lengstrom
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183af89000
|
fixed initial setup not rendering correctly in menu
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2014-06-27 21:19:57 -04:00 |
|
lengstrom
|
75ff870065
|
fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
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2014-06-24 09:47:15 -04:00 |
|
lengstrom
|
0715056fe0
|
fixed issue in which blocks were added twice (init was called twice)
|
2014-06-24 09:23:43 -04:00 |
|
Garrett Finucane
|
04c553d46d
|
minor fixes
|
2014-06-24 00:15:03 -04:00 |
|
Garrett Finucane
|
48217a7940
|
falling blocks dont continue falling on refresh
|
2014-06-23 23:12:38 -04:00 |
|
Garrett Finucane
|
5b41abcb02
|
refreshing no longer clears at start
|
2014-06-23 22:31:25 -04:00 |
|
lengstrom
|
8d1bc380d2
|
trying to fix issue around savestate
|
2014-05-31 10:55:36 -04:00 |
|
Garrett Finucane
|
90ac4ac8e7
|
saveState working now, the falling blocks don't fall into clock now
|
2014-05-30 19:06:16 -04:00 |
|
Noah Moroze
|
09f6a0f83c
|
Fixed problems with not resetting save
|
2014-05-26 01:11:13 -04:00 |
|
Noah Moroze
|
3421f54db0
|
Save state during game
|
2014-05-25 23:52:35 -04:00 |
|
Noah Moroze
|
12caecdbeb
|
Wrote exportSaveState
|
2014-05-25 21:59:33 -04:00 |
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