added support for scores in the range of [0, 999999999]
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85b4c336fa
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1 changed files with 58 additions and 48 deletions
94
js/view.js
94
js/view.js
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@ -1,6 +1,6 @@
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// t: current time, b: begInnIng value, c: change In value, d: duration
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function easeOutCubic(t, b, c, d) {
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return c*((t=t/d-1)*t*t + 1) + b;
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return c * ((t = t / d - 1) * t * t + 1) + b;
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}
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function renderText(x, y, fontSize, color, text, font) {
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@ -24,22 +24,32 @@ function drawScoreboard() {
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}
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ctx.globalAlpha = textOpacity;
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var scoreSize = 50;
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var scoreString = String(score);
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if (scoreString.length == 6) {
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scoreSize = 43;
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} else if (scoreString.length == 7) {
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scoreSize = 35;
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} else if (scoreString.length == 8) {
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scoreSize = 31;
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} else if (scoreString.length == 9) {
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scoreSize = 27;
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}
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if (gameState === 0) {
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renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
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renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy - 170 * settings.scale, 150, "#2c3e50", "Hextris");
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renderText(trueCanvas.width/2+ gdx + 5 * settings.scale, trueCanvas.height/2+ gdy + 100 * settings.scale, 20, "rgb(44,62,80)", 'Play!');
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}
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else if(gameState!=0 && textOpacity>0){
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy - 170 * settings.scale, 150, "#2c3e50", "Hextris");
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renderText(trueCanvas.width / 2 + gdx + 5 * settings.scale, trueCanvas.height / 2 + gdy + 100 * settings.scale, 20, "rgb(44,62,80)", 'Play!');
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} else if (gameState != 0 && textOpacity > 0) {
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textOpacity -= 0.05;
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renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
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renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy - 170 * settings.scale, 150, "#2c3e50", "Hextris");
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renderText(trueCanvas.width/2+ gdx + 5 * settings.scale, trueCanvas.height/2+ gdy + 100 * settings.scale, 20, "rgb(44,62,80)", 'Play!');
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy - 170 * settings.scale, 150, "#2c3e50", "Hextris");
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renderText(trueCanvas.width / 2 + gdx + 5 * settings.scale, trueCanvas.height / 2 + gdy + 100 * settings.scale, 20, "rgb(44,62,80)", 'Play!');
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ctx.globalAlpha = scoreOpacity;
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renderText(trueCanvas.width/2+ gdx, trueCanvas.height/2+ gdy, 50, "rgb(236, 240, 241)", score);
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}
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else {
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renderText(trueCanvas.width / 2 + gdx, trueCanvas.height / 2 + gdy, scoreSize, "rgb(236, 240, 241)", score);
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} else {
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ctx.globalAlpha = scoreOpacity;
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renderText(trueCanvas.width/2+ gdx, trueCanvas.height/2+ gdy, 50, "rgb(236, 240, 241)", score);
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renderText(trueCanvas.width / 2 + gdx, trueCanvas.height / 2 + gdy, scoreSize, "rgb(236, 240, 241)", score);
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}
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ctx.globalAlpha = 1;
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@ -75,18 +85,17 @@ function drawPolygon(x, y, sides, radius, theta, fillColor, lineWidth, lineColor
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function toggleClass(element, active) {
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if ($(element).hasClass(active)) {
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$(element).removeClass(active);
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}
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else {
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} else {
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$(element).addClass(active);
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}
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}
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function showText(text){
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function showText(text) {
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var messages = {
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'paused':"<div class='centeredHeader unselectable'>Paused</div><br><div class='unselectable centeredSubHeader'>Press p to resume</div><div style='height:100px;line-height:100px;cursor:pointer;'></div>",
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'pausedMobile':"<div class='centeredHeader unselectable'>Paused</div><br><div class='unselectable centeredSubHeader'>Press <i class='fa fa-play'></i> to resume</div><div style='height:100px;line-height:100px;cursor:pointer;'></div>",
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'start':"<div class='centeredHeader unselectable' style='line-height:80px;'>Press enter to start</div>",
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'gameover':"<div class='centeredHeader unselectable'> Game Over: "+score+" pts</div><br><div style='font-size:24px;' class='centeredHeader unselectable'> High Scores:</div><table class='tg' style='margin:0px auto'>"
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'paused': "<div class='centeredHeader unselectable'>Paused</div><br><div class='unselectable centeredSubHeader'>Press p to resume</div><div style='height:100px;line-height:100px;cursor:pointer;'></div>",
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'pausedMobile': "<div class='centeredHeader unselectable'>Paused</div><br><div class='unselectable centeredSubHeader'>Press <i class='fa fa-play'></i> to resume</div><div style='height:100px;line-height:100px;cursor:pointer;'></div>",
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'start': "<div class='centeredHeader unselectable' style='line-height:80px;'>Press enter to start</div>",
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'gameover': "<div class='centeredHeader unselectable'> Game Over: " + score + " pts</div><br><div style='font-size:24px;' class='centeredHeader unselectable'> High Scores:</div><table class='tg' style='margin:0px auto'>"
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};
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if (text == 'paused') {
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@ -99,23 +108,23 @@ function showText(text){
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var allZ = 1;
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var i;
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highscores.sort(
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function(a,b){
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a = parseInt(a, 10);
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b = parseInt(b, 10);
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if (a < b) {
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return 1;
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} else if (a > b) {
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return -1;
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}else {
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return 0;
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}
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}
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);
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highscores = highscores.slice(0,3);
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function(a, b) {
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a = parseInt(a, 10);
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b = parseInt(b, 10);
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if (a < b) {
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return 1;
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} else if (a > b) {
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return -1;
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} else {
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return 0;
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}
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}
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);
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highscores = highscores.slice(0, 3);
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writeHighScores();
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for (i = 0; i < 3; i++) {
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if (highscores.length > i) {
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messages['gameover'] += "<tr> <th class='tg-031e'>"+(i+1)+".</th> <th class='tg-031e'>"+highscores[i] + " pts</th> </tr>";
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messages['gameover'] += "<tr> <th class='tg-031e'>" + (i + 1) + ".</th> <th class='tg-031e'>" + highscores[i] + " pts</th> </tr>";
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}
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}
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@ -137,7 +146,7 @@ function showText(text){
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}
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}
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$("#overlay").html(messages[text]);
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$("#overlay").fadeIn("1000","swing");
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$("#overlay").fadeIn("1000", "swing");
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if (text == 'gameover') {
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if (settings.platform == 'mobile') {
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@ -149,7 +158,7 @@ function showText(text){
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function setMainMenu() {
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gameState = 4;
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canRestart = false;
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setTimeout(function(){
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setTimeout(function() {
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canRestart = 's';
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}, 500);
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$('#restartBtn').show();
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@ -161,10 +170,12 @@ function setMainMenu() {
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}
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function hideText() {
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$("#overlay").fadeOut("1000",function(){$("#overlay").html("");})
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$("#overlay").fadeOut("1000", function() {
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$("#overlay").html("");
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})
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}
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function gameOverDisplay(){
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function gameOverDisplay() {
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$("#attributions").show();
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var c = document.getElementById("canvas");
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c.className = "blur";
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@ -191,12 +202,11 @@ function pause(o) {
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$('.helpText').fadeOut(200, 'linear');
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hideText();
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hidebottombar();
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setTimeout(function () {
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setTimeout(function() {
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gameState = prevGameState;
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},200)
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}, 200)
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}
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else if(gameState != -2 && gameState !== 0 && gameState !== 2) {
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} else if (gameState != -2 && gameState !== 0 && gameState !== 2) {
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$('.helpText').fadeIn(200, 'linear');
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showbottombar();
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if (message == 'paused') {
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