Commit graph

26 commits

Author SHA1 Message Date
lengstrom
729245fdd0 made game time based, made game faster 2014-08-18 19:56:03 -04:00
garrettdreyfus
46991a4a16 fixed highscores not being saved 2014-08-01 21:31:24 -04:00
lengstrom
b6e2a9338a removed debugger statements. made larger hitboxes for buttons. fixed garrett's github link. 2014-07-27 19:10:40 -04:00
lengstrom
734225075c fixed pause button toggling in the opposite manner. added more
highscores infrastructure to make it more reliable / more modular
2014-07-26 09:23:24 -04:00
lengstrom
7116f0b5f4 started writing highscore code 2014-07-24 11:16:53 -04:00
lengstrom
a1a1f7e953 fixed end game text 2014-07-05 09:57:51 -04:00
lengstrom
5e9343cdb9 added alternate text 2014-07-04 22:23:19 -04:00
Garrett Finucane
1309a1867a Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	js/checking.js
2014-07-04 12:48:44 -04:00
Garrett Finucane
f03a822d52 clock to hex 2014-07-04 12:47:37 -04:00
lengstrom
88c1ac2607 fixed merge conflicts 2014-07-04 12:45:51 -04:00
Garrett Finucane
109edf092e Clock to Hex 2014-07-04 12:42:44 -04:00
lengstrom
55dcf3af02 replaced comboMultiplier -> comboTime 2014-07-04 12:42:22 -04:00
lengstrom
31c4b4d96a removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called) 2014-06-28 13:44:43 -04:00
lengstrom
6304f410c9 fixed white gaps caused by constant, needless scaling during export 2014-06-28 11:57:22 -04:00
lengstrom
a7293a1d48 fixed start btn not starting saved games, removed useless debugging lines 2014-06-28 11:48:45 -04:00
lengstrom
183af89000 fixed initial setup not rendering correctly in menu 2014-06-27 21:19:57 -04:00
lengstrom
75ff870065 fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
2014-06-24 09:47:15 -04:00
lengstrom
0715056fe0 fixed issue in which blocks were added twice (init was called twice) 2014-06-24 09:23:43 -04:00
Garrett Finucane
04c553d46d minor fixes 2014-06-24 00:15:03 -04:00
Garrett Finucane
48217a7940 falling blocks dont continue falling on refresh 2014-06-23 23:12:38 -04:00
Garrett Finucane
5b41abcb02 refreshing no longer clears at start 2014-06-23 22:31:25 -04:00
lengstrom
8d1bc380d2 trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
Garrett Finucane
90ac4ac8e7 saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
Noah Moroze
09f6a0f83c Fixed problems with not resetting save 2014-05-26 01:11:13 -04:00
Noah Moroze
3421f54db0 Save state during game 2014-05-25 23:52:35 -04:00
Noah Moroze
12caecdbeb Wrote exportSaveState 2014-05-25 21:59:33 -04:00