meadowstream
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63d33c7e11
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merged
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2014-05-25 01:12:06 -04:00 |
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meadowstream
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10a24d092e
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centered, resized canvas. made system to augment different aspects of the game for different devices.
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2014-05-25 01:11:24 -04:00 |
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garrettdreyfus
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944245f639
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fixed checking
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2014-05-25 00:39:23 -04:00 |
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meadowstream
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482a3ef7b9
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removed false gameovers, added css for local fonts
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2014-05-24 21:12:12 -04:00 |
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meadowstream
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10c8a0b28a
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fixed issues surrounding white blocks
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2014-05-24 18:28:32 -04:00 |
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meadowstream
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bf6368cdba
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added ability to turn hexagon during startup
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2014-05-24 16:35:32 -04:00 |
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Michael Yang
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6c073cacdb
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ended spawning blocks on gameover
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2014-05-24 15:59:13 -04:00 |
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Michael Yang
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477c5aba6d
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Merge branch 'master' of https://github.com/teamsnowman/hextris
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2014-05-24 15:52:38 -04:00 |
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meadowstream
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2645e32474
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Merge branch 'master' of https://github.com/teamsnowman/wastedtime
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2014-05-24 15:51:13 -04:00 |
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garrettdreyfus
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5eb36f205a
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Merge branch 'master' of http://github.com/teamsnowman/hextris
Conflicts:
js/main.js
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2014-05-24 15:51:03 -04:00 |
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garrettdreyfus
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68273a6a23
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deleting is back
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2014-05-24 15:50:01 -04:00 |
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meadowstream
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cbba963675
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fixed block detection
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2014-05-24 15:48:48 -04:00 |
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Michael Yang
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367bbd8656
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fixed restart bug
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2014-05-24 15:42:40 -04:00 |
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meadowstream
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4491ef2d28
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made anim slower
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2014-05-24 15:41:44 -04:00 |
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meadowstream
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d0b8c563c6
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merged boundary systems
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2014-05-24 15:37:21 -04:00 |
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meadowstream
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2c6759262a
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added new block initialization animation
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2014-05-24 15:35:38 -04:00 |
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Michael Yang
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19fa87eb5a
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improved drawPolygon, changed inner hex
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2014-05-24 15:06:57 -04:00 |
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garrettdreyfus
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6d1b01853d
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blocks fade in on shoot
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2014-05-24 14:12:33 -04:00 |
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garrettdreyfus
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e1979053b5
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blocks being generated no checking happening
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2014-05-24 13:24:03 -04:00 |
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garrettdreyfus
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9116411bb9
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better modular arithmetic
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2014-05-24 13:11:17 -04:00 |
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meadowstream
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0992939823
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fixed pausing
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2014-05-24 12:57:27 -04:00 |
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meadowstream
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51c479ed77
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made timing for wavegeneration iteration rather than time based
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2014-05-24 12:09:46 -04:00 |
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meadowstream
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4cc4ca6dea
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changed randomGEneration function to have faster rampup, longer amount of time in the more fun zone
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2014-05-23 20:49:57 -04:00 |
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meadowstream
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518c72f844
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added beginnings of new wave system
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2014-05-23 20:23:31 -04:00 |
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meadowstream
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3ec79fcb35
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added new startanim
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2014-05-23 16:13:28 -04:00 |
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garrettdreyfus
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6514598b6c
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Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris
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2014-05-22 20:44:25 -04:00 |
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garrettdreyfus
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29e71d9479
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faster fade
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2014-05-22 20:44:14 -04:00 |
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meadowstream
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32136d48ce
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added more extensive shaking + cleaned up some code
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2014-05-22 19:30:40 -04:00 |
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garrettdreyfus
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96412e5233
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no more disappearing blocks
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2014-05-22 19:08:08 -04:00 |
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meadowstream
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567852279f
|
added shaking when the hexagon is hit by blocks
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2014-05-22 19:01:39 -04:00 |
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meadowstream
|
3222f2184e
|
merged
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2014-05-22 16:38:32 -04:00 |
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meadowstream
|
c9ef3d04b2
|
added import/export system
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2014-05-22 16:36:32 -04:00 |
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Garrett Finucane
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23c8a89047
|
fixed combos and added wavegen
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2014-05-22 15:42:05 -04:00 |
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Garrett Finucane
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cbd56c8826
|
minor fixes wavegen a thing now
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2014-05-22 15:29:35 -04:00 |
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Garrett Finucane
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a8b6d36fd7
|
added combo detecting
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2014-05-22 14:19:58 -04:00 |
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meadowstream
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4607423e09
|
fixed falling mechanics, tint and opacity no longer conflict
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2014-05-22 13:26:44 -04:00 |
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meadowstream
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4ee2ffbd2b
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now, only blocks that need to fall go into a state of falling after
blocks below them are destroyed
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2014-05-22 13:10:26 -04:00 |
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meadowstream
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f5a3056823
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blocks now fade out based on their opacity before being destroyed
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2014-05-22 13:01:39 -04:00 |
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meadowstream
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dafb4b6fe2
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added opacity / tint properties
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2014-05-21 18:39:02 -04:00 |
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garrettdreyfus
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04318e34a6
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Merge branch 'master' of http://github.com/teamsnowman/hextris into newFlow
Conflicts:
js/checking.js
js/entities.js
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2014-05-20 16:50:21 -04:00 |
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garrettdreyfus
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6cf19f9bc5
|
Mark and sweep ftw
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2014-05-20 16:48:11 -04:00 |
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Garrett Finucane
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fe310d2fe8
|
better sounds two at a time
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2014-05-19 22:28:27 -04:00 |
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Michael Yang
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a5f55c4272
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
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2014-05-19 22:17:06 -04:00 |
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Michael Yang
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456789c81b
|
added shadows
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2014-05-19 22:16:43 -04:00 |
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meadowstream
|
6e6d6b0356
|
made blocks smaller. still have to update the boundary to reflect this.
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2014-05-19 21:52:31 -04:00 |
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meadowstream
|
a96331e954
|
fixed white gaps + added gravity back in
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2014-05-19 16:36:28 -04:00 |
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meadowstream
|
3987460f47
|
added index
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2014-05-19 16:22:30 -04:00 |
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meadowstream
|
6201181f03
|
added angular velocity
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2014-05-19 15:49:05 -04:00 |
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Garrett Finucane
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4e3bcecc24
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Merge branch 'master' of http://github.com/teamsnowman/hextris
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2014-05-19 13:25:31 -04:00 |
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Garrett Finucane
|
8979d8250b
|
some nice sounds
|
2014-05-19 13:25:20 -04:00 |
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