hextris/js/main.js

386 lines
8.5 KiB
JavaScript
Raw Normal View History

2014-05-31 23:37:23 +00:00
var textShown = false;
var showingHelp = false;
2014-06-24 00:55:04 +00:00
$(document).ready(function(){
scaleCanvas();
$('#startBtn').on('touchstart mousedown', function(){
gameState = 1;
setTimeout(function(){
document.body.addEventListener('mousedown', function(e) {
handleClickTap(e.clientX);
}, false);
document.body.addEventListener('touchstart', function(e) {
handleClickTap(e.changedTouches[0].clientX);
}, false);
}, 1);
});
2014-06-24 00:55:04 +00:00
});
$(window).resize(scaleCanvas);
2014-05-26 03:52:35 +00:00
$(window).unload(function() {
localStorage.setItem("saveState", exportSaveState());
});
2014-05-25 14:41:06 +00:00
function scaleCanvas() {
canvas.width = $(window).width();
canvas.height = $(window).height();
2014-05-25 22:27:25 +00:00
2014-05-25 15:16:33 +00:00
if (canvas.height > canvas.width) {
2014-05-25 22:27:25 +00:00
settings.scale = (canvas.width/800) * settings.baseScale;
2014-05-25 15:16:33 +00:00
} else {
2014-05-25 22:27:25 +00:00
settings.scale = (canvas.height/800) * settings.baseScale;
2014-05-25 15:16:33 +00:00
}
2014-05-25 22:27:25 +00:00
trueCanvas = {
width:canvas.width,
height:canvas.height
};
2014-05-25 16:02:22 +00:00
if (window.devicePixelRatio) {
2014-05-25 22:27:25 +00:00
//from https://gist.github.com/joubertnel/870190
var cw = $("#canvas").attr('width');
var ch = $("#canvas").attr('height');
$("#canvas").attr('width', cw * window.devicePixelRatio);
$("#canvas").attr('height', ch * window.devicePixelRatio);
$("#canvas").css('width', cw);
$("#canvas").css('height', ch);
trueCanvas = {
width:cw,
height:ch
};
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
2014-05-25 16:02:22 +00:00
}
}
2014-05-23 20:50:18 +00:00
2014-05-17 14:26:55 +00:00
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
2014-05-22 20:36:32 +00:00
var count = 0;
2014-05-25 22:27:25 +00:00
var trueCanvas = {width:canvas.width,height:canvas.height};
window.requestAnimFrame = (function() {
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) {
window.setTimeout(callback, 1000 / framerate);
};
})();
2014-05-22 21:04:57 +00:00
$('#clickToExit').bind('click', toggleDevTools);
function toggleDevTools() {
$('#devtools').toggle();
2014-05-22 21:04:57 +00:00
}
var settings;
if(/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) {
settings = {
2014-05-25 22:27:25 +00:00
startDist:227,
creationDt:40,
baseScale:1.4,
2014-05-25 14:41:06 +00:00
scale:1,
prevScale:1,
2014-05-25 14:41:06 +00:00
baseHexWidth:87,
hexWidth:87,
2014-05-25 14:41:06 +00:00
baseBlockHeight:20,
blockHeight:20,
rows:6,
2014-05-25 22:32:49 +00:00
speedModifier:0.7,
2014-06-23 23:21:09 +00:00
creationSpeedModifier:0.7,
comboMultiplier: 240
};
} else {
settings = {
2014-05-25 22:27:25 +00:00
baseScale:1,
startDist:340,
creationDt:9,
2014-05-25 14:41:06 +00:00
scale:1,
prevScale:1,
hexWidth:65,
2014-05-25 14:41:06 +00:00
baseHexWidth:87,
baseBlockHeight:20,
blockHeight:15,
rows:8,
speedModifier:0.8,
2014-06-23 23:21:09 +00:00
creationSpeedModifier:0.6,
comboMultiplier:240
};
}
var framerate = 60;
2014-05-22 20:36:32 +00:00
var history = {};
2014-05-17 21:38:11 +00:00
var score = 0;
var isGameOver = 3;
var scoreAdditionCoeff = 1;
var prevScore = 0;
2014-05-23 05:51:16 +00:00
var numHighScores = 3;
var spaceModifier = 1;
2014-05-23 17:01:51 +00:00
2014-05-24 00:22:53 +00:00
var highscores = [0, 0, 0];
2014-05-23 17:01:51 +00:00
if(localStorage.getItem('highscores'))
2014-05-24 19:42:40 +00:00
highscores = localStorage.getItem('highscores').split(',').map(Number);
2014-05-23 17:01:51 +00:00
2014-05-23 05:51:16 +00:00
localStorage.setItem('highscores', highscores);
2014-05-17 16:42:56 +00:00
var blocks = [];
2014-05-17 22:47:37 +00:00
var MainClock;
var gdx = 0;
var gdy = 0;
2014-05-17 22:47:37 +00:00
var lastGen;
var prevTimeScored;
2014-05-17 22:47:37 +00:00
var nextGen;
var spawnLane = 0;
2014-05-22 20:36:32 +00:00
var importing = 0;
var importedHistory;
2014-05-23 20:13:23 +00:00
var startTime;
2014-05-17 18:46:14 +00:00
2014-05-26 05:11:13 +00:00
var gameState;
setStartScreen();
2014-05-26 03:52:35 +00:00
function init(b) {
if (b) {
clearSaveState();
}
2014-06-01 01:54:23 +00:00
$('#pauseBtn').hide();
2014-06-24 00:55:04 +00:00
$('#startBtn').hide();
2014-05-26 03:52:35 +00:00
var saveState = localStorage.getItem("saveState") || "{}";
saveState = JSONfn.parse(saveState);
2014-06-24 00:55:04 +00:00
document.getElementById("canvas").className = "";
history = {};
importedHistory = undefined;
importing = 0;
isGameOver = 2;
2014-05-26 03:52:35 +00:00
score = saveState.score || 0;
prevScore = 0;
spawnLane = 0;
op = 0;
scoreOpacity = 0;
gameState = -2;
if(saveState.clock !== undefined) gameState = 1;
2014-05-26 05:11:13 +00:00
count = 0;
2014-06-22 20:52:51 +00:00
var i;
var block;
2014-05-26 03:52:35 +00:00
if(saveState.blocks) {
2014-06-22 20:52:51 +00:00
for(i=0; i<saveState.blocks.length; i++) {
block = saveState.blocks[i];
block.distFromHex *= settings.scale;
2014-05-26 03:52:35 +00:00
blocks.push(block);
}
}
2014-05-26 05:11:13 +00:00
else {
blocks = [];
}
2014-05-26 03:52:35 +00:00
gdx = saveState.gdx || 0;
gdy = saveState.gdy || 0;
comboMultiplier = saveState.comboMultiplier || 0;
2014-05-26 03:52:35 +00:00
scaleCanvas();
settings.blockHeight = settings.baseBlockHeight * settings.scale;
settings.hexWidth = settings.baseHexWidth * settings.scale;
2014-06-24 04:15:03 +00:00
MainClock = saveState.clock || new Clock(settings.hexWidth);
MainClock.sideLength = settings.hexWidth;
2014-06-22 20:52:51 +00:00
for(i=0; i<MainClock.blocks.length; i++) {
2014-05-26 03:52:35 +00:00
for(var j=0; j<MainClock.blocks[i].length; j++) {
MainClock.blocks[i][j].height = settings.blockHeight;
MainClock.blocks[i][j].settled = 0;
MainClock.blocks[i][j].distFromHex *= settings.scale;
2014-05-26 03:52:35 +00:00
}
}
2014-05-26 05:11:13 +00:00
2014-06-24 04:15:03 +00:00
2014-05-25 15:31:05 +00:00
MainClock.y = -100;
2014-05-26 05:11:13 +00:00
2014-05-23 20:13:23 +00:00
startTime = Date.now();
2014-05-26 03:52:35 +00:00
waveone = saveState.wavegen || new waveGen(MainClock,Date.now(),[1,1,0],[1,1],[1,1]);
MainClock.texts = []; //clear texts
2014-06-24 00:55:04 +00:00
hideText();
2014-05-17 22:47:37 +00:00
}
2014-05-24 00:22:53 +00:00
function addNewBlock(blocklane, color, iter, distFromHex, settled) { //last two are optional parameters
2014-05-25 22:27:25 +00:00
iter *= settings.speedModifier;
if (!history[count]) {
history[count] = {};
}
history[count].block = {
blocklane:blocklane,
color:color,
iter:iter
};
if (distFromHex) {
history[count].distFromHex = distFromHex;
}
if (settled) {
blockHist[count].settled = settled;
}
2014-05-24 00:22:53 +00:00
blocks.push(new Block(blocklane, color, iter, distFromHex, settled));
2014-05-22 20:36:32 +00:00
}
2014-06-24 00:55:04 +00:00
function importHistory(j) {
if (!j) {
try {
var ih = JSON.parse(prompt("Import JSON"));
if (ih) {
2014-06-24 15:44:40 +00:00
init(1);
2014-06-24 00:55:04 +00:00
importing = 1;
importedHistory = ih;
}
}
2014-06-24 00:55:04 +00:00
catch (e) {
alert("Error importing JSON");
}
} else {
2014-06-24 15:44:40 +00:00
init(1);
2014-06-24 00:55:04 +00:00
importing = 1;
importedHistory = j;
}
2014-05-22 20:36:32 +00:00
}
function exportHistory() {
$('#devtoolsText').html(JSON.stringify(history));
toggleDevTools();
2014-05-22 20:36:32 +00:00
}
2014-05-23 20:13:23 +00:00
function stepInitialLoad() {
2014-05-25 22:27:25 +00:00
var dy = getStepDY(Date.now() - startTime, 0, (100 + trueCanvas.height/2), 1300);
2014-05-24 18:41:14 +00:00
if (Date.now() - startTime > 1300) {
2014-05-23 20:13:23 +00:00
MainClock.dy = 0;
2014-05-25 22:27:25 +00:00
MainClock.y = (trueCanvas.height/2);
2014-05-24 18:41:14 +00:00
if (Date.now() - startTime - 500 > 1300) {
2014-06-01 01:54:23 +00:00
$('#pauseBtn').show();
2014-05-24 18:41:14 +00:00
gameState = 1;
}
2014-05-23 20:13:23 +00:00
} else {
MainClock.dy = dy;
}
}
2014-06-24 00:55:04 +00:00
function setStartScreen() {
init();
$('#startBtn').show();
if (!isStateSaved()) {
importHistory(introJSON);
} else {
importing = 0;
}
gameState = 0;
2014-06-24 04:15:03 +00:00
requestAnimFrame(animLoop);
2014-06-24 00:55:04 +00:00
}
2014-05-23 20:13:23 +00:00
//t: current time, b: begInnIng value, c: change In value, d: duration
function getStepDY(t, b, c, d) {
if ((t/=d) < (1/2.75)) {
return c*(7.5625*t*t) + b;
} else if (t < (2/2.75)) {
return c*(7.5625*(t-=(1.5/2.75))*t + 0.75) + b;
} else if (t < (2.5/2.75)) {
return c*(7.5625*(t-=(2.25/2.75))*t + 0.9375) + b;
} else {
return c*(7.5625*(t-=(2.625/2.75))*t + 0.984375) + b;
}
2014-05-23 20:50:18 +00:00
}
2014-05-23 20:13:23 +00:00
function animLoop() {
2014-06-24 00:55:04 +00:00
if (gameState == 1) { //game play
2014-05-23 20:13:23 +00:00
requestAnimFrame(animLoop);
update();
render();
if (checkGameOver()) {
2014-06-24 00:55:04 +00:00
gameState = 2;
clearSaveState();
}
2014-05-23 20:50:18 +00:00
}
2014-06-24 00:55:04 +00:00
else if (gameState === 0) { //start screen
2014-05-25 15:16:33 +00:00
requestAnimFrame(animLoop);
if (importing) {
update();
}
render();
2014-05-23 20:13:23 +00:00
}
else if (gameState == -2) { //initialization screen just before starting
requestAnimFrame(animLoop);
2014-05-25 14:41:06 +00:00
settings.hexWidth = settings.baseHexWidth * settings.scale;
settings.blockHeight = settings.baseBlockHeight * settings.scale;
2014-05-23 20:13:23 +00:00
stepInitialLoad();
render();
}
2014-06-24 00:55:04 +00:00
else if (gameState == -1) { //pause
requestAnimFrame(animLoop);
render();
2014-05-23 20:13:23 +00:00
}
2014-06-24 00:55:04 +00:00
else if (gameState == 2) { //end screen
2014-05-25 14:41:06 +00:00
requestAnimFrame(animLoop);
update();
render();
2014-06-24 02:21:36 +00:00
}
2014-05-25 14:41:06 +00:00
else {
2014-06-24 00:55:04 +00:00
setStartScreen();
2014-05-25 14:41:06 +00:00
}
2014-05-17 23:02:28 +00:00
}
2014-06-24 02:21:36 +00:00
function updateHighScore(){
if(localStorage.getItem('highscores')){
highscores = localStorage.getItem('highscores').split(',').map(Number);
}
for (var i = 0; i < numHighScores; i++) {
if (highscores[i] <= score) {
highscores.splice(i, 0, score);
highscores = highscores.slice(0,-1);
break;
}
}
localStorage.setItem('highscores', highscores);
}
2014-05-26 00:34:56 +00:00
function isInfringing(clock){
for(var i=0;i<clock.sides;i++){
var subTotal=0;
2014-06-04 18:33:40 +00:00
for (var j=0;j<clock.blocks[i].length;j++){
2014-05-26 00:34:56 +00:00
subTotal+=clock.blocks[i][j].deleted ;
}
2014-06-04 18:33:40 +00:00
if (clock.blocks[i].length- subTotal>settings.rows){
return true;
2014-05-26 00:34:56 +00:00
}
}
return false;
}
2014-06-24 00:55:04 +00:00
function checkGameOver() {
for (var i = 0; i < MainClock.sides; i++) {
2014-05-26 00:34:56 +00:00
if (isInfringing(MainClock)) {
2014-06-24 02:21:36 +00:00
updateHighScore();
gameOverDisplay();
return true;
}
}
return false;
2014-05-24 01:36:59 +00:00
}
2014-05-24 18:52:21 +00:00
window.onblur = function (e) {
2014-06-24 00:55:04 +00:00
if (gameState==1) {
2014-06-04 18:33:40 +00:00
pause();
2014-06-24 00:55:04 +00:00
}
2014-05-25 05:12:06 +00:00
};
2014-05-27 01:05:58 +00:00
function showHelp(){
pause(false,true);
2014-06-04 18:33:40 +00:00
if(document.getElementById("helpScreen").style.display=="none" || document.getElementById("helpScreen").style.display === ""){
2014-05-27 01:05:58 +00:00
document.getElementById("helpScreen").style.display = "block";
}
else if(document.getElementById("helpScreen").style.display=="block" ){
document.getElementById("helpScreen").style.display = "none";
}
showingHelp = !showingHelp;
2014-06-23 23:21:09 +00:00
}