lengstrom
0eba942db5
added more to main menu btn
2014-07-19 17:49:39 -04:00
lengstrom
6dabf4e65c
added button to go to main menu from the pause menu
2014-07-19 17:36:43 -04:00
lengstrom
eff06e4c18
put instructions inside of pause menu
2014-07-19 16:19:07 -04:00
lengstrom
80ccc10b46
removed intro JSON, kept keypress, consolidated initialization to a single function
2014-07-17 21:11:05 -04:00
Garrett Finucane
d0eccacdae
fixed touble restart on mobile
2014-07-16 10:37:12 -04:00
lengstrom
14dfd8a4f8
added fading helpText, removed old ogg declarations
2014-07-16 00:08:57 -04:00
lengstrom
401c0873af
removed music
2014-07-16 00:06:23 -04:00
lengstrom
3e64d5633c
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-15 23:58:23 -04:00
lengstrom
97bde851bc
c
2014-07-15 23:58:15 -04:00
Garrett Finucane
997f5e5547
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-07-07 10:55:26 -04:00
Garrett Finucane
878813d7d3
made looping and autoplay in js
2014-07-07 10:55:12 -04:00
lengstrom
3fe1f18223
disabled dragging on screen
2014-07-06 21:28:34 -04:00
Garrett Finucane
fe61d1f245
no jagged lines switch no one line not multiple
2014-07-06 15:18:51 -04:00
Garrett Finucane
86e274b026
removed spacing between timer and hexagon when zoomed
2014-07-06 14:50:19 -04:00
Garrett Finucane
981f36f9f4
intro leads in and loop loops
2014-07-06 10:38:33 -04:00
lengstrom
95562ce62d
changed combotime coeff
2014-07-05 21:05:21 -04:00
lengstrom
2bfd8e237c
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-05 17:44:39 -04:00
lengstrom
bb1f7f3ef7
Removed count variable; extended combo time
2014-07-05 17:44:31 -04:00
Garrett Finucane
ac9617818c
mute unmute and audio
2014-07-05 17:18:23 -04:00
Garrett Finucane
3214022e00
added audio and scaled comboTimer I think
2014-07-05 16:07:34 -04:00
Garrett Finucane
d83b323e96
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
2014-07-05 15:47:48 -04:00
Garrett Finucane
6f445b1194
started audio playing
2014-07-05 15:47:14 -04:00
lengstrom
bb0e15b2ff
added new sound files and deleted old ones
2014-07-05 11:59:23 -04:00
lengstrom
2184faa258
added restart messages for mobile + modified those for desktop, added timeout before being able to restart
2014-07-05 10:21:07 -04:00
lengstrom
011aff0a82
misspelled messages
2014-07-05 10:00:36 -04:00
lengstrom
a1a1f7e953
fixed end game text
2014-07-05 09:57:51 -04:00
lengstrom
2190441404
fixed issues around pausing and toggling the info button at the same time
2014-07-05 00:32:54 -04:00
lengstrom
5e9343cdb9
added alternate text
2014-07-04 22:23:19 -04:00
Garrett Finucane
ce39bdf5bd
disabled click latency on mobile
2014-07-04 21:20:43 -04:00
Garrett Finucane
34b048838f
new demo play
2014-07-04 21:14:39 -04:00
Garrett Finucane
c8829001ad
fixed pausing Paused -> paused
2014-07-04 20:33:26 -04:00
lengstrom
1ec29672ec
almost done with tutorial. fixed devmode not being able to be enabled
2014-07-04 19:08:49 -04:00
lengstrom
b767e7bd16
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-04 16:43:01 -04:00
lengstrom
5e17b57fcb
Fixed instruction text in mobile
2014-07-04 16:42:55 -04:00
Garrett Finucane
a24cd2819f
added click for non mobile
2014-07-04 16:08:01 -04:00
Garrett Finucane
731c0184dc
fixed blank thing
2014-07-04 16:04:16 -04:00
lengstrom
eaa47b2fd8
reduced difficulty for mobile
2014-07-04 15:05:38 -04:00
lengstrom
90de4a7b04
removed sample play at startup
2014-07-04 14:52:14 -04:00
lengstrom
320c1ad4a5
made time between combos relative to the time between waves
2014-07-04 14:45:05 -04:00
lengstrom
f81f05e347
fixed "press p to continue" text occurring in mobile browsers
2014-07-04 14:14:39 -04:00
Garrett Finucane
da2a4f3edf
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
js/main.js
2014-07-04 13:24:08 -04:00
Garrett Finucane
9022ecb29b
limited infinite speed rotations
2014-07-04 13:23:00 -04:00
lengstrom
75a103610f
made combo / score text larger
2014-07-04 13:08:44 -04:00
Garrett Finucane
1309a1867a
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
js/checking.js
2014-07-04 12:48:44 -04:00
Garrett Finucane
f03a822d52
clock to hex
2014-07-04 12:47:37 -04:00
lengstrom
ea2f8f0d3c
removed merge files
2014-07-04 12:46:42 -04:00
lengstrom
88c1ac2607
fixed merge conflicts
2014-07-04 12:45:51 -04:00
Garrett Finucane
109edf092e
Clock to Hex
2014-07-04 12:42:44 -04:00
lengstrom
55dcf3af02
replaced comboMultiplier -> comboTime
2014-07-04 12:42:22 -04:00
Garrett Finucane
1291e53d2a
Fixed the small text
2014-07-04 09:46:14 -04:00
lengstrom
dfb5e5ef46
added custom fonts to Text() object
2014-07-03 19:07:51 -04:00
lengstrom
2b528bb592
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-03 18:25:30 -04:00
lengstrom
cb488e0425
fixed block initialization animation playing during pause
2014-07-03 18:25:15 -04:00
Garrett Finucane
604dc44acb
fixed tiny text issue
2014-07-03 17:51:13 -04:00
lengstrom
4609a35332
Replaced raw unicode with String.fromCharCode()
2014-07-03 16:39:29 -04:00
lengstrom
3ae89724cb
changed delay length
2014-07-03 16:31:45 -04:00
lengstrom
bf2b33c7a5
added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out.
2014-07-03 16:30:56 -04:00
lengstrom
140f0614e9
added drawKey(key, x, y) to draw any key at any given (x,y)
2014-07-03 01:24:35 -04:00
lengstrom
a614f5aec7
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-02 23:51:43 -04:00
lengstrom
13caa4c48e
removed entities.js from index.html
2014-07-02 23:51:34 -04:00
Garrett Finucane
bc864ea20a
Fixed flickering after pause
2014-07-02 11:10:36 -04:00
Garrett Finucane
47664aa63c
Title screen fades in and out
2014-07-02 10:58:02 -04:00
lengstrom
ae6ef6690a
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-01 22:30:13 -04:00
lengstrom
8c4dd05427
standardized block fall speed on hexagon
2014-07-01 22:30:01 -04:00
Garrett Finucane
a231dd8a77
unhid all the buttons
2014-07-01 11:18:13 -04:00
Garrett Finucane
95c0816557
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-07-01 11:03:06 -04:00
Garrett Finucane
352988ab4a
no more -2 gameState
2014-07-01 11:02:52 -04:00
lengstrom
26260747ff
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-06-30 22:45:14 -04:00
lengstrom
508002d16e
fixed issue in which waves would restart after resuming the game
2014-06-30 22:45:00 -04:00
Garrett Finucane
d83d0c50be
fixed clicking in hextris
2014-06-30 21:56:14 -04:00
Garrett Finucane
14e1f662cc
new comboTimer
2014-06-30 21:31:54 -04:00
Garrett Finucane
9a3ac314c6
restart icon shown on resume
2014-06-30 13:34:55 -04:00
Garrett Finucane
ad48ad0a40
added restart button
2014-06-30 12:29:26 -04:00
Garrett Finucane
ea179a7292
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-06-30 12:13:50 -04:00
Garrett Finucane
b2abf7dabd
new combotimer
2014-06-30 12:13:21 -04:00
lengstrom
36ec1a9b64
Removed spacebar speedup
2014-06-29 14:35:10 -04:00
lengstrom
4297dffefa
fixed bug in which pause btn didn't show up after resuming a game
2014-06-29 14:25:40 -04:00
lengstrom
a5fe95443f
removed useless opacity settings
2014-06-28 15:33:31 -04:00
lengstrom
5004a5cf34
fixed demo level faultily calling the game over after start
2014-06-28 14:42:55 -04:00
lengstrom
13be0a5db8
reverted changes around transition from start screen -> gameplay
2014-06-28 14:34:30 -04:00
lengstrom
31c4b4d96a
removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called)
2014-06-28 13:44:43 -04:00
lengstrom
8ad952b379
fixed white gaps, added saveState to .unload handler
2014-06-28 12:01:41 -04:00
lengstrom
6304f410c9
fixed white gaps caused by constant, needless scaling during export
2014-06-28 11:57:22 -04:00
lengstrom
a7293a1d48
fixed start btn not starting saved games, removed useless debugging lines
2014-06-28 11:48:45 -04:00
lengstrom
2f2ad3b7ae
fixed clicking on btn, started adding start->play transition anims
2014-06-28 11:24:47 -04:00
lengstrom
0a1925bc89
converted animLoop to a switch case
2014-06-27 22:15:16 -04:00
lengstrom
71dd048738
combo lines now match the faded blocks during menu screen play
2014-06-27 22:09:36 -04:00
lengstrom
57b6f21e89
converted completely to hex, added legacy support
2014-06-27 21:39:32 -04:00
lengstrom
38e417b704
fixed issues surrounding checking and faulty hex -> rgb translations
2014-06-27 21:31:59 -04:00
lengstrom
183af89000
fixed initial setup not rendering correctly in menu
2014-06-27 21:19:57 -04:00
lengstrom
632b68e60a
extended reset to enter key press as well in the title screen
2014-06-27 19:10:53 -04:00
lengstrom
916cff498d
fixed issue in which imported data would continue to play after startup and the hexagon would not be cleared
2014-06-26 22:19:41 -04:00
Garrett Finucane
28515ab67c
moved incrementing MainClock.ct from render to update
2014-06-24 13:41:40 -04:00
Garrett Finucane
83152a24ea
timer drawn beneath blocks and goes backwards
2014-06-24 13:22:47 -04:00
Garrett Finucane
fc426f46dc
fixed the whole weird stuff
2014-06-24 13:16:46 -04:00
Garrett Finucane
4b434de3ef
Line Wraps around now
2014-06-24 11:44:40 -04:00
Garrett Finucane
8a78a4e6c5
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-06-24 10:53:53 -04:00
Garrett Finucane
1a8ee2388a
boundary lines denote comboTimer
2014-06-24 10:53:26 -04:00
lengstrom
75ff870065
fixed restart method not clearing the screen, started fixing distFromHex changing
...
after restart
2014-06-24 09:47:15 -04:00
lengstrom
0715056fe0
fixed issue in which blocks were added twice (init was called twice)
2014-06-24 09:23:43 -04:00
Garrett Finucane
04c553d46d
minor fixes
2014-06-24 00:15:03 -04:00
Garrett Finucane
48217a7940
falling blocks dont continue falling on refresh
2014-06-23 23:12:38 -04:00
Garrett Finucane
5b41abcb02
refreshing no longer clears at start
2014-06-23 22:31:25 -04:00
lengstrom
b7f475724f
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-06-23 22:26:05 -04:00
lengstrom
706c9f1130
added previous game display on the title
2014-06-23 22:26:00 -04:00
Garrett Finucane
31b4f91c32
high scores better
2014-06-23 22:21:36 -04:00
lengstrom
4936b76940
merged
2014-06-23 20:58:07 -04:00
lengstrom
b153107bdc
added start screen
2014-06-23 20:55:04 -04:00
Garrett Finucane
5f25d1de37
re-whitened text
2014-06-23 20:18:32 -04:00
Garrett Finucane
b84e8c48f0
text inverts
2014-06-23 19:21:09 -04:00
Garrett Finucane
7b16ffc85a
faded to immediate background
2014-06-23 18:47:29 -04:00
Garrett Finucane
6eb3d17f1c
different timeout tone
2014-06-23 18:40:41 -04:00
Garrett Finucane
a5788fcc0c
tints to show combo timeout
2014-06-23 18:35:28 -04:00
Garrett Finucane
55684e9abd
added fading to denote combo timeout
2014-06-23 17:59:51 -04:00
Garrett Finucane
8637950d12
fixed importing
2014-06-23 15:46:14 -04:00
lengstrom
30260e25ef
added intro.json
2014-06-23 15:31:48 -04:00
lengstrom
3fdde47bc9
updated settings for mobile version
2014-06-22 22:58:15 -04:00
lengstrom
a0f49f6040
reduced rate at which fading text is scaled relative to the size of hte canvas
2014-06-22 22:53:36 -04:00
lengstrom
03436dfe9f
cleaned up some variable declarations
2014-06-22 16:52:51 -04:00
lengstrom
3ac66a1c55
fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup
2014-06-22 16:49:26 -04:00
lengstrom
6c105fd460
fixed merge conflicts
2014-06-22 15:17:00 -04:00
lengstrom
e690de3251
removed for-in loops, fixed issue in which the text would fade/blur too fast
2014-06-22 15:16:28 -04:00
Garrett Finucane
ee27fb8a73
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-06-22 13:25:33 -04:00
Garrett Finucane
921bb49023
no pausing at game over
2014-06-22 13:25:20 -04:00
lengstrom
91e89502aa
removed for-in loops; cleaned up syntax
2014-06-22 12:49:27 -04:00
lengstrom
8cab632d4a
fixed hexagon not being centered in the y axis during pauses
2014-06-22 12:32:23 -04:00
lengstrom
01c1e8c00e
added scaling text, fits to y dimension; formatted js
2014-06-22 00:26:46 -04:00
Garrett Finucane
a9ac49e734
reworked endgame
2014-06-21 16:58:18 -04:00
Garrett Finucane
e07609fd48
now fancy blurs
2014-06-21 16:06:23 -04:00
lengstrom
936694355f
reformatting
2014-06-04 14:33:40 -04:00
lengstrom
03b67f3f4b
scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed
2014-06-01 18:48:28 -04:00
lengstrom
2249b03cf1
raised difficulty
2014-05-31 22:32:02 -04:00
lengstrom
eefb0b6288
increased spawn time delta
2014-05-31 22:21:27 -04:00
lengstrom
ef4c496b44
lowered difficulty
2014-05-31 22:00:25 -04:00
lengstrom
1432a9ea8d
raised difficulty
2014-05-31 21:56:52 -04:00
lengstrom
d18ce36bed
lowered difficulty
2014-05-31 21:54:23 -04:00
lengstrom
7431312f9b
fixed merge conflicts
2014-05-31 21:45:25 -04:00
lengstrom
9e7e82c729
cleaned up main, made new difficulty scaling system, removed .swp files,
...
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
cb89190a86
fixed start screen
2014-05-31 20:17:00 -04:00
Garrett Finucane
8f0d1a4f93
continues to draw score and background hex after pause
2014-05-31 20:10:32 -04:00
Garrett Finucane
4d848a5ac4
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
js/input.js
style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
03d1627037
changed first screen
2014-05-31 19:37:23 -04:00
lengstrom
3dff49b0ef
added click support for rotating the hexagon. consolidated touch
...
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
lengstrom
269f79232f
made spacebar pressing make blocks spawn twice as fast as well as go twice as fast
2014-05-31 15:32:01 -04:00
lengstrom
089a5029c6
changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues
2014-05-31 15:22:23 -04:00
lengstrom
aabc3447af
consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred
2014-05-31 11:26:15 -04:00
Garrett Finucane
82fe0c9a6b
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
eb84ceea27
html pause
2014-05-31 11:13:40 -04:00
lengstrom
f5c27aad26
fixed issues with savestate around rendering old text
2014-05-31 11:04:57 -04:00
lengstrom
8d1bc380d2
trying to fix issue around savestate
2014-05-31 10:55:36 -04:00