Noah Moroze
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af6c0b1380
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Render score on canvas for better performance
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2014-05-20 20:33:44 -04:00 |
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Garrett Finucane
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82415e4054
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Delete hey.js
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2014-05-20 19:56:58 -04:00 |
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garrettdreyfus
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9a58400e5b
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no debugger
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2014-05-20 17:52:57 -04:00 |
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garrettdreyfus
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9f1e6aaca2
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no diagonals for real
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2014-05-20 17:09:39 -04:00 |
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garrettdreyfus
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137d2567ec
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no diagonals
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2014-05-20 16:59:58 -04:00 |
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garrettdreyfus
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04318e34a6
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Merge branch 'master' of http://github.com/teamsnowman/hextris into newFlow
Conflicts:
js/checking.js
js/entities.js
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2014-05-20 16:50:21 -04:00 |
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garrettdreyfus
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6cf19f9bc5
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Mark and sweep ftw
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2014-05-20 16:48:11 -04:00 |
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lhs local
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ee37562974
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kinda working
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2014-05-20 14:34:02 -04:00 |
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Noah Moroze
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80d904cee6
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Split loop into game update and render, separated graphics-related code
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2014-05-20 08:30:14 -04:00 |
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Noah Moroze
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219106870a
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Fixed boundary hexagon
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2014-05-20 08:05:21 -04:00 |
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garrettdreyfus
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a8d93aef47
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spiral shooting
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2014-05-20 07:13:32 -04:00 |
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Garrett Finucane
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fe310d2fe8
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better sounds two at a time
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2014-05-19 22:28:27 -04:00 |
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Michael Yang
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a5f55c4272
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Merge branch 'master' of https://github.com/teamsnowman/wastedtime
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2014-05-19 22:17:06 -04:00 |
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Michael Yang
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456789c81b
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added shadows
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2014-05-19 22:16:43 -04:00 |
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meadowstream
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6e6d6b0356
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made blocks smaller. still have to update the boundary to reflect this.
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2014-05-19 21:52:31 -04:00 |
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meadowstream
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e4488d96b6
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(hopefully) made canvas lines crisper
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2014-05-19 21:21:16 -04:00 |
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Garrett Finucane
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368d4fea66
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why you no work
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2014-05-19 20:47:19 -04:00 |
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meadowstream
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5c8da16e10
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made keys fire on keydown rather than keyup
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2014-05-19 17:07:18 -04:00 |
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meadowstream
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a96331e954
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fixed white gaps + added gravity back in
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2014-05-19 16:36:28 -04:00 |
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meadowstream
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232fc71421
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Merge branch 'master' of https://github.com/teamsnowman/wastedtime
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2014-05-19 16:31:24 -04:00 |
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Garrett Finucane
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278244ceea
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always use var kids
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2014-05-19 16:27:50 -04:00 |
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meadowstream
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3987460f47
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added index
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2014-05-19 16:22:30 -04:00 |
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meadowstream
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6201181f03
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added angular velocity
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2014-05-19 15:49:05 -04:00 |
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Garrett Finucane
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4e3bcecc24
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Merge branch 'master' of http://github.com/teamsnowman/hextris
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2014-05-19 13:25:31 -04:00 |
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Garrett Finucane
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8979d8250b
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some nice sounds
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2014-05-19 13:25:20 -04:00 |
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Noah Moroze
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eef78ff7e1
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Added rotation animation for hexagon
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2014-05-19 13:18:49 -04:00 |
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Garrett Finucane
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a56c017467
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Fixed checking as far as I can tell
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2014-05-19 10:36:13 -04:00 |
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Garrett Finucane
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0d4dff2f4d
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more sensible timing
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2014-05-18 23:35:11 -04:00 |
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Garrett Finucane
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7e4b9a2106
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more sensoble timing
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2014-05-18 23:34:05 -04:00 |
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Noah Moroze
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dbebe07139
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Fixed the WHITTEEEE GAPS
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2014-05-18 23:14:55 -04:00 |
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Mathew Huusko V
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ee706f3704
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Support retina displays (multiple X rendering)
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2014-05-18 14:48:50 -04:00 |
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Mathew Huusko V
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4965e7a956
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Some simple reformatting, fix a couple linting errors
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2014-05-18 14:15:13 -04:00 |
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Mathew Huusko V
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4f3c746212
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Organize project slightly, clean html
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2014-05-18 14:12:33 -04:00 |
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