added disclosure
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README.md
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README.md
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@ -3,7 +3,7 @@ Hextris
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<img src="images/twitter-opengraph.png" width="100px"><br>
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An addictive puzzle game inspired by Tetris.
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An addictive puzzle game inspired by Tetris. Play it at [hextris.io](http://hextris.io).
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By:
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- Logan Engstrom ([@lengstrom](http://loganengstrom.com/))
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# Contributions
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Please submit pull requests to the branch `clay-improvements`.
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# Releases
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#### iOS: https://itunes.apple.com/us/app/hextris/id903769553?mt=8
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![](http://i.imgur.com/KBYZcf5.png)
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#### Android: https://play.google.com/store/apps/details?id=com.hextris.hextris
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![](http://i.imgur.com/mxj8yKs.png)
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#### Firefox OS: https://marketplace.firefox.com/app/hextris-app
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![](http://i.imgur.com/RhECXPg.png)
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# About
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Hextris was created by a couple high school friends (who are now in college!) who unfortunately don't have as much time to update the game. If you'd like to support the open-source development of Hextris, please consider donating at:
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ETH: `0xbf5414129552D37B4Fb12D058Cf1596B960d25b2`
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Disclosure: Please note that the version on hextris.io uses [Monero](http://coinhive.com) to support the developers. If you'd rather not play that version, an unmonetized version is available to play at: https://hextris.github.io/hextris.
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## Press kit
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http://hextris.github.io/presskit/info.html
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@ -41,7 +41,7 @@ function drawScoreboard() {
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var h = trueCanvas.height / 2 + gdy + 100 * settings.scale;
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if (gameState === 0) {
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2.15 + gdy - 155 * settings.scale, 150, "#2c3e50", "Hextris");
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renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2.1 + gdy - 155 * settings.scale, 150, "#2c3e50", "Hextris");
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renderText(trueCanvas.width / 2 + gdx + 5 * settings.scale, h + 10, fontSize, "rgb(44,62,80)", 'Play!');
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} else if (gameState != 0 && textOpacity > 0) {
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textOpacity -= 0.05;
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