garrettdreyfus
|
2b52b64165
|
deleted blocks can not partake in combos
|
2014-05-25 10:20:32 -04:00 |
|
garrettdreyfus
|
3f0040c213
|
got rid of useless lane calculation
|
2014-05-25 10:08:09 -04:00 |
|
garrettdreyfus
|
79ae18dc6f
|
added Attached lane, fixes checking
|
2014-05-25 10:03:28 -04:00 |
|
meadowstream
|
63d33c7e11
|
merged
|
2014-05-25 01:12:06 -04:00 |
|
meadowstream
|
10a24d092e
|
centered, resized canvas. made system to augment different aspects of the game for different devices.
|
2014-05-25 01:11:24 -04:00 |
|
garrettdreyfus
|
944245f639
|
fixed checking
|
2014-05-25 00:39:23 -04:00 |
|
meadowstream
|
482a3ef7b9
|
removed false gameovers, added css for local fonts
|
2014-05-24 21:12:12 -04:00 |
|
meadowstream
|
10c8a0b28a
|
fixed issues surrounding white blocks
|
2014-05-24 18:28:32 -04:00 |
|
meadowstream
|
bf6368cdba
|
added ability to turn hexagon during startup
|
2014-05-24 16:35:32 -04:00 |
|
Michael Yang
|
6c073cacdb
|
ended spawning blocks on gameover
|
2014-05-24 15:59:13 -04:00 |
|
Michael Yang
|
477c5aba6d
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-24 15:52:38 -04:00 |
|
meadowstream
|
2645e32474
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-24 15:51:13 -04:00 |
|
garrettdreyfus
|
5eb36f205a
|
Merge branch 'master' of http://github.com/teamsnowman/hextris
Conflicts:
js/main.js
|
2014-05-24 15:51:03 -04:00 |
|
garrettdreyfus
|
68273a6a23
|
deleting is back
|
2014-05-24 15:50:01 -04:00 |
|
meadowstream
|
cbba963675
|
fixed block detection
|
2014-05-24 15:48:48 -04:00 |
|
Michael Yang
|
367bbd8656
|
fixed restart bug
|
2014-05-24 15:42:40 -04:00 |
|
meadowstream
|
4491ef2d28
|
made anim slower
|
2014-05-24 15:41:44 -04:00 |
|
meadowstream
|
d0b8c563c6
|
merged boundary systems
|
2014-05-24 15:37:21 -04:00 |
|
meadowstream
|
2c6759262a
|
added new block initialization animation
|
2014-05-24 15:35:38 -04:00 |
|
Michael Yang
|
19fa87eb5a
|
improved drawPolygon, changed inner hex
|
2014-05-24 15:06:57 -04:00 |
|
garrettdreyfus
|
6d1b01853d
|
blocks fade in on shoot
|
2014-05-24 14:12:33 -04:00 |
|
garrettdreyfus
|
e1979053b5
|
blocks being generated no checking happening
|
2014-05-24 13:24:03 -04:00 |
|
garrettdreyfus
|
9116411bb9
|
better modular arithmetic
|
2014-05-24 13:11:17 -04:00 |
|
meadowstream
|
0992939823
|
fixed pausing
|
2014-05-24 12:57:27 -04:00 |
|
meadowstream
|
51c479ed77
|
made timing for wavegeneration iteration rather than time based
|
2014-05-24 12:09:46 -04:00 |
|
meadowstream
|
4cc4ca6dea
|
changed randomGEneration function to have faster rampup, longer amount of time in the more fun zone
|
2014-05-23 20:49:57 -04:00 |
|
meadowstream
|
518c72f844
|
added beginnings of new wave system
|
2014-05-23 20:23:31 -04:00 |
|
meadowstream
|
3ec79fcb35
|
added new startanim
|
2014-05-23 16:13:28 -04:00 |
|
garrettdreyfus
|
6514598b6c
|
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris
|
2014-05-22 20:44:25 -04:00 |
|
garrettdreyfus
|
29e71d9479
|
faster fade
|
2014-05-22 20:44:14 -04:00 |
|
meadowstream
|
32136d48ce
|
added more extensive shaking + cleaned up some code
|
2014-05-22 19:30:40 -04:00 |
|
garrettdreyfus
|
96412e5233
|
no more disappearing blocks
|
2014-05-22 19:08:08 -04:00 |
|
meadowstream
|
567852279f
|
added shaking when the hexagon is hit by blocks
|
2014-05-22 19:01:39 -04:00 |
|
meadowstream
|
3222f2184e
|
merged
|
2014-05-22 16:38:32 -04:00 |
|
meadowstream
|
c9ef3d04b2
|
added import/export system
|
2014-05-22 16:36:32 -04:00 |
|
Garrett Finucane
|
23c8a89047
|
fixed combos and added wavegen
|
2014-05-22 15:42:05 -04:00 |
|
Garrett Finucane
|
cbd56c8826
|
minor fixes wavegen a thing now
|
2014-05-22 15:29:35 -04:00 |
|
Garrett Finucane
|
a8b6d36fd7
|
added combo detecting
|
2014-05-22 14:19:58 -04:00 |
|
meadowstream
|
4607423e09
|
fixed falling mechanics, tint and opacity no longer conflict
|
2014-05-22 13:26:44 -04:00 |
|
meadowstream
|
4ee2ffbd2b
|
now, only blocks that need to fall go into a state of falling after
blocks below them are destroyed
|
2014-05-22 13:10:26 -04:00 |
|
meadowstream
|
f5a3056823
|
blocks now fade out based on their opacity before being destroyed
|
2014-05-22 13:01:39 -04:00 |
|
meadowstream
|
dafb4b6fe2
|
added opacity / tint properties
|
2014-05-21 18:39:02 -04:00 |
|
garrettdreyfus
|
04318e34a6
|
Merge branch 'master' of http://github.com/teamsnowman/hextris into newFlow
Conflicts:
js/checking.js
js/entities.js
|
2014-05-20 16:50:21 -04:00 |
|
garrettdreyfus
|
6cf19f9bc5
|
Mark and sweep ftw
|
2014-05-20 16:48:11 -04:00 |
|
Garrett Finucane
|
fe310d2fe8
|
better sounds two at a time
|
2014-05-19 22:28:27 -04:00 |
|
Michael Yang
|
a5f55c4272
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-19 22:17:06 -04:00 |
|
Michael Yang
|
456789c81b
|
added shadows
|
2014-05-19 22:16:43 -04:00 |
|
meadowstream
|
6e6d6b0356
|
made blocks smaller. still have to update the boundary to reflect this.
|
2014-05-19 21:52:31 -04:00 |
|
meadowstream
|
a96331e954
|
fixed white gaps + added gravity back in
|
2014-05-19 16:36:28 -04:00 |
|
meadowstream
|
3987460f47
|
added index
|
2014-05-19 16:22:30 -04:00 |
|