Commit graph

58 commits

Author SHA1 Message Date
meadowstream
56e458851f almost done with tutorial. fixed devmode not being able to be enabled 2014-07-04 19:08:49 -04:00
meadowstream
69eb170012 fixed "press p to continue" text occurring in mobile browsers 2014-07-04 14:14:39 -04:00
Garrett Finucane
f27cb24988 Clock to Hex 2014-07-04 12:42:44 -04:00
meadowstream
4b4471d7f7 added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out. 2014-07-03 16:30:56 -04:00
Garrett Finucane
3764ececd8 Fixed flickering after pause 2014-07-02 11:10:36 -04:00
Garrett Finucane
1372087e59 fixed clicking in hextris 2014-06-30 21:56:14 -04:00
Garrett Finucane
69da2a2d03 added restart button 2014-06-30 12:29:26 -04:00
meadowstream
93b8e4276a Removed spacebar speedup 2014-06-29 14:35:10 -04:00
meadowstream
b3aac51fd3 removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called) 2014-06-28 13:44:43 -04:00
meadowstream
0e29354d02 fixed initial setup not rendering correctly in menu 2014-06-27 21:19:57 -04:00
meadowstream
1c20d0faf3 extended reset to enter key press as well in the title screen 2014-06-27 19:10:53 -04:00
Garrett Finucane
f6b56382cf fixed the whole weird stuff 2014-06-24 13:16:46 -04:00
meadowstream
102a9f5a6f fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
2014-06-24 09:47:15 -04:00
Garrett Finucane
413158ca16 minor fixes 2014-06-24 00:15:03 -04:00
meadowstream
eef29f1c3e Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-06-23 22:26:05 -04:00
meadowstream
ee450aa90a added previous game display on the title 2014-06-23 22:26:00 -04:00
Garrett Finucane
767ba0e727 high scores better 2014-06-23 22:21:36 -04:00
meadowstream
c4728bb5e6 added start screen 2014-06-23 20:55:04 -04:00
meadowstream
6956d611be fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup 2014-06-22 16:49:26 -04:00
Garrett Finucane
9c48113086 no pausing at game over 2014-06-22 13:25:20 -04:00
Garrett Finucane
5179a5f434 reworked endgame 2014-06-21 16:58:18 -04:00
meadowstream
940515c494 fixed merge conflicts 2014-05-31 21:45:25 -04:00
meadowstream
43d3fa4516 cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
3a03104c53 fixed start screen 2014-05-31 20:17:00 -04:00
Garrett Finucane
04aaa6bc45 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
62fb2ee074 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
	js/input.js
	style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
1a719a4fa4 changed first screen 2014-05-31 19:37:23 -04:00
meadowstream
1ced9339a8 added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
meadowstream
4aa17f79ef consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred 2014-05-31 11:26:15 -04:00
Garrett Finucane
66fbad3cb5 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
4c91ec5a29 html pause 2014-05-31 11:13:40 -04:00
meadowstream
610282628b added spacebar to speed 2014-05-31 10:22:42 -04:00
meadowstream
411fd4b6d5 added spacebar to make game go twice as fast 2014-05-31 09:56:38 -04:00
Garrett Finucane
8cb927920c fade in on restart 2014-05-30 21:05:01 -04:00
garrettdreyfus
f08b6d8dc4 help screen implemented 2014-05-26 21:05:58 -04:00
Michael Yang
41afa3ca46 Merge branch 'master' of https://github.com/teamsnowman/hextris 2014-05-25 21:49:18 -04:00
Michael Yang
918c8ab924 create update.js, render.js 2014-05-25 21:49:03 -04:00
garrettdreyfus
0ddf85c921 better gamestates 2014-05-25 21:04:14 -04:00
meadowstream
4371164e45 added new block destruction effects. broke pausing 2014-05-25 19:53:02 -04:00
garrettdreyfus
edab5b7118 added back the enter key 2014-05-25 00:44:25 -04:00
garrettdreyfus
8db46856f7 better input 2014-05-24 22:44:23 -04:00
meadowstream
0f9484b7e6 added ability to restart game at any time using enter, removed logging 2014-05-24 16:39:25 -04:00
meadowstream
d7ea9b6628 started to add ability to restart game at any time by pressing enter 2014-05-24 16:39:04 -04:00
meadowstream
bf6368cdba added ability to turn hexagon during startup 2014-05-24 16:35:32 -04:00
meadowstream
70b404e161 fixed conflicts around input.js and pausing 2014-05-24 16:04:57 -04:00
meadowstream
bc11f11d07 set paused to always call requestAnimFrame 2014-05-24 15:56:29 -04:00
Michael Yang
7e762ebe77 center hex snaps on gameover 2014-05-24 15:52:25 -04:00
Michael Yang
367bbd8656 fixed restart bug 2014-05-24 15:42:40 -04:00
garrettdreyfus
73b51be3a8 pausing fixed 2014-05-24 13:59:01 -04:00
garrettdreyfus
e1979053b5 blocks being generated no checking happening 2014-05-24 13:24:03 -04:00