refreshing no longer clears at start
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1 changed files with 1 additions and 1 deletions
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@ -1,7 +1,7 @@
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function exportSaveState() {
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var state = {};
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if(gameState == 1 || gameState == -1) {
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if(gameState == 1 || gameState == -1 || gameState == 0) {
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state = {
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clock: MainClock,
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blocks: blocks,
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