)
{
this.ctx.strokeStyle = this.state.fontBorderColor;
this.ctx.lineWidth = 1;
this.ctx.strokeRect(Math.round(x) - 0.5, Math.round(y) - 0.5, Math.round(subCanvas.width / sc), Math.round(subCanvas.height / sc));
}
}
//if (sc < 1)
//{
this.ctx.scale(1/sc, 1/sc);
//}
this.ctx.drawImage(subCanvas, Math.round(x * sc) ,Math.round(y * sc));
this.ctx.restore();
}
else
{
this.ctx.save();
this.updateFont();
var div = document.createElement("div");
div.innerHTML = str;
div.style.position = 'absolute';
div.style.top = '-9999px';
div.style.left = '-9999px';
div.style.fontFamily = this.state.fontFamily;
div.style.fontWeight = 'bold';
div.style.fontSize = this.state.fontSize + 'pt';
document.body.appendChild(div);
var measuredFont = [div.offsetWidth, div.offsetHeight];
document.body.removeChild(div);
var lines = str.split('\n');
var lineHeight = measuredFont[1];
this.ctx.textBaseline = 'top';
var backgroundY = y;
switch (valign)
{
case mxConstants.ALIGN_MIDDLE:
this.ctx.textBaseline = 'middle';
y -= (lines.length-1) * lineHeight / 2;
backgroundY = y - this.state.fontSize / 2;
break;
case mxConstants.ALIGN_BOTTOM:
this.ctx.textBaseline = 'alphabetic';
y -= lineHeight * (lines.length-1);
backgroundY = y - this.state.fontSize;
break;
}
var lineWidth = [];
var lineX = [];
for (var i = 0; i < lines.length; i++)
{
lineX[i] = x;
lineWidth[i] = this.ctx.measureText(lines[i]).width;
if (align != null && align != mxConstants.ALIGN_LEFT)
{
lineX[i] -= lineWidth[i];
if (align == mxConstants.ALIGN_CENTER)
{
lineX[i] += lineWidth[i] / 2;
}
}
}
if (this.state.fontBackgroundColor != null || this.state.fontBorderColor != null)
{
var startMostX = lineX[0];
var maxWidth = lineWidth[0];
for (var i = 1; i < lines.length; i++)
{
startMostX = Math.min(startMostX, lineX[i]);
maxWidth = Math.max(maxWidth, lineWidth[i]);
}
this.ctx.save();
startMostX = Math.round(startMostX) - 0.5;
backgroundY = Math.round(backgroundY) - 0.5;
if (this.state.fontBackgroundColor != null)
{
this.ctx.fillStyle = this.state.fontBackgroundColor;
this.ctx.fillRect(startMostX, backgroundY, maxWidth, this.state.fontSize * mxConstants.LINE_HEIGHT * lines.length);
}
if (this.state.fontBorderColor != null)
{
this.ctx.strokeStyle = this.state.fontBorderColor;
this.ctx.lineWidth = 1;
this.ctx.strokeRect(startMostX, backgroundY, maxWidth, this.state.fontSize * mxConstants.LINE_HEIGHT * lines.length);
}
this.ctx.restore();
}
for (var i = 0; i < lines.length; i++)
{
this.ctx.fillText(lines[i], lineX[i], y);
y += this.state.fontSize * mxConstants.LINE_HEIGHT;
}
this.ctx.restore();
}
};
mxJsCanvas.prototype.getCanvas = function()
{
return canvas;
};
mxJsCanvas.prototype.finish = function(handler)
{
// TODO: Check if waitCounter updates need a monitor. Question is
// if image load-handler can be executed in parallel leading to
// race conditions when updating the "shared" waitCounter.
if (this.waitCounter == 0)
{
handler();
}
else
{
this.onComplete = handler;
}
};