Commit graph

20 commits

Author SHA1 Message Date
Garrett Finucane
283cbbe281 minor fixes wavegen a thing now 2014-05-22 15:29:35 -04:00
lengstrom
e805ea7230 blocks now fade out based on their opacity before being destroyed 2014-05-22 13:01:39 -04:00
lengstrom
6164ef001d removed innerhtml scoring statement 2014-05-21 17:44:34 -04:00
lengstrom
04be3e6433 removed useless translation + did some jslinting 2014-05-21 17:41:18 -04:00
Michael Yang
4e88f3e5ce fixed merge conflicts 2014-05-21 17:31:19 -04:00
Michael Yang
846a850c2d changed shadow to gradient 2014-05-21 17:18:18 -04:00
Noah Moroze
f04b75a312 Got rid of extraneous debugger call 2014-05-20 20:39:19 -04:00
Noah Moroze
5e3af346bd Render score on canvas for better performance 2014-05-20 20:33:44 -04:00
Noah Moroze
13e417bf5b Split loop into game update and render, separated graphics-related code 2014-05-20 08:30:14 -04:00
Noah Moroze
716234ece2 Fixed boundary hexagon 2014-05-20 08:05:21 -04:00
garrettdreyfus
be3b296334 spiral shooting 2014-05-20 07:13:32 -04:00
Garrett Finucane
e711fce7e7 better sounds two at a time 2014-05-19 22:28:27 -04:00
Michael Yang
d078dbd72d Merge branch 'master' of https://github.com/teamsnowman/wastedtime 2014-05-19 22:17:06 -04:00
Michael Yang
d04972140a added shadows 2014-05-19 22:16:43 -04:00
lengstrom
07c5a18ddb (hopefully) made canvas lines crisper 2014-05-19 21:21:16 -04:00
Garrett Finucane
20765f1032 more sensoble timing 2014-05-18 23:34:05 -04:00
Noah Moroze
bc322f2dfb Fixed the WHITTEEEE GAPS 2014-05-18 23:14:55 -04:00
Mathew Huusko V
addfc956db Support retina displays (multiple X rendering) 2014-05-18 14:48:50 -04:00
Mathew Huusko V
66eba573d1 Some simple reformatting, fix a couple linting errors 2014-05-18 14:15:13 -04:00
Mathew Huusko V
8f3d2e3797 Organize project slightly, clean html 2014-05-18 14:12:33 -04:00
Renamed from main.js (Browse further)