Commit graph

421 commits

Author SHA1 Message Date
meadowstream
291fb9002c updated settings for mobile version 2014-06-22 22:58:15 -04:00
meadowstream
e94a59600a reduced rate at which fading text is scaled relative to the size of hte canvas 2014-06-22 22:53:36 -04:00
meadowstream
67420ec9c7 cleaned up some variable declarations 2014-06-22 16:52:51 -04:00
meadowstream
6956d611be fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup 2014-06-22 16:49:26 -04:00
meadowstream
acbfebfbfd fixed merge conflicts 2014-06-22 15:17:00 -04:00
meadowstream
4a95f2b7f0 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
Garrett Finucane
8e8a4ddb0c Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages 2014-06-22 13:25:33 -04:00
Garrett Finucane
9c48113086 no pausing at game over 2014-06-22 13:25:20 -04:00
meadowstream
75c5374fc3 removed for-in loops; cleaned up syntax 2014-06-22 12:49:27 -04:00
meadowstream
7ff7dec0d8 fixed hexagon not being centered in the y axis during pauses 2014-06-22 12:32:23 -04:00
Garrett Finucane
5e6a2db56f mediaqueries for text 2014-06-22 11:26:47 -04:00
Garrett Finucane
fea7f1da25 Headers sexier not on mobile doe 2014-06-22 11:16:00 -04:00
meadowstream
4a3386e87a added scaling text, fits to y dimension; formatted js 2014-06-22 00:26:46 -04:00
Garrett Finucane
5179a5f434 reworked endgame 2014-06-21 16:58:18 -04:00
Garrett Finucane
7174f05b05 now fancy blurs 2014-06-21 16:06:23 -04:00
Logan Engstrom
a5dbcf2c1c Delete .index.html.swp 2014-06-07 19:13:57 -04:00
meadowstream
3ff76d7cd6 reformatting 2014-06-04 14:33:40 -04:00
meadowstream
c57d15e6d3 scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed 2014-06-01 18:48:28 -04:00
meadowstream
318502372a raised difficulty 2014-05-31 22:32:02 -04:00
meadowstream
109a14db32 increased spawn time delta 2014-05-31 22:21:27 -04:00
meadowstream
31b91cb399 lowered difficulty 2014-05-31 22:00:25 -04:00
meadowstream
f9febe7dce raised difficulty 2014-05-31 21:56:52 -04:00
meadowstream
90c68d21ef lowered difficulty 2014-05-31 21:54:23 -04:00
meadowstream
940515c494 fixed merge conflicts 2014-05-31 21:45:25 -04:00
meadowstream
43d3fa4516 cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
3a03104c53 fixed start screen 2014-05-31 20:17:00 -04:00
Garrett Finucane
04aaa6bc45 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
62fb2ee074 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
	js/input.js
	style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
1a719a4fa4 changed first screen 2014-05-31 19:37:23 -04:00
meadowstream
1ced9339a8 added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
meadowstream
7d6fdd647f made spacebar pressing make blocks spawn twice as fast as well as go twice as fast 2014-05-31 15:32:01 -04:00
meadowstream
311ca69d8e changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues 2014-05-31 15:22:23 -04:00
meadowstream
5846ce12fe added fontawesome and modified css layout 2014-05-31 15:08:04 -04:00
meadowstream
4aa17f79ef consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred 2014-05-31 11:26:15 -04:00
Garrett Finucane
66fbad3cb5 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
4c91ec5a29 html pause 2014-05-31 11:13:40 -04:00
meadowstream
808ee41538 fixed issues with savestate around rendering old text 2014-05-31 11:04:57 -04:00
meadowstream
48623ae777 trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
meadowstream
610282628b added spacebar to speed 2014-05-31 10:22:42 -04:00
meadowstream
411fd4b6d5 added spacebar to make game go twice as fast 2014-05-31 09:56:38 -04:00
meadowstream
43f17c6c46 Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages 2014-05-31 09:35:40 -04:00
Garrett Finucane
eb3d720bb1 window on blur no longer unpauses 2014-05-30 21:23:32 -04:00
Garrett Finucane
8cb927920c fade in on restart 2014-05-30 21:05:01 -04:00
Garrett Finucane
b51a73481d save state fixed. simultaneous checking works 2014-05-30 20:05:50 -04:00
Garrett Finucane
5a9ed8a17e saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
meadowstream
8f5bb71bd5 reformatted index 2014-05-27 19:44:47 -04:00
meadowstream
a3d98180ea Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages 2014-05-27 18:43:19 -04:00
meadowstream
e1dfa444b0 view.js changes 2014-05-27 18:43:15 -04:00
garrettdreyfus
f08b6d8dc4 help screen implemented 2014-05-26 21:05:58 -04:00
garrettdreyfus
0aaafbf760 text fades in 2014-05-26 14:43:05 -04:00