Merge branch 'master' of https://github.com/teamsnowman/wastedtime
This commit is contained in:
commit
0f1633fe8f
5 changed files with 72 additions and 16 deletions
4
README.md
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4
README.md
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Hextris
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==========
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Built by @teamsnowman (@meadowstream, @garrettdreyfus, @nmoroze, and @themichaelyang) for HackExeter 2014
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22
checking.js
22
checking.js
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@ -74,10 +74,22 @@ function eraseBlocks(clock,deleted) {
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side = deleted[0][0];
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index = deleted[0][1];
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horizontal = deleted[0][2];
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for(var i=0;i<3;i++) {
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length =3;
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flag=0;
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if(clock.blocks[getIndex(clock.blocks,side+horizontal+length+1)][index]){
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flag= clock.blocks[getIndex(clock.blocks,side+horizontal+length)][index].color == clock.blocks[getIndex(clock.blocks,side+horizontal+length+1)][index].color;
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}
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while(flag) {
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if(clock.blocks[getIndex(clock.blocks,side+horizontal+length+1)][index]){
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flag= clock.blocks[getIndex(clock.blocks,side+horizontal+length)][index].color == clock.blocks[getIndex(clock.blocks,side+horizontal+length+1)][index].color;
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}
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length++;
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}
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console.log(length);
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for(var i=0;i<length;i++) {
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clock.blocks[getIndex(clock.blocks,side+horizontal+i)].splice(index,1);
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}
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for(var i=0;i<3;i++) {
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for(var i=0;i<length;i++) {
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if(side+horizontal+i<clock.blocks.length) {
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consolidateBlocks(clock,getIndex(clock.blocks,side+horizontal+i),index);
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}
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@ -87,6 +99,10 @@ function eraseBlocks(clock,deleted) {
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side = deleted[1][0];
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index = deleted[1][1];
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vertical = deleted[1][2];
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vertlength=3;
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while(index+vertical+vertlength<clock.blocks[side].length-1 && (clock.blocks[slide][index+vertical+length].color ==clock.blocks[slide][index+vertical+length+1].color )) {
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vertlength+=1;
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}
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clock.blocks[side].splice(index+vertical,2+(1*(!deleted[0].length>0)));
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for(var i=0; i<clock.blocks[side].length-(index+vertical); i++) {
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consolidateBlocks(clock,side,index+vertical+i);
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@ -99,7 +115,7 @@ function eraseBlocks(clock,deleted) {
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}
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}
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if(deleted[0].length>0){
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for(var i=0;i<3;i++) {
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for(var i=0;i<length;i++) {
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if(deleted[0][2] != "false" ) {
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sidesChanged.push(getIndex(clock.blocks,deleted[0][0]+deleted[0][2]+i));
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}
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1
input.js
1
input.js
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@ -14,6 +14,7 @@ keypress.register_combo({
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if (gameState != 1) {
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init();
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}
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console.log('sweg');
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},
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});
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36
main.js
36
main.js
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@ -37,10 +37,11 @@ function init() {
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lastGen = Date.now();
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prevScore = Date.now();
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nextGen = 1000;
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requestAnimFrame(animloop);
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}
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var colors = ["#e74c3c", "#f1c40f","#3498db"];
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var hexagonBackgroundColor = '#ecf0f1';
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var hexagonBackgroundColor = 'rgb(236, 240, 241)';
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var hexagonBackgroundColorClear = 'rgba(236, 240, 241, 0.5)';
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var swegBlue = '#2c3e50'; //tumblr?
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var scoreAdditionCoeff = 1;
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@ -50,7 +51,11 @@ function render() {
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if(now - lastGen > nextGen) {
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blocks.push(new Block(randInt(0, 6), colors[randInt(0, colors.length)]));
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lastGen = Date.now();
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nextGen = randInt(500/iter, 1500/iter);
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var minTime = 500/iter;
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if(minTime < 100) {
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minTime = 100;
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}
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nextGen = randInt(minTime, 1500/iter);
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}
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if(now - prevScore > 1000) {
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score += 5 * (scoreScalar * scoreAdditionCoeff);
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@ -87,26 +92,34 @@ function render() {
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blocks.splice(o, 1);
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});
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MainClock.draw();
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drawPolygon(canvas.width/2, canvas.height/2, 6, 270, 30, "gray", false);
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}
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(function animloop(){
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requestAnimFrame(animloop);
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function animloop(){
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if (gameState == 0) {
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showModal('Start!', 'Press enter to start!');
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}
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else if (gameState == 1) {
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requestAnimFrame(animloop);
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render();
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checkGameOver();
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}
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else if (gameState == 2) {
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showModal('Game over!', score + ' pts!');
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showModal('Game over: '+score+' pts!', 'Press enter to restart!');
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}
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})();
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}
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requestAnimFrame(animloop);
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function drawPolygon(x, y, sides, radius, theta, color) { // can make more elegant, reduce redundancy, fix readability
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function drawPolygon(x, y, sides, radius, theta, color, fill) { // can make more elegant, reduce redundancy, fix readability
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if(fill==undefined)
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fill = true;
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if(fill)
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ctx.fillStyle = color;
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else
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ctx.strokeStyle = color;
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ctx.beginPath();
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var coords = rotatePoint(0, radius, theta);
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ctx.moveTo(coords.x + x, coords.y + y);
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@ -120,7 +133,10 @@ function drawPolygon(x, y, sides, radius, theta, color) { // can make more elega
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oldY = coords.y;
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}
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ctx.closePath();
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if(fill)
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ctx.fill();
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else
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ctx.stroke();
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};
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function checkGameOver() { // fix font, fix size of hex
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@ -136,7 +152,7 @@ function showModal(text, secondaryText) {
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var buttonSize = 150;
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var fontSizeLarge = 50;
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var fontSizeSmall = 25;
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drawPolygon(canvas.width / 2, canvas.height / 2, 6, canvas.width / 2, 30, hexagonBackgroundColor);
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drawPolygon(canvas.width / 2, canvas.height / 2, 6, canvas.width / 2, 30, hexagonBackgroundColorClear);
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ctx.fillStyle = swegBlue;
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// drawPolygon(canvas.width / 2, canvas.height / 2, 6, buttonSize, 30, swegBlue);
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ctx.font = fontSizeLarge+'px "Roboto"';
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19
math.js
19
math.js
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@ -13,3 +13,22 @@ function randInt(min, max) {
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return Math.floor((Math.random() * max) + min);
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}
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//http://stackoverflow.com/questions/15397036/drawing-dashed-lines-on-html5-canvas
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CanvasRenderingContext2D.prototype.dashedLine = function (x1, y1, x2, y2, dashLen) {
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if (dashLen == undefined) dashLen = 2;
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this.moveTo(x1, y1);
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var dX = x2 - x1;
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var dY = y2 - y1;
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var dashes = Math.floor(Math.sqrt(dX * dX + dY * dY) / dashLen);
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var dashX = dX / dashes;
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var dashY = dY / dashes;
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var q = 0;
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while (q++ < dashes) {
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x1 += dashX;
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y1 += dashY;
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this[q % 2 == 0 ? 'moveTo' : 'lineTo'](x1, y1);
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}
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this[q % 2 == 0 ? 'moveTo' : 'lineTo'](x2, y2);
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};
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