hextris/js_v9/main.js

341 lines
9.2 KiB
JavaScript
Raw Normal View History

2014-08-23 02:10:55 +00:00
function scaleCanvas() {
canvas.width = $(window).width();
canvas.height = $(window).height();
if (canvas.height > canvas.width) {
settings.scale = (canvas.width / 800) * settings.baseScale;
} else {
settings.scale = (canvas.height / 800) * settings.baseScale;
}
trueCanvas = {
width: canvas.width,
height: canvas.height
};
if (window.devicePixelRatio) {
var cw = $("#canvas").attr('width');
var ch = $("#canvas").attr('height');
$("#canvas").attr('width', cw * window.devicePixelRatio);
$("#canvas").attr('height', ch * window.devicePixelRatio);
$("#canvas").css('width', cw);
$("#canvas").css('height', ch);
trueCanvas = {
width: cw,
height: ch
};
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
}
}
function toggleDevTools() {
$('#devtools').toggle();
}
function resumeGame() {
gameState = 1;
hideUIElements();
$('#pauseBtn').show();
$('#restartBtn').hide();
importing = 0;
startTime = Date.now();
setTimeout(function() {
if ((gameState == 1 || gameState == 2) && !$('#helpScreen').is(':visible')) {
$('.helpText').fadeOut(150, "linear");
}
}, 7000);
checkVisualElements();
}
function checkVisualElements() {
if (!$('.helpText').is(":visible")) $('.helpText').fadeIn(150, "linear");
if (!$('#pauseBtn').is(':visible')) $('#pauseBtn').fadeIn(150, "linear");
if (!$('#restartBtn').is(':visible')) $('#restartBtn').fadeOut(150, "linear");
}
function hideUIElements() {
$('#pauseBtn').hide();
$('#restartBtn').hide();
$('#startBtn').hide();
$("#attributions").hide();
$("#bottombar").hide();
}
function init(b) {
2015-03-09 21:32:59 +00:00
if(settings.ending_block && b == 1){return;}
2014-08-23 02:10:55 +00:00
if (b) {
2015-02-26 01:37:19 +00:00
hidebottombar();
2014-08-23 02:10:55 +00:00
2015-02-26 01:37:19 +00:00
if ($('#helpScreen').is(":visible")) {
$('#helpScreen').fadeOut(150, "linear");
}
2014-08-23 02:10:55 +00:00
2015-02-26 01:37:19 +00:00
setTimeout(function() {
$('.helpText').fadeOut(150, "linear");
infobuttonfading = false;
}, 7000);
clearSaveState();
2014-08-23 02:10:55 +00:00
}
2014-08-23 04:50:46 +00:00
infobuttonfading = true;
2015-03-14 17:53:21 +00:00
$("#pauseBtn").html('<img src="./images/btn_pause.svg">');
2014-08-23 02:10:55 +00:00
hideUIElements();
var saveState = localStorage.getItem("saveState") || "{}";
saveState = JSONfn.parse(saveState);
document.getElementById("canvas").className = "";
history = {};
importedHistory = undefined;
importing = 0;
isGameOver = 2;
score = saveState.score || 0;
prevScore = 0;
spawnLane = 0;
op = 0;
tweetblock=false;
scoreOpacity = 0;
gameState = 1;
$("#restartBtn").hide();
$("#pauseBtn").show();
if (saveState.hex !== undefined) gameState = 1;
settings.blockHeight = settings.baseBlockHeight * settings.scale;
settings.hexWidth = settings.baseHexWidth * settings.scale;
MainHex = saveState.hex || new Hex(settings.hexWidth);
if (saveState.hex) {
MainHex.playThrough += 1;
}
MainHex.sideLength = settings.hexWidth;
var i;
var block;
if (saveState.blocks) {
saveState.blocks.map(function(o) {
if (rgbToHex[o.color]) {
o.color = rgbToHex[o.color];
}
});
for (i = 0; i < saveState.blocks.length; i++) {
block = saveState.blocks[i];
blocks.push(block);
}
} else {
blocks = [];
}
gdx = saveState.gdx || 0;
gdy = saveState.gdy || 0;
comboTime = saveState.comboTime || 0;
for (i = 0; i < MainHex.blocks.length; i++) {
for (var j = 0; j < MainHex.blocks[i].length; j++) {
MainHex.blocks[i][j].height = settings.blockHeight;
MainHex.blocks[i][j].settled = 0;
}
}
MainHex.blocks.map(function(i) {
i.map(function(o) {
if (rgbToHex[o.color]) {
o.color = rgbToHex[o.color];
}
});
});
MainHex.y = -100;
startTime = Date.now();
waveone = saveState.wavegen || new waveGen(MainHex);
MainHex.texts = []; //clear texts
MainHex.delay = 15;
hideText();
}
function addNewBlock(blocklane, color, iter, distFromHex, settled) { //last two are optional parameters
iter *= settings.speedModifier;
if (!history[MainHex.ct]) {
history[MainHex.ct] = {};
}
history[MainHex.ct].block = {
blocklane: blocklane,
color: color,
iter: iter
};
if (distFromHex) {
history[MainHex.ct].distFromHex = distFromHex;
}
if (settled) {
blockHist[MainHex.ct].settled = settled;
}
blocks.push(new Block(blocklane, color, iter, distFromHex, settled));
}
function exportHistory() {
$('#devtoolsText').html(JSON.stringify(history));
toggleDevTools();
}
function setStartScreen() {
$('#startBtn').show();
init();
if (isStateSaved()) {
importing = 0;
} else {
importing = 1;
}
$('#pauseBtn').hide();
$('#restartBtn').hide();
$('#startBtn').show();
$('#attributions').show();
showbottombar();
gameState = 0;
requestAnimFrame(animLoop);
}
2014-11-01 23:23:58 +00:00
var spd = 1;
2014-08-23 02:10:55 +00:00
function animLoop() {
switch (gameState) {
case 1:
requestAnimFrame(animLoop);
render();
var now = Date.now();
2014-08-24 16:12:41 +00:00
var dt = (now - lastTime)/16.666 * rush;
2014-11-01 23:23:58 +00:00
if (spd > 1) {
dt *= spd;
}
2014-08-23 02:10:55 +00:00
if(gameState == 1 ){
if(!MainHex.delay) {
update(dt);
}
else{
MainHex.delay--;
}
}
lastTime = now;
if (checkGameOver() && !importing) {
var saveState = localStorage.getItem("saveState") || "{}";
saveState = JSONfn.parse(saveState);
gameState = 2;
setTimeout(function() {
enableRestart();
}, 150);
if ($('#helpScreen').is(':visible')) {
$('#helpScreen').fadeOut(150, "linear");
}
if ($('#pauseBtn').is(':visible')) $('#pauseBtn').fadeOut(150, "linear");
if ($('#restartBtn').is(':visible')) $('#restartBtn').fadeOut(150, "linear");
if (!$('.helpText').is(':visible')) $('.helpText').fadeIn(150, "linear");
showbottombar();
canRestart = 0;
clearSaveState();
}
break;
case 0:
requestAnimFrame(animLoop);
render();
break;
case -1:
requestAnimFrame(animLoop);
render();
break;
case 2:
var now = Date.now();
2014-08-24 16:12:41 +00:00
var dt = (now - lastTime)/16.666 * rush;
2014-08-23 02:10:55 +00:00
requestAnimFrame(animLoop);
update(dt);
render();
lastTime = now;
break;
case 3:
requestAnimFrame(animLoop);
fadeOutObjectsOnScreen();
render();
break;
case 4:
setTimeout(function() {
initialize(1);
}, 1);
render();
return;
default:
initialize();
setStartScreen();
break;
}
if (!(gameState == 1 || gameState == 2)) {
lastTime = Date.now();
}
}
function enableRestart() {
canRestart = 1;
}
function isInfringing(hex) {
for (var i = 0; i < hex.sides; i++) {
var subTotal = 0;
for (var j = 0; j < hex.blocks[i].length; j++) {
subTotal += hex.blocks[i][j].deleted;
}
if (hex.blocks[i].length - subTotal > settings.rows) {
return true;
}
}
return false;
}
function checkGameOver() {
for (var i = 0; i < MainHex.sides; i++) {
if (isInfringing(MainHex)) {
$.get('http://54.183.184.126/' + String(score))
if (highscores.indexOf(score) == -1) {
highscores.push(score);
}
writeHighScores();
gameOverDisplay();
return true;
}
}
return false;
}
function showHelp() {
$("#inst_main_body").html("The goal of Hextris is to stop blocks from leaving the inside of the outer gray hexagon<br><br>" + (settings.platform != 'mobile' ? 'Press the right and left arrow keys' : 'tap the left and right sides of the screen') + " to rotate the Hexagon<br><br>Clear blocks and get points by making 3 or more blocks of the same color touch<br><br>Time left before your combo streak disappears is indicated shown by <span style='color:#f1c40f;'>the</span> <span style='color:#e74c3c'>colored</span> <span style='color:#3498db'>lines</span> <span style='color:#2ecc71'>in</span> the outer hexagon<br><br> " + (settings.platform == 'mobile' ? 'Toggle speeding up the game by tapping the inner hexagon' : "Speed up the game 2x by holding the down arrow"));
2014-08-23 05:16:15 +00:00
if (gameState == 1) {
pause();
}
2015-03-14 17:53:21 +00:00
if($("#pauseBtn").children()[0].src.replace(/^.*[\\\/]/, '') == "btn_pause.svg" && gameState != 0 && !infobuttonfading) {
2014-08-23 02:10:55 +00:00
return;
}
2014-08-23 05:16:15 +00:00
2014-08-23 02:10:55 +00:00
$("#openSideBar").fadeIn(150,"linear");
$('#helpScreen').fadeToggle(150, "linear");
}