meadowstream
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b07a0a140c
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reverted changes around transition from start screen -> gameplay
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2014-06-28 14:34:30 -04:00 |
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Garrett Finucane
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fdf92b5b2f
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timer drawn beneath blocks and goes backwards
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2014-06-24 13:22:47 -04:00 |
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Garrett Finucane
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e574fbb4c7
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boundary lines denote comboTimer
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2014-06-24 10:53:26 -04:00 |
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Garrett Finucane
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413158ca16
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minor fixes
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2014-06-24 00:15:03 -04:00 |
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meadowstream
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c4728bb5e6
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added start screen
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2014-06-23 20:55:04 -04:00 |
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meadowstream
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4a95f2b7f0
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removed for-in loops, fixed issue in which the text would fade/blur too fast
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2014-06-22 15:16:28 -04:00 |
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meadowstream
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3ff76d7cd6
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reformatting
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2014-06-04 14:33:40 -04:00 |
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Garrett Finucane
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04aaa6bc45
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continues to draw score and background hex after pause
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2014-05-31 20:10:32 -04:00 |
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Garrett Finucane
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8cb927920c
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fade in on restart
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2014-05-30 21:05:01 -04:00 |
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Garrett Finucane
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5a9ed8a17e
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saveState working now, the falling blocks don't fall into clock now
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2014-05-30 19:06:16 -04:00 |
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garrettdreyfus
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0aaafbf760
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text fades in
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2014-05-26 14:43:05 -04:00 |
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garrettdreyfus
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2c707b62a9
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adding floats up
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2014-05-26 12:27:30 -04:00 |
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garrettdreyfus
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8c0692fa90
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added obnoxious purple chain multiplier
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2014-05-26 11:22:52 -04:00 |
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Michael Yang
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d6b4716bd0
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added clock hand
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2014-05-26 01:11:47 -04:00 |
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Michael Yang
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2313940108
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display score in center
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2014-05-25 23:42:06 -04:00 |
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Michael Yang
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918c8ab924
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create update.js, render.js
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2014-05-25 21:49:03 -04:00 |
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