Commit graph

44 commits

Author SHA1 Message Date
Garrett Finucane
e574fbb4c7 boundary lines denote comboTimer 2014-06-24 10:53:26 -04:00
meadowstream
9cac1a3fc6 merged 2014-06-23 20:58:07 -04:00
Garrett Finucane
967ce66b38 text inverts 2014-06-23 19:21:09 -04:00
Garrett Finucane
8a51edfd81 added fading to denote combo timeout 2014-06-23 17:59:51 -04:00
garrettdreyfus
bc548d3240 multipliers fade out faster 2014-05-26 14:14:30 -04:00
garrettdreyfus
2e15e31fe7 combo timing based on frames 2014-05-26 14:07:07 -04:00
garrettdreyfus
0eb631afdc better fonts 2014-05-26 13:38:47 -04:00
garrettdreyfus
8a2fd29cad multipliers white 2014-05-26 13:18:27 -04:00
garrettdreyfus
f77d8d5655 score multiplier 2014-05-26 13:04:23 -04:00
garrettdreyfus
6ba95b9f46 Lovello is the bomb 2014-05-26 12:52:57 -04:00
garrettdreyfus
144fd8e9f7 floating adder color of scored 2014-05-26 12:45:52 -04:00
garrettdreyfus
2c707b62a9 adding floats up 2014-05-26 12:27:30 -04:00
garrettdreyfus
8c0692fa90 added obnoxious purple chain multiplier 2014-05-26 11:22:52 -04:00
garrettdreyfus
7b6a910865 added combo multiplier 2014-05-25 23:12:47 -04:00
Michael Yang
035ae2da91 fixed onblur pausing bug 2014-05-25 22:28:04 -04:00
Michael Yang
918c8ab924 create update.js, render.js 2014-05-25 21:49:03 -04:00
garrettdreyfus
7e7c583d0a added comments for checking 2014-05-25 21:47:21 -04:00
meadowstream
2a4c971d67 Merge branch 'gh-pages' 2014-05-25 10:42:31 -04:00
garrettdreyfus
2b52b64165 deleted blocks can not partake in combos 2014-05-25 10:20:32 -04:00
garrettdreyfus
aeb17cfec5 better scoring 2014-05-25 00:59:56 -04:00
meadowstream
10c8a0b28a fixed issues surrounding white blocks 2014-05-24 18:28:32 -04:00
garrettdreyfus
68273a6a23 deleting is back 2014-05-24 15:50:01 -04:00
meadowstream
e853555ef5 boundary renders below hex 2014-05-24 15:39:27 -04:00
meadowstream
2c6759262a added new block initialization animation 2014-05-24 15:35:38 -04:00
garrettdreyfus
19ae89369a checking working again 2014-05-24 13:25:33 -04:00
garrettdreyfus
e1979053b5 blocks being generated no checking happening 2014-05-24 13:24:03 -04:00
garrettdreyfus
7c8830472a thread safe(lol :)) light ui 2014-05-24 12:48:46 -04:00
garrettdreyfus
3dad2f1e9c less consolidateBlocks 2014-05-23 21:36:59 -04:00
meadowstream
518c72f844 added beginnings of new wave system 2014-05-23 20:23:31 -04:00
meadowstream
567852279f added shaking when the hexagon is hit by blocks 2014-05-22 19:01:39 -04:00
Garrett Finucane
9fac2d2f8f got rid of cruft 2014-05-22 13:53:24 -04:00
meadowstream
f5a3056823 blocks now fade out based on their opacity before being destroyed 2014-05-22 13:01:39 -04:00
garrettdreyfus
9a58400e5b no debugger 2014-05-20 17:52:57 -04:00
garrettdreyfus
9f1e6aaca2 no diagonals for real 2014-05-20 17:09:39 -04:00
garrettdreyfus
137d2567ec no diagonals 2014-05-20 16:59:58 -04:00
garrettdreyfus
6cf19f9bc5 Mark and sweep ftw 2014-05-20 16:48:11 -04:00
lhs local
ee37562974 kinda working 2014-05-20 14:34:02 -04:00
Garrett Finucane
368d4fea66 why you no work 2014-05-19 20:47:19 -04:00
meadowstream
232fc71421 Merge branch 'master' of https://github.com/teamsnowman/wastedtime 2014-05-19 16:31:24 -04:00
Garrett Finucane
278244ceea always use var kids 2014-05-19 16:27:50 -04:00
meadowstream
3987460f47 added index 2014-05-19 16:22:30 -04:00
Garrett Finucane
a56c017467 Fixed checking as far as I can tell 2014-05-19 10:36:13 -04:00
Mathew Huusko V
4965e7a956 Some simple reformatting, fix a couple linting errors 2014-05-18 14:15:13 -04:00
Mathew Huusko V
4f3c746212 Organize project slightly, clean html 2014-05-18 14:12:33 -04:00
Renamed from checking.js (Browse further)