Noah Moroze
|
4dcd2a3508
|
Removed space-to-speed-up until we figure out an alternative
|
2014-05-22 20:36:48 -04:00 |
|
lengstrom
|
9481fb277c
|
added new waves system, starting to redo start screen
|
2014-05-22 20:22:20 -04:00 |
|
lengstrom
|
49f149ae5b
|
merged
|
2014-05-22 19:32:58 -04:00 |
|
lengstrom
|
07c19ca2bb
|
added more extensive shaking + cleaned up some code
|
2014-05-22 19:30:40 -04:00 |
|
garrettdreyfus
|
82c03cbb99
|
fixed scoring
|
2014-05-22 19:30:01 -04:00 |
|
garrettdreyfus
|
542f3bed67
|
no more disappearing blocks
|
2014-05-22 19:08:08 -04:00 |
|
lengstrom
|
fd5af81e17
|
added shaking when the hexagon is hit by blocks
|
2014-05-22 19:01:39 -04:00 |
|
lengstrom
|
a740f1b60d
|
added recording system
|
2014-05-22 17:04:57 -04:00 |
|
lengstrom
|
62326305f1
|
merged
|
2014-05-22 16:38:32 -04:00 |
|
lengstrom
|
6a6eceec06
|
added import/export system
|
2014-05-22 16:36:32 -04:00 |
|
Garrett Finucane
|
ade0eaca68
|
fixed combos and added wavegen
|
2014-05-22 15:42:05 -04:00 |
|
Garrett Finucane
|
283cbbe281
|
minor fixes wavegen a thing now
|
2014-05-22 15:29:35 -04:00 |
|
Garrett Finucane
|
1079b91329
|
added combo detecting
|
2014-05-22 14:19:58 -04:00 |
|
Garrett Finucane
|
8c85aa684a
|
got rid of cruft
|
2014-05-22 13:53:24 -04:00 |
|
lengstrom
|
ed81b5fca9
|
fixed falling mechanics, tint and opacity no longer conflict
|
2014-05-22 13:26:44 -04:00 |
|
lengstrom
|
71ebf63215
|
now, only blocks that need to fall go into a state of falling after
blocks below them are destroyed
|
2014-05-22 13:10:26 -04:00 |
|
lengstrom
|
e805ea7230
|
blocks now fade out based on their opacity before being destroyed
|
2014-05-22 13:01:39 -04:00 |
|
lengstrom
|
5ffff58acc
|
added opacity / tint properties
|
2014-05-21 18:39:02 -04:00 |
|
lengstrom
|
6164ef001d
|
removed innerhtml scoring statement
|
2014-05-21 17:44:34 -04:00 |
|
lengstrom
|
04be3e6433
|
removed useless translation + did some jslinting
|
2014-05-21 17:41:18 -04:00 |
|
lengstrom
|
03368ec4b5
|
Merge branch 'master' into gh-pages
|
2014-05-21 17:39:49 -04:00 |
|
Michael Yang
|
4e88f3e5ce
|
fixed merge conflicts
|
2014-05-21 17:31:19 -04:00 |
|
Michael Yang
|
846a850c2d
|
changed shadow to gradient
|
2014-05-21 17:18:18 -04:00 |
|
garrettdreyfus
|
e6b6b6664a
|
Merge branch 'master' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
js/checking.js
|
2014-05-20 22:39:03 -04:00 |
|
garrettdreyfus
|
1d6045c19d
|
NO LAG ctx.shadowBlur=25
|
2014-05-20 22:33:50 -04:00 |
|
Noah Moroze
|
f04b75a312
|
Got rid of extraneous debugger call
|
2014-05-20 20:39:19 -04:00 |
|
Noah Moroze
|
8a7ff8d9ad
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-20 20:33:51 -04:00 |
|
Noah Moroze
|
5e3af346bd
|
Render score on canvas for better performance
|
2014-05-20 20:33:44 -04:00 |
|
Garrett Finucane
|
03a3df032d
|
Delete hey.js
|
2014-05-20 19:56:58 -04:00 |
|
garrettdreyfus
|
dade745ef6
|
no debugger
|
2014-05-20 17:52:57 -04:00 |
|
garrettdreyfus
|
491a0cc1dc
|
no diagonals for real
|
2014-05-20 17:09:39 -04:00 |
|
garrettdreyfus
|
a113cf15bf
|
no diagonals
|
2014-05-20 16:59:58 -04:00 |
|
garrettdreyfus
|
06d328372c
|
Merge branch 'master' of http://github.com/teamsnowman/hextris into newFlow
Conflicts:
js/checking.js
js/entities.js
|
2014-05-20 16:50:21 -04:00 |
|
garrettdreyfus
|
3d415cae05
|
Mark and sweep ftw
|
2014-05-20 16:48:11 -04:00 |
|
lhs local
|
efbfbe18b0
|
kinda working
|
2014-05-20 14:34:02 -04:00 |
|
Noah Moroze
|
13e417bf5b
|
Split loop into game update and render, separated graphics-related code
|
2014-05-20 08:30:14 -04:00 |
|
Noah Moroze
|
716234ece2
|
Fixed boundary hexagon
|
2014-05-20 08:05:21 -04:00 |
|
garrettdreyfus
|
be3b296334
|
spiral shooting
|
2014-05-20 07:13:32 -04:00 |
|
Garrett Finucane
|
e711fce7e7
|
better sounds two at a time
|
2014-05-19 22:28:27 -04:00 |
|
Michael Yang
|
d078dbd72d
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-19 22:17:06 -04:00 |
|
Michael Yang
|
d04972140a
|
added shadows
|
2014-05-19 22:16:43 -04:00 |
|
lengstrom
|
6d260ae38a
|
made blocks smaller. still have to update the boundary to reflect this.
|
2014-05-19 21:52:31 -04:00 |
|
lengstrom
|
07c5a18ddb
|
(hopefully) made canvas lines crisper
|
2014-05-19 21:21:16 -04:00 |
|
Garrett Finucane
|
9663294e1e
|
why you no work
|
2014-05-19 20:47:19 -04:00 |
|
lengstrom
|
4ca5d26df8
|
made keys fire on keydown rather than keyup
|
2014-05-19 17:07:18 -04:00 |
|
lengstrom
|
f3fd1afc07
|
fixed white gaps + added gravity back in
|
2014-05-19 16:36:28 -04:00 |
|
lengstrom
|
c9dbd9c403
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-19 16:31:24 -04:00 |
|
Garrett Finucane
|
2b41ef77be
|
always use var kids
|
2014-05-19 16:27:50 -04:00 |
|
lengstrom
|
c5dfd749c1
|
added index
|
2014-05-19 16:22:30 -04:00 |
|
lengstrom
|
3eea6af2a4
|
added angular velocity
|
2014-05-19 15:49:05 -04:00 |
|
Garrett Finucane
|
676dfe1e57
|
Merge branch 'master' of http://github.com/teamsnowman/hextris
|
2014-05-19 13:25:31 -04:00 |
|
Garrett Finucane
|
310e907b83
|
some nice sounds
|
2014-05-19 13:25:20 -04:00 |
|
Noah Moroze
|
0558ba2193
|
Added rotation animation for hexagon
|
2014-05-19 13:18:49 -04:00 |
|
Garrett Finucane
|
6e9d12b94f
|
Fixed checking as far as I can tell
|
2014-05-19 10:36:13 -04:00 |
|
Garrett Finucane
|
d4edd7399a
|
more sensible timing
|
2014-05-18 23:35:11 -04:00 |
|
Garrett Finucane
|
20765f1032
|
more sensoble timing
|
2014-05-18 23:34:05 -04:00 |
|
Noah Moroze
|
bc322f2dfb
|
Fixed the WHITTEEEE GAPS
|
2014-05-18 23:14:55 -04:00 |
|
Mathew Huusko V
|
addfc956db
|
Support retina displays (multiple X rendering)
|
2014-05-18 14:48:50 -04:00 |
|
Mathew Huusko V
|
66eba573d1
|
Some simple reformatting, fix a couple linting errors
|
2014-05-18 14:15:13 -04:00 |
|
Mathew Huusko V
|
8f3d2e3797
|
Organize project slightly, clean html
|
2014-05-18 14:12:33 -04:00 |
|