Merge branch 'master' of http://github.com/teamsnowman/hextris
This commit is contained in:
commit
ae13307b64
2 changed files with 5 additions and 5 deletions
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@ -15,7 +15,7 @@
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body {
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body {
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color: #ecf0f1;
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color: #ecf0f1;
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font-family: 'Roboto', sans-serif;
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font-family: 'Roboto', sans-serif;
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background-color:#ecf0f1;
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background-color:#ecf0f1;
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}
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}
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#clickToExit {
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#clickToExit {
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@ -27,14 +27,14 @@
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left: calc(50% - 80vmin / 2);
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left: calc(50% - 80vmin / 2);
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height: 80vmin;
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height: 80vmin;
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width: 80vmin;
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width: 80vmin;
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background-color:#ecf0f1;
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background-color:#ecf0f1;
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z-index:3;
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z-index:3;
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}
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}
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#title {
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#title {
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z-index:99999;
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z-index:99999;
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margin-top:20px;
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margin-top:20px;
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color:#2c3e50;
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color:#2c3e50;
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}
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}
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</style>
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</style>
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</head>
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</head>
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@ -197,10 +197,10 @@ function render() {
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function stepInitialLoad() {
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function stepInitialLoad() {
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var dur = 1300;
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var dur = 1300;
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var dy = getStepDY(Date.now() - startTime, 0, 100 + canvas.height/2, dur);
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var dy = getStepDY(Date.now() - startTime, 0, 100 + canvas.originalHeight/2, dur);
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if (Date.now() - startTime > dur) {
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if (Date.now() - startTime > dur) {
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MainClock.dy = 0;
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MainClock.dy = 0;
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MainClock.y = canvas.height/2;
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MainClock.y = canvas.originalHeight/2;
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gameState = 1;
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gameState = 1;
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} else {
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} else {
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MainClock.dy = dy;
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MainClock.dy = dy;
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