added difficulty

This commit is contained in:
Logan Engstrom 2014-08-24 11:42:33 -04:00
parent 70bd2a108f
commit d85113facd

View file

@ -1,14 +1,14 @@
function blockDestroyed() {
if (waveone.nextGen > 1350) {
waveone.nextGen -= 20 * settings.creationSpeedModifier;
waveone.nextGen -= 26 * settings.creationSpeedModifier;
} else if (waveone.nextGen > 600) {
waveone.nextGen -= 10 * settings.creationSpeedModifier;
waveone.nextGen -= 13 * settings.creationSpeedModifier;
} else {
waveone.nextGen = 600;
}
if (waveone.difficulty < 35) {
waveone.difficulty += 0.11 * settings.speedModifier;
waveone.difficulty += 0.145 * settings.speedModifier;
} else {
waveone.difficulty = 35;
}
@ -17,7 +17,7 @@ function blockDestroyed() {
function waveGen(hex) {
this.lastGen = 0;
this.last = 0;
this.nextGen = 2300;
this.nextGen = 2200;
this.start = 0;
this.colors = colors;
this.ct = 0;
@ -26,7 +26,7 @@ function waveGen(hex) {
this.dt = 0;
this.update = function() {
this.currentFunction();
this.dt = (16.666) * MainHex.ct;
this.dt = (16.6667) * MainHex.ct;
this.computeDifficulty();
if ((this.dt - this.lastGen) * settings.creationSpeedModifier > this.nextGen) {
if (this.nextGen > 600) {