garrettdreyfus
|
99fca37ea4
|
better boundry line
|
2014-05-24 14:08:40 -04:00 |
|
garrettdreyfus
|
39cfa47837
|
blocks being generated no checking happening
|
2014-05-24 13:24:03 -04:00 |
|
garrettdreyfus
|
0b7e749d67
|
better modular arithmetic
|
2014-05-24 13:11:17 -04:00 |
|
lengstrom
|
ca8936e385
|
fixed pausing
|
2014-05-24 12:57:27 -04:00 |
|
lengstrom
|
f1ee299a16
|
made timing for wavegeneration iteration rather than time based
|
2014-05-24 12:09:46 -04:00 |
|
garrettdreyfus
|
4774b021d1
|
less consolidateBlocks
|
2014-05-23 21:36:59 -04:00 |
|
lengstrom
|
63dbd47ee7
|
added beginnings of new wave system
|
2014-05-23 20:23:31 -04:00 |
|
lengstrom
|
2a56b01c0b
|
added bouncing anim v2
|
2014-05-23 16:50:18 -04:00 |
|
lengstrom
|
163f0570a4
|
added new startanim
|
2014-05-23 16:13:28 -04:00 |
|
Noah Moroze
|
f943487d1f
|
Properly set default highscores
|
2014-05-23 13:01:51 -04:00 |
|
Michael Yang
|
2c5dd782a8
|
added localStorage highscores
|
2014-05-23 01:51:16 -04:00 |
|
Michael Yang
|
b0868afc1b
|
added high score displaying
|
2014-05-23 01:10:12 -04:00 |
|
Michael Yang
|
cbcd95b85b
|
added navbar, added pausing, changed score rendering
|
2014-05-23 00:51:03 -04:00 |
|
lengstrom
|
9481fb277c
|
added new waves system, starting to redo start screen
|
2014-05-22 20:22:20 -04:00 |
|
lengstrom
|
49f149ae5b
|
merged
|
2014-05-22 19:32:58 -04:00 |
|
lengstrom
|
07c19ca2bb
|
added more extensive shaking + cleaned up some code
|
2014-05-22 19:30:40 -04:00 |
|
garrettdreyfus
|
82c03cbb99
|
fixed scoring
|
2014-05-22 19:30:01 -04:00 |
|
garrettdreyfus
|
542f3bed67
|
no more disappearing blocks
|
2014-05-22 19:08:08 -04:00 |
|
lengstrom
|
fd5af81e17
|
added shaking when the hexagon is hit by blocks
|
2014-05-22 19:01:39 -04:00 |
|
lengstrom
|
a740f1b60d
|
added recording system
|
2014-05-22 17:04:57 -04:00 |
|
lengstrom
|
62326305f1
|
merged
|
2014-05-22 16:38:32 -04:00 |
|
lengstrom
|
6a6eceec06
|
added import/export system
|
2014-05-22 16:36:32 -04:00 |
|
Garrett Finucane
|
283cbbe281
|
minor fixes wavegen a thing now
|
2014-05-22 15:29:35 -04:00 |
|
lengstrom
|
e805ea7230
|
blocks now fade out based on their opacity before being destroyed
|
2014-05-22 13:01:39 -04:00 |
|
lengstrom
|
6164ef001d
|
removed innerhtml scoring statement
|
2014-05-21 17:44:34 -04:00 |
|
lengstrom
|
04be3e6433
|
removed useless translation + did some jslinting
|
2014-05-21 17:41:18 -04:00 |
|
Michael Yang
|
4e88f3e5ce
|
fixed merge conflicts
|
2014-05-21 17:31:19 -04:00 |
|
Michael Yang
|
846a850c2d
|
changed shadow to gradient
|
2014-05-21 17:18:18 -04:00 |
|
Noah Moroze
|
f04b75a312
|
Got rid of extraneous debugger call
|
2014-05-20 20:39:19 -04:00 |
|
Noah Moroze
|
5e3af346bd
|
Render score on canvas for better performance
|
2014-05-20 20:33:44 -04:00 |
|
Noah Moroze
|
13e417bf5b
|
Split loop into game update and render, separated graphics-related code
|
2014-05-20 08:30:14 -04:00 |
|
Noah Moroze
|
716234ece2
|
Fixed boundary hexagon
|
2014-05-20 08:05:21 -04:00 |
|
garrettdreyfus
|
be3b296334
|
spiral shooting
|
2014-05-20 07:13:32 -04:00 |
|
Garrett Finucane
|
e711fce7e7
|
better sounds two at a time
|
2014-05-19 22:28:27 -04:00 |
|
Michael Yang
|
d078dbd72d
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-19 22:17:06 -04:00 |
|
Michael Yang
|
d04972140a
|
added shadows
|
2014-05-19 22:16:43 -04:00 |
|
lengstrom
|
07c5a18ddb
|
(hopefully) made canvas lines crisper
|
2014-05-19 21:21:16 -04:00 |
|
Garrett Finucane
|
20765f1032
|
more sensoble timing
|
2014-05-18 23:34:05 -04:00 |
|
Noah Moroze
|
bc322f2dfb
|
Fixed the WHITTEEEE GAPS
|
2014-05-18 23:14:55 -04:00 |
|
Mathew Huusko V
|
addfc956db
|
Support retina displays (multiple X rendering)
|
2014-05-18 14:48:50 -04:00 |
|
Mathew Huusko V
|
66eba573d1
|
Some simple reformatting, fix a couple linting errors
|
2014-05-18 14:15:13 -04:00 |
|
Mathew Huusko V
|
8f3d2e3797
|
Organize project slightly, clean html
|
2014-05-18 14:12:33 -04:00 |
|