made game easier + made gradient more smooth
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parent
45fa92fc89
commit
c0bf14ff4e
1 changed files with 6 additions and 6 deletions
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@ -1,8 +1,8 @@
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function blockDestroyed() {
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if (waveone.nextGen > 1350) {
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waveone.nextGen -= 37 * settings.creationSpeedModifier;
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waveone.nextGen -= 24 * settings.creationSpeedModifier;
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} else if (waveone.nextGen > 600) {
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waveone.nextGen -= 15 * settings.creationSpeedModifier;
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waveone.nextGen -= 10 * settings.creationSpeedModifier;
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} else {
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waveone.nextGen = 600;
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}
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@ -67,11 +67,11 @@ function waveGen(hex) {
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this.computeDifficulty = function() {
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if (this.difficulty < 35) {
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if (this.difficulty < 8) {
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this.difficulty += (this.dt - this.last) / (3666667) * settings.speedModifier;
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this.difficulty += (this.dt - this.last) / (2566667) * settings.speedModifier;
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} else if (this.difficulty < 15) {
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this.difficulty += (this.dt - this.last) / (63333333) * settings.speedModifier;
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this.difficulty += (this.dt - this.last) / (53333333) * settings.speedModifier;
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} else {
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this.difficulty += (this.dt - this.last) / (150000000) * settings.speedModifier;
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this.difficulty += (this.dt - this.last) / (120000000) * settings.speedModifier;
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}
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}
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};
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@ -195,4 +195,4 @@ function waveGen(hex) {
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// rest of generation functions
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this.currentFunction = this.randomGeneration;
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}
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}
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