Commit graph

16 commits

Author SHA1 Message Date
meadowstream
b07a0a140c reverted changes around transition from start screen -> gameplay 2014-06-28 14:34:30 -04:00
Garrett Finucane
fdf92b5b2f timer drawn beneath blocks and goes backwards 2014-06-24 13:22:47 -04:00
Garrett Finucane
e574fbb4c7 boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
Garrett Finucane
413158ca16 minor fixes 2014-06-24 00:15:03 -04:00
meadowstream
c4728bb5e6 added start screen 2014-06-23 20:55:04 -04:00
meadowstream
4a95f2b7f0 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
meadowstream
3ff76d7cd6 reformatting 2014-06-04 14:33:40 -04:00
Garrett Finucane
04aaa6bc45 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
8cb927920c fade in on restart 2014-05-30 21:05:01 -04:00
Garrett Finucane
5a9ed8a17e saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
garrettdreyfus
0aaafbf760 text fades in 2014-05-26 14:43:05 -04:00
garrettdreyfus
2c707b62a9 adding floats up 2014-05-26 12:27:30 -04:00
garrettdreyfus
8c0692fa90 added obnoxious purple chain multiplier 2014-05-26 11:22:52 -04:00
Michael Yang
d6b4716bd0 added clock hand 2014-05-26 01:11:47 -04:00
Michael Yang
2313940108 display score in center 2014-05-25 23:42:06 -04:00
Michael Yang
918c8ab924 create update.js, render.js 2014-05-25 21:49:03 -04:00