Charles Hill
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19d458f7fd
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added the option to press down or s key to speed up dropping bars
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2017-07-05 13:23:20 -07:00 |
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lengstrom
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70b8490657
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renamed js files
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2015-09-26 00:59:21 -04:00 |
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lengstrom
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16027b909f
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added v8
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2014-08-25 23:26:14 -04:00 |
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Garrett Finucane
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5d949656ec
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made down key on hold
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2014-08-24 13:04:27 -04:00 |
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Garrett Finucane
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9f8d338394
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down to speed up added
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2014-08-24 12:57:28 -04:00 |
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Garrett Finucane
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38938bb7cb
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speed up on tap working
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2014-08-24 12:55:23 -04:00 |
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Garrett Finucane
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bcaefacc15
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Merge branch 'master' of http://github.com/hextris/hextris
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2014-08-24 12:41:06 -04:00 |
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Garrett Finucane
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61f2979c3d
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added hit detection in inner hexagon
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2014-08-24 12:40:50 -04:00 |
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lengstrom
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e544503ab0
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added rush helper functions
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2014-08-24 12:12:41 -04:00 |
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lengstrom
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968bc54dce
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reverted back to js
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2014-08-24 12:09:04 -04:00 |
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lengstrom
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1be960fbde
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prepping for prod
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2014-08-18 23:12:59 -04:00 |
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IceManQ
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ef71be61e5
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Color blind mode
This is a very basic implementation of a color blind system, I added a
simple button under play (that doesn't fade)
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2014-08-18 08:27:09 -04:00 |
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lengstrom
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f4b7b80c22
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made pause button switch states based on the actual gameState value rather than handlers
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2014-07-25 23:10:23 -04:00 |
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lengstrom
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54daacbb27
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added info button support in home screen; made hit detection basde on canvas coordinates rather than DOM for info button
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2014-07-23 22:00:46 -04:00 |
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lengstrom
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4f15bfa423
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changed restart btn to always restart the game instead of sometimes also resuming
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2014-07-23 09:47:03 -04:00 |
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lengstrom
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6037f16dc9
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removed redundant code, removed debugger statements
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2014-07-22 21:52:02 -04:00 |
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Garrett Finucane
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23f84febc5
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fixed no restart from pause
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2014-07-22 09:13:13 -04:00 |
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lengstrom
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c3a1941d88
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removed devtools
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2014-07-21 09:54:08 -04:00 |
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Garrett Finucane
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61b6d860dc
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pause button now switches whenever paused
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2014-07-19 22:31:19 -04:00 |
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lengstrom
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80ccc10b46
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removed intro JSON, kept keypress, consolidated initialization to a single function
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2014-07-17 21:11:05 -04:00 |
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Garrett Finucane
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d0eccacdae
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fixed touble restart on mobile
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2014-07-16 10:37:12 -04:00 |
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lengstrom
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401c0873af
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removed music
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2014-07-16 00:06:23 -04:00 |
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Garrett Finucane
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ac9617818c
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mute unmute and audio
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2014-07-05 17:18:23 -04:00 |
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lengstrom
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bb0e15b2ff
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added new sound files and deleted old ones
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2014-07-05 11:59:23 -04:00 |
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lengstrom
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2184faa258
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added restart messages for mobile + modified those for desktop, added timeout before being able to restart
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2014-07-05 10:21:07 -04:00 |
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lengstrom
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2190441404
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fixed issues around pausing and toggling the info button at the same time
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2014-07-05 00:32:54 -04:00 |
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lengstrom
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5e9343cdb9
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added alternate text
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2014-07-04 22:23:19 -04:00 |
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lengstrom
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1ec29672ec
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almost done with tutorial. fixed devmode not being able to be enabled
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2014-07-04 19:08:49 -04:00 |
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lengstrom
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f81f05e347
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fixed "press p to continue" text occurring in mobile browsers
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2014-07-04 14:14:39 -04:00 |
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Garrett Finucane
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109edf092e
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Clock to Hex
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2014-07-04 12:42:44 -04:00 |
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lengstrom
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bf2b33c7a5
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added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out.
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2014-07-03 16:30:56 -04:00 |
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Garrett Finucane
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bc864ea20a
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Fixed flickering after pause
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2014-07-02 11:10:36 -04:00 |
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Garrett Finucane
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d83d0c50be
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fixed clicking in hextris
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2014-06-30 21:56:14 -04:00 |
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Garrett Finucane
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ad48ad0a40
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added restart button
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2014-06-30 12:29:26 -04:00 |
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lengstrom
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36ec1a9b64
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Removed spacebar speedup
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2014-06-29 14:35:10 -04:00 |
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lengstrom
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31c4b4d96a
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removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called)
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2014-06-28 13:44:43 -04:00 |
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lengstrom
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183af89000
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fixed initial setup not rendering correctly in menu
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2014-06-27 21:19:57 -04:00 |
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lengstrom
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632b68e60a
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extended reset to enter key press as well in the title screen
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2014-06-27 19:10:53 -04:00 |
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Garrett Finucane
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fc426f46dc
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fixed the whole weird stuff
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2014-06-24 13:16:46 -04:00 |
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lengstrom
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75ff870065
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fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
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2014-06-24 09:47:15 -04:00 |
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Garrett Finucane
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04c553d46d
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minor fixes
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2014-06-24 00:15:03 -04:00 |
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lengstrom
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b7f475724f
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Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
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2014-06-23 22:26:05 -04:00 |
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lengstrom
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706c9f1130
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added previous game display on the title
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2014-06-23 22:26:00 -04:00 |
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Garrett Finucane
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31b4f91c32
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high scores better
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2014-06-23 22:21:36 -04:00 |
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lengstrom
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b153107bdc
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added start screen
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2014-06-23 20:55:04 -04:00 |
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lengstrom
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3ac66a1c55
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fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup
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2014-06-22 16:49:26 -04:00 |
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Garrett Finucane
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921bb49023
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no pausing at game over
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2014-06-22 13:25:20 -04:00 |
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Garrett Finucane
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a9ac49e734
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reworked endgame
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2014-06-21 16:58:18 -04:00 |
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lengstrom
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7431312f9b
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fixed merge conflicts
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2014-05-31 21:45:25 -04:00 |
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lengstrom
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9e7e82c729
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cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
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2014-05-31 21:44:03 -04:00 |
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