meadowstream
56e458851f
almost done with tutorial. fixed devmode not being able to be enabled
2014-07-04 19:08:49 -04:00
meadowstream
69eb170012
fixed "press p to continue" text occurring in mobile browsers
2014-07-04 14:14:39 -04:00
Garrett Finucane
f27cb24988
Clock to Hex
2014-07-04 12:42:44 -04:00
meadowstream
4b4471d7f7
added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out.
2014-07-03 16:30:56 -04:00
Garrett Finucane
3764ececd8
Fixed flickering after pause
2014-07-02 11:10:36 -04:00
Garrett Finucane
1372087e59
fixed clicking in hextris
2014-06-30 21:56:14 -04:00
Garrett Finucane
69da2a2d03
added restart button
2014-06-30 12:29:26 -04:00
meadowstream
93b8e4276a
Removed spacebar speedup
2014-06-29 14:35:10 -04:00
meadowstream
b3aac51fd3
removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called)
2014-06-28 13:44:43 -04:00
meadowstream
0e29354d02
fixed initial setup not rendering correctly in menu
2014-06-27 21:19:57 -04:00
meadowstream
1c20d0faf3
extended reset to enter key press as well in the title screen
2014-06-27 19:10:53 -04:00
Garrett Finucane
f6b56382cf
fixed the whole weird stuff
2014-06-24 13:16:46 -04:00
meadowstream
102a9f5a6f
fixed restart method not clearing the screen, started fixing distFromHex changing
...
after restart
2014-06-24 09:47:15 -04:00
Garrett Finucane
413158ca16
minor fixes
2014-06-24 00:15:03 -04:00
meadowstream
eef29f1c3e
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-06-23 22:26:05 -04:00
meadowstream
ee450aa90a
added previous game display on the title
2014-06-23 22:26:00 -04:00
Garrett Finucane
767ba0e727
high scores better
2014-06-23 22:21:36 -04:00
meadowstream
c4728bb5e6
added start screen
2014-06-23 20:55:04 -04:00
meadowstream
6956d611be
fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup
2014-06-22 16:49:26 -04:00
Garrett Finucane
9c48113086
no pausing at game over
2014-06-22 13:25:20 -04:00
Garrett Finucane
5179a5f434
reworked endgame
2014-06-21 16:58:18 -04:00
meadowstream
940515c494
fixed merge conflicts
2014-05-31 21:45:25 -04:00
meadowstream
43d3fa4516
cleaned up main, made new difficulty scaling system, removed .swp files,
...
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
3a03104c53
fixed start screen
2014-05-31 20:17:00 -04:00
Garrett Finucane
04aaa6bc45
continues to draw score and background hex after pause
2014-05-31 20:10:32 -04:00
Garrett Finucane
62fb2ee074
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
js/input.js
style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
1a719a4fa4
changed first screen
2014-05-31 19:37:23 -04:00
meadowstream
1ced9339a8
added click support for rotating the hexagon. consolidated touch
...
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
meadowstream
4aa17f79ef
consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred
2014-05-31 11:26:15 -04:00
Garrett Finucane
66fbad3cb5
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
4c91ec5a29
html pause
2014-05-31 11:13:40 -04:00
meadowstream
610282628b
added spacebar to speed
2014-05-31 10:22:42 -04:00
meadowstream
411fd4b6d5
added spacebar to make game go twice as fast
2014-05-31 09:56:38 -04:00
Garrett Finucane
8cb927920c
fade in on restart
2014-05-30 21:05:01 -04:00
garrettdreyfus
f08b6d8dc4
help screen implemented
2014-05-26 21:05:58 -04:00
Michael Yang
41afa3ca46
Merge branch 'master' of https://github.com/teamsnowman/hextris
2014-05-25 21:49:18 -04:00
Michael Yang
918c8ab924
create update.js, render.js
2014-05-25 21:49:03 -04:00
garrettdreyfus
0ddf85c921
better gamestates
2014-05-25 21:04:14 -04:00
meadowstream
4371164e45
added new block destruction effects. broke pausing
2014-05-25 19:53:02 -04:00
garrettdreyfus
edab5b7118
added back the enter key
2014-05-25 00:44:25 -04:00
garrettdreyfus
8db46856f7
better input
2014-05-24 22:44:23 -04:00
meadowstream
0f9484b7e6
added ability to restart game at any time using enter, removed logging
2014-05-24 16:39:25 -04:00
meadowstream
d7ea9b6628
started to add ability to restart game at any time by pressing enter
2014-05-24 16:39:04 -04:00
meadowstream
bf6368cdba
added ability to turn hexagon during startup
2014-05-24 16:35:32 -04:00
meadowstream
70b404e161
fixed conflicts around input.js and pausing
2014-05-24 16:04:57 -04:00
meadowstream
bc11f11d07
set paused to always call requestAnimFrame
2014-05-24 15:56:29 -04:00
Michael Yang
7e762ebe77
center hex snaps on gameover
2014-05-24 15:52:25 -04:00
Michael Yang
367bbd8656
fixed restart bug
2014-05-24 15:42:40 -04:00
garrettdreyfus
73b51be3a8
pausing fixed
2014-05-24 13:59:01 -04:00
garrettdreyfus
e1979053b5
blocks being generated no checking happening
2014-05-24 13:24:03 -04:00