lengstrom
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af3bc9ce1b
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Merge branch 'gh-pages'
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2014-05-24 14:12:13 -04:00 |
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lengstrom
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adac2c4425
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fixed importing and exporting game data
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2014-05-24 14:12:01 -04:00 |
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lengstrom
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ca8936e385
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fixed pausing
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2014-05-24 12:57:27 -04:00 |
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lengstrom
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f1ee299a16
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made timing for wavegeneration iteration rather than time based
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2014-05-24 12:09:46 -04:00 |
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garrettdreyfus
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4774b021d1
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less consolidateBlocks
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2014-05-23 21:36:59 -04:00 |
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lengstrom
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63dbd47ee7
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added beginnings of new wave system
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2014-05-23 20:23:31 -04:00 |
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lengstrom
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2a56b01c0b
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added bouncing anim v2
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2014-05-23 16:50:18 -04:00 |
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lengstrom
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163f0570a4
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added new startanim
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2014-05-23 16:13:28 -04:00 |
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Noah Moroze
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f943487d1f
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Properly set default highscores
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2014-05-23 13:01:51 -04:00 |
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Michael Yang
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2c5dd782a8
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added localStorage highscores
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2014-05-23 01:51:16 -04:00 |
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Michael Yang
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b0868afc1b
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added high score displaying
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2014-05-23 01:10:12 -04:00 |
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Michael Yang
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cbcd95b85b
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added navbar, added pausing, changed score rendering
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2014-05-23 00:51:03 -04:00 |
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lengstrom
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9481fb277c
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added new waves system, starting to redo start screen
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2014-05-22 20:22:20 -04:00 |
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lengstrom
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49f149ae5b
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merged
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2014-05-22 19:32:58 -04:00 |
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lengstrom
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07c19ca2bb
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added more extensive shaking + cleaned up some code
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2014-05-22 19:30:40 -04:00 |
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garrettdreyfus
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82c03cbb99
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fixed scoring
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2014-05-22 19:30:01 -04:00 |
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garrettdreyfus
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542f3bed67
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no more disappearing blocks
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2014-05-22 19:08:08 -04:00 |
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lengstrom
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fd5af81e17
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added shaking when the hexagon is hit by blocks
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2014-05-22 19:01:39 -04:00 |
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lengstrom
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a740f1b60d
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added recording system
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2014-05-22 17:04:57 -04:00 |
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lengstrom
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62326305f1
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merged
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2014-05-22 16:38:32 -04:00 |
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lengstrom
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6a6eceec06
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added import/export system
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2014-05-22 16:36:32 -04:00 |
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Garrett Finucane
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283cbbe281
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minor fixes wavegen a thing now
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2014-05-22 15:29:35 -04:00 |
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lengstrom
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e805ea7230
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blocks now fade out based on their opacity before being destroyed
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2014-05-22 13:01:39 -04:00 |
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lengstrom
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6164ef001d
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removed innerhtml scoring statement
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2014-05-21 17:44:34 -04:00 |
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lengstrom
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04be3e6433
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removed useless translation + did some jslinting
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2014-05-21 17:41:18 -04:00 |
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Michael Yang
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4e88f3e5ce
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fixed merge conflicts
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2014-05-21 17:31:19 -04:00 |
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Michael Yang
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846a850c2d
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changed shadow to gradient
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2014-05-21 17:18:18 -04:00 |
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Noah Moroze
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f04b75a312
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Got rid of extraneous debugger call
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2014-05-20 20:39:19 -04:00 |
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Noah Moroze
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5e3af346bd
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Render score on canvas for better performance
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2014-05-20 20:33:44 -04:00 |
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Noah Moroze
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13e417bf5b
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Split loop into game update and render, separated graphics-related code
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2014-05-20 08:30:14 -04:00 |
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Noah Moroze
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716234ece2
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Fixed boundary hexagon
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2014-05-20 08:05:21 -04:00 |
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garrettdreyfus
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be3b296334
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spiral shooting
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2014-05-20 07:13:32 -04:00 |
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Garrett Finucane
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e711fce7e7
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better sounds two at a time
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2014-05-19 22:28:27 -04:00 |
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Michael Yang
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d078dbd72d
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Merge branch 'master' of https://github.com/teamsnowman/wastedtime
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2014-05-19 22:17:06 -04:00 |
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Michael Yang
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d04972140a
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added shadows
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2014-05-19 22:16:43 -04:00 |
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lengstrom
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07c5a18ddb
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(hopefully) made canvas lines crisper
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2014-05-19 21:21:16 -04:00 |
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Garrett Finucane
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20765f1032
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more sensoble timing
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2014-05-18 23:34:05 -04:00 |
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Noah Moroze
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bc322f2dfb
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Fixed the WHITTEEEE GAPS
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2014-05-18 23:14:55 -04:00 |
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Mathew Huusko V
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addfc956db
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Support retina displays (multiple X rendering)
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2014-05-18 14:48:50 -04:00 |
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Mathew Huusko V
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66eba573d1
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Some simple reformatting, fix a couple linting errors
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2014-05-18 14:15:13 -04:00 |
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Mathew Huusko V
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8f3d2e3797
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Organize project slightly, clean html
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2014-05-18 14:12:33 -04:00 |
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