Garrett Finucane
|
66fbad3cb5
|
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
index.html
|
2014-05-31 11:16:48 -04:00 |
|
Garrett Finucane
|
4c91ec5a29
|
html pause
|
2014-05-31 11:13:40 -04:00 |
|
meadowstream
|
808ee41538
|
fixed issues with savestate around rendering old text
|
2014-05-31 11:04:57 -04:00 |
|
meadowstream
|
411fd4b6d5
|
added spacebar to make game go twice as fast
|
2014-05-31 09:56:38 -04:00 |
|
Garrett Finucane
|
eb3d720bb1
|
window on blur no longer unpauses
|
2014-05-30 21:23:32 -04:00 |
|
Garrett Finucane
|
8cb927920c
|
fade in on restart
|
2014-05-30 21:05:01 -04:00 |
|
Garrett Finucane
|
5a9ed8a17e
|
saveState working now, the falling blocks don't fall into clock now
|
2014-05-30 19:06:16 -04:00 |
|
garrettdreyfus
|
f08b6d8dc4
|
help screen implemented
|
2014-05-26 21:05:58 -04:00 |
|
Noah Moroze
|
95e7c1b0db
|
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
|
2014-05-26 12:30:45 -04:00 |
|
Noah Moroze
|
0ce3056879
|
Fixed blocks starting behind hexagon on load save state
|
2014-05-26 12:30:30 -04:00 |
|
Michael Yang
|
4af9d97442
|
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
|
2014-05-26 01:12:01 -04:00 |
|
Michael Yang
|
d6b4716bd0
|
added clock hand
|
2014-05-26 01:11:47 -04:00 |
|
Noah Moroze
|
05246608ce
|
Fixed problems with not resetting save
|
2014-05-26 01:11:13 -04:00 |
|
Noah Moroze
|
6b40e6ecdc
|
Merge
|
2014-05-25 23:55:20 -04:00 |
|
Noah Moroze
|
56bc252977
|
Save state during game
|
2014-05-25 23:52:35 -04:00 |
|
Michael Yang
|
035ae2da91
|
fixed onblur pausing bug
|
2014-05-25 22:28:04 -04:00 |
|
Michael Yang
|
41afa3ca46
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-25 21:49:18 -04:00 |
|
Michael Yang
|
918c8ab924
|
create update.js, render.js
|
2014-05-25 21:49:03 -04:00 |
|
garrettdreyfus
|
7e7c583d0a
|
added comments for checking
|
2014-05-25 21:47:21 -04:00 |
|
garrettdreyfus
|
666fa8b511
|
better infringement detection
|
2014-05-25 20:34:56 -04:00 |
|
meadowstream
|
4371164e45
|
added new block destruction effects. broke pausing
|
2014-05-25 19:53:02 -04:00 |
|
meadowstream
|
f01e89248c
|
changed difficulty level
|
2014-05-25 18:32:49 -04:00 |
|
meadowstream
|
464a7dde43
|
added mobile version
|
2014-05-25 18:27:25 -04:00 |
|
meadowstream
|
0e9db3d7ab
|
added 1/4 retina display
|
2014-05-25 12:02:22 -04:00 |
|
meadowstream
|
a01bf3d26a
|
fixed falling hexagon
|
2014-05-25 11:31:05 -04:00 |
|
meadowstream
|
8fb791fbac
|
Merge branch 'master' into gh-pages
|
2014-05-25 11:17:10 -04:00 |
|
meadowstream
|
1921d43060
|
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
|
2014-05-25 11:16:37 -04:00 |
|
meadowstream
|
9c3521880b
|
added scaling
|
2014-05-25 11:16:33 -04:00 |
|
garrettdreyfus
|
16c4502a1c
|
pausing fixed
|
2014-05-25 11:15:22 -04:00 |
|
garrettdreyfus
|
138e0e5b2c
|
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
js/main.js
|
2014-05-25 10:52:20 -04:00 |
|
garrettdreyfus
|
bf3c247533
|
clean script created
|
2014-05-25 10:51:25 -04:00 |
|
meadowstream
|
c6613ad794
|
added real scaling
|
2014-05-25 10:41:06 -04:00 |
|
meadowstream
|
63d33c7e11
|
merged
|
2014-05-25 01:12:06 -04:00 |
|
meadowstream
|
10a24d092e
|
centered, resized canvas. made system to augment different aspects of the game for different devices.
|
2014-05-25 01:11:24 -04:00 |
|
garrettdreyfus
|
944245f639
|
fixed checking
|
2014-05-25 00:39:23 -04:00 |
|
meadowstream
|
078093eff4
|
readded pausing onblur, removed debugger statements
|
2014-05-24 22:10:12 -04:00 |
|
meadowstream
|
482a3ef7b9
|
removed false gameovers, added css for local fonts
|
2014-05-24 21:12:12 -04:00 |
|
meadowstream
|
10c8a0b28a
|
fixed issues surrounding white blocks
|
2014-05-24 18:28:32 -04:00 |
|
meadowstream
|
0f9484b7e6
|
added ability to restart game at any time using enter, removed logging
|
2014-05-24 16:39:25 -04:00 |
|
meadowstream
|
70b404e161
|
fixed conflicts around input.js and pausing
|
2014-05-24 16:04:57 -04:00 |
|
meadowstream
|
74cf58facc
|
fixed speeding up used to create an additional concurrent game loop when enter was pressed
|
2014-05-24 16:02:14 -04:00 |
|
Michael Yang
|
598acaae87
|
hacky fix to drop blocks on gameover
|
2014-05-24 16:01:24 -04:00 |
|
Michael Yang
|
477c5aba6d
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-24 15:52:38 -04:00 |
|
Michael Yang
|
7e762ebe77
|
center hex snaps on gameover
|
2014-05-24 15:52:25 -04:00 |
|
garrettdreyfus
|
68273a6a23
|
deleting is back
|
2014-05-24 15:50:01 -04:00 |
|
Michael Yang
|
367bbd8656
|
fixed restart bug
|
2014-05-24 15:42:40 -04:00 |
|
meadowstream
|
e853555ef5
|
boundary renders below hex
|
2014-05-24 15:39:27 -04:00 |
|
meadowstream
|
d0b8c563c6
|
merged boundary systems
|
2014-05-24 15:37:21 -04:00 |
|
meadowstream
|
2c6759262a
|
added new block initialization animation
|
2014-05-24 15:35:38 -04:00 |
|
garrettdreyfus
|
5cdc671f0d
|
outline
|
2014-05-24 15:31:57 -04:00 |
|