Got rid of extraneous debugger call

This commit is contained in:
Noah Moroze 2014-05-20 20:39:19 -04:00
parent 2a597967c7
commit 08abf881e4
2 changed files with 2 additions and 2 deletions

View file

@ -28,7 +28,7 @@ function consolidateBlocks(clock,side,index){
deleting=[];
deleting.push([side,index]);
floodFill(clock,side,index);
debugger;
var deleteList= deleting;
if(deleteList.length<3){return;}
for(i in deleteList){

View file

@ -100,7 +100,7 @@ function render() {
ctx.clearRect(0, 0, canvas.originalWidth, canvas.originalHeight);
clearGameBoard();
renderText(score + " (x" + scoreScalar * scoreAdditionCoeff + ")", canvas.originalWidth/2, canvas.originalHeight/2 - 350);
renderText(score + " (x" + scoreScalar * scoreAdditionCoeff + ")", canvas.originalWidth/2, canvas.originalHeight/2 - 360);
var i;
for (i in MainClock.blocks) {