Commit graph

105 commits

Author SHA1 Message Date
Garrett Finucane
66fbad3cb5 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
4c91ec5a29 html pause 2014-05-31 11:13:40 -04:00
meadowstream
808ee41538 fixed issues with savestate around rendering old text 2014-05-31 11:04:57 -04:00
meadowstream
411fd4b6d5 added spacebar to make game go twice as fast 2014-05-31 09:56:38 -04:00
Garrett Finucane
eb3d720bb1 window on blur no longer unpauses 2014-05-30 21:23:32 -04:00
Garrett Finucane
8cb927920c fade in on restart 2014-05-30 21:05:01 -04:00
Garrett Finucane
5a9ed8a17e saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
garrettdreyfus
f08b6d8dc4 help screen implemented 2014-05-26 21:05:58 -04:00
Noah Moroze
95e7c1b0db Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-05-26 12:30:45 -04:00
Noah Moroze
0ce3056879 Fixed blocks starting behind hexagon on load save state 2014-05-26 12:30:30 -04:00
Michael Yang
4af9d97442 Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-05-26 01:12:01 -04:00
Michael Yang
d6b4716bd0 added clock hand 2014-05-26 01:11:47 -04:00
Noah Moroze
05246608ce Fixed problems with not resetting save 2014-05-26 01:11:13 -04:00
Noah Moroze
6b40e6ecdc Merge 2014-05-25 23:55:20 -04:00
Noah Moroze
56bc252977 Save state during game 2014-05-25 23:52:35 -04:00
Michael Yang
035ae2da91 fixed onblur pausing bug 2014-05-25 22:28:04 -04:00
Michael Yang
41afa3ca46 Merge branch 'master' of https://github.com/teamsnowman/hextris 2014-05-25 21:49:18 -04:00
Michael Yang
918c8ab924 create update.js, render.js 2014-05-25 21:49:03 -04:00
garrettdreyfus
7e7c583d0a added comments for checking 2014-05-25 21:47:21 -04:00
garrettdreyfus
666fa8b511 better infringement detection 2014-05-25 20:34:56 -04:00
meadowstream
4371164e45 added new block destruction effects. broke pausing 2014-05-25 19:53:02 -04:00
meadowstream
f01e89248c changed difficulty level 2014-05-25 18:32:49 -04:00
meadowstream
464a7dde43 added mobile version 2014-05-25 18:27:25 -04:00
meadowstream
0e9db3d7ab added 1/4 retina display 2014-05-25 12:02:22 -04:00
meadowstream
a01bf3d26a fixed falling hexagon 2014-05-25 11:31:05 -04:00
meadowstream
8fb791fbac Merge branch 'master' into gh-pages 2014-05-25 11:17:10 -04:00
meadowstream
1921d43060 Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages 2014-05-25 11:16:37 -04:00
meadowstream
9c3521880b added scaling 2014-05-25 11:16:33 -04:00
garrettdreyfus
16c4502a1c pausing fixed 2014-05-25 11:15:22 -04:00
garrettdreyfus
138e0e5b2c Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	js/main.js
2014-05-25 10:52:20 -04:00
garrettdreyfus
bf3c247533 clean script created 2014-05-25 10:51:25 -04:00
meadowstream
c6613ad794 added real scaling 2014-05-25 10:41:06 -04:00
meadowstream
63d33c7e11 merged 2014-05-25 01:12:06 -04:00
meadowstream
10a24d092e centered, resized canvas. made system to augment different aspects of the game for different devices. 2014-05-25 01:11:24 -04:00
garrettdreyfus
944245f639 fixed checking 2014-05-25 00:39:23 -04:00
meadowstream
078093eff4 readded pausing onblur, removed debugger statements 2014-05-24 22:10:12 -04:00
meadowstream
482a3ef7b9 removed false gameovers, added css for local fonts 2014-05-24 21:12:12 -04:00
meadowstream
10c8a0b28a fixed issues surrounding white blocks 2014-05-24 18:28:32 -04:00
meadowstream
0f9484b7e6 added ability to restart game at any time using enter, removed logging 2014-05-24 16:39:25 -04:00
meadowstream
70b404e161 fixed conflicts around input.js and pausing 2014-05-24 16:04:57 -04:00
meadowstream
74cf58facc fixed speeding up used to create an additional concurrent game loop when enter was pressed 2014-05-24 16:02:14 -04:00
Michael Yang
598acaae87 hacky fix to drop blocks on gameover 2014-05-24 16:01:24 -04:00
Michael Yang
477c5aba6d Merge branch 'master' of https://github.com/teamsnowman/hextris 2014-05-24 15:52:38 -04:00
Michael Yang
7e762ebe77 center hex snaps on gameover 2014-05-24 15:52:25 -04:00
garrettdreyfus
68273a6a23 deleting is back 2014-05-24 15:50:01 -04:00
Michael Yang
367bbd8656 fixed restart bug 2014-05-24 15:42:40 -04:00
meadowstream
e853555ef5 boundary renders below hex 2014-05-24 15:39:27 -04:00
meadowstream
d0b8c563c6 merged boundary systems 2014-05-24 15:37:21 -04:00
meadowstream
2c6759262a added new block initialization animation 2014-05-24 15:35:38 -04:00
garrettdreyfus
5cdc671f0d outline 2014-05-24 15:31:57 -04:00