lengstrom
|
6037f16dc9
|
removed redundant code, removed debugger statements
|
2014-07-22 21:52:02 -04:00 |
|
Garrett Finucane
|
c521f38cda
|
made it so if you score 0 it displays 0
|
2014-07-22 08:38:11 -04:00 |
|
Garrett Finucane
|
1f135f3bd4
|
overlapping text in game over
|
2014-07-21 22:08:33 -04:00 |
|
lengstrom
|
fcaac9396d
|
added showing and hiding of buttons, made buttons appear onload (instead of having ugly iframes / skeletons, other misc changes
|
2014-07-21 21:41:04 -04:00 |
|
Garrett Finucane
|
279313a09a
|
no menu button
|
2014-07-20 23:32:09 -04:00 |
|
Garrett Finucane
|
976711b4e8
|
share buttons centered
|
2014-07-20 22:36:45 -04:00 |
|
Garrett Finucane
|
61b6d860dc
|
pause button now switches whenever paused
|
2014-07-19 22:31:19 -04:00 |
|
lengstrom
|
70b8d24c19
|
fixed merge commits
|
2014-07-19 22:11:42 -04:00 |
|
lengstrom
|
402d1a3718
|
added phonegap handlers. integrated pause and info buttons
|
2014-07-19 22:03:22 -04:00 |
|
Garrett Finucane
|
f54491c2ed
|
added @'s
|
2014-07-19 21:57:34 -04:00 |
|
Garrett Finucane
|
06a3a31e11
|
highscores
|
2014-07-19 21:46:05 -04:00 |
|
lengstrom
|
43c27a0df4
|
removed canvas instructions from pause menu
|
2014-07-19 19:48:28 -04:00 |
|
Garrett Finucane
|
54ee9642d3
|
I fixed double restart clear
|
2014-07-19 19:12:28 -04:00 |
|
lengstrom
|
99f7b8a748
|
fixed issue around play btn firing after pressing the button to go back to the main menu
|
2014-07-19 18:51:35 -04:00 |
|
lengstrom
|
2ef65f41d8
|
fixed issue w/ tapping triggering multiple depths of btns
|
2014-07-19 18:34:33 -04:00 |
|
lengstrom
|
4b9e179db9
|
removed callback stacking issues
|
2014-07-19 18:03:16 -04:00 |
|
lengstrom
|
0eba942db5
|
added more to main menu btn
|
2014-07-19 17:49:39 -04:00 |
|
lengstrom
|
6dabf4e65c
|
added button to go to main menu from the pause menu
|
2014-07-19 17:36:43 -04:00 |
|
lengstrom
|
eff06e4c18
|
put instructions inside of pause menu
|
2014-07-19 16:19:07 -04:00 |
|
lengstrom
|
80ccc10b46
|
removed intro JSON, kept keypress, consolidated initialization to a single function
|
2014-07-17 21:11:05 -04:00 |
|
lengstrom
|
cb5154318d
|
added fading helpText, removed old ogg declarations, removed old ogg
files
|
2014-07-16 00:09:27 -04:00 |
|
lengstrom
|
bb1f7f3ef7
|
Removed count variable; extended combo time
|
2014-07-05 17:44:31 -04:00 |
|
lengstrom
|
2184faa258
|
added restart messages for mobile + modified those for desktop, added timeout before being able to restart
|
2014-07-05 10:21:07 -04:00 |
|
lengstrom
|
011aff0a82
|
misspelled messages
|
2014-07-05 10:00:36 -04:00 |
|
lengstrom
|
a1a1f7e953
|
fixed end game text
|
2014-07-05 09:57:51 -04:00 |
|
lengstrom
|
2190441404
|
fixed issues around pausing and toggling the info button at the same time
|
2014-07-05 00:32:54 -04:00 |
|
lengstrom
|
5e9343cdb9
|
added alternate text
|
2014-07-04 22:23:19 -04:00 |
|
Garrett Finucane
|
c8829001ad
|
fixed pausing Paused -> paused
|
2014-07-04 20:33:26 -04:00 |
|
lengstrom
|
1ec29672ec
|
almost done with tutorial. fixed devmode not being able to be enabled
|
2014-07-04 19:08:49 -04:00 |
|
lengstrom
|
b767e7bd16
|
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
|
2014-07-04 16:43:01 -04:00 |
|
lengstrom
|
5e17b57fcb
|
Fixed instruction text in mobile
|
2014-07-04 16:42:55 -04:00 |
|
Garrett Finucane
|
731c0184dc
|
fixed blank thing
|
2014-07-04 16:04:16 -04:00 |
|
lengstrom
|
f81f05e347
|
fixed "press p to continue" text occurring in mobile browsers
|
2014-07-04 14:14:39 -04:00 |
|
lengstrom
|
bf2b33c7a5
|
added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out.
|
2014-07-03 16:30:56 -04:00 |
|
Garrett Finucane
|
bc864ea20a
|
Fixed flickering after pause
|
2014-07-02 11:10:36 -04:00 |
|
Garrett Finucane
|
47664aa63c
|
Title screen fades in and out
|
2014-07-02 10:58:02 -04:00 |
|
Garrett Finucane
|
352988ab4a
|
no more -2 gameState
|
2014-07-01 11:02:52 -04:00 |
|
lengstrom
|
31c4b4d96a
|
removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called)
|
2014-06-28 13:44:43 -04:00 |
|
lengstrom
|
57b6f21e89
|
converted completely to hex, added legacy support
|
2014-06-27 21:39:32 -04:00 |
|
lengstrom
|
38e417b704
|
fixed issues surrounding checking and faulty hex -> rgb translations
|
2014-06-27 21:31:59 -04:00 |
|
lengstrom
|
706c9f1130
|
added previous game display on the title
|
2014-06-23 22:26:00 -04:00 |
|
lengstrom
|
4936b76940
|
merged
|
2014-06-23 20:58:07 -04:00 |
|
lengstrom
|
b153107bdc
|
added start screen
|
2014-06-23 20:55:04 -04:00 |
|
Garrett Finucane
|
5f25d1de37
|
re-whitened text
|
2014-06-23 20:18:32 -04:00 |
|
Garrett Finucane
|
b84e8c48f0
|
text inverts
|
2014-06-23 19:21:09 -04:00 |
|
Garrett Finucane
|
55684e9abd
|
added fading to denote combo timeout
|
2014-06-23 17:59:51 -04:00 |
|
lengstrom
|
8cab632d4a
|
fixed hexagon not being centered in the y axis during pauses
|
2014-06-22 12:32:23 -04:00 |
|
lengstrom
|
01c1e8c00e
|
added scaling text, fits to y dimension; formatted js
|
2014-06-22 00:26:46 -04:00 |
|
Garrett Finucane
|
a9ac49e734
|
reworked endgame
|
2014-06-21 16:58:18 -04:00 |
|
Garrett Finucane
|
8f0d1a4f93
|
continues to draw score and background hex after pause
|
2014-05-31 20:10:32 -04:00 |
|