made scoring functional
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3 changed files with 10 additions and 9 deletions
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@ -217,10 +217,9 @@
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<div id = 'gameOverBox' class = 'GOTitle'>GAME OVER</div>
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<div id = 'cScore'>1843</div>
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<div id = 'highScoresTitle' class = 'GOTitle'>HIGH SCORES</div>
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<div class = 'score'><span class = 'scoreNum'>1.</span> 1870</div>
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<div class = 'score'><span class = 'scoreNum'>2.</span> 1540</div>
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<div class = 'score'><span class = 'scoreNum'>3.</span> 1130</div>
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<div class = 'score'><span class = 'scoreNum'>4.</span> 960</div>
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<div class = 'score'><span class = 'scoreNum'>1.</span> <div id="1place" style="display:inline;">0</div></div>
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<div class = 'score'><span class = 'scoreNum'>2.</span> <div id="2place" style="display:inline;">0</div></div>
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<div class = 'score'><span class = 'scoreNum'>3.</span> <div id="3place" style="display:inline;">0</div></div>
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</div>
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<div id = 'bottomContainer'>
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<img id='restart' src = './images/btn_restart.svg' height = '57px'>
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@ -166,11 +166,6 @@ function handleClickTap(x,y) {
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Vertexes = Vertexes.map(function(coord){
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return [coord[0] + trueCanvas.width/2, coord[1] + trueCanvas.height/2]});
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if (gameState == 1 && inside([x,y],Vertexes)){
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toggleRush();
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return;
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}
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if (!MainHex || gameState === 0 || gameState==-1) {
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return;
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}
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@ -179,6 +179,7 @@ function gameOverDisplay() {
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$("#attributions").show();
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var c = document.getElementById("canvas");
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c.className = "blur";
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updateHighScores();
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$("#gameoverscreen").fadeIn();
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$("#buttonCont").fadeIn();
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$("#container").fadeIn();
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@ -186,6 +187,12 @@ function gameOverDisplay() {
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$("#restart").fadeIn();
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}
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function updateHighScores (){
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$("#cScore").text(score);
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$("#1score").text(highscores[0]);
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$("#2score").text(highscores[1]);
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$("#3score").text(highscores[2]);
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}
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function pause(o) {
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writeHighScores();
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var message;
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