Commit graph

18 commits

Author SHA1 Message Date
lengstrom
968bc54dce reverted back to js 2014-08-24 12:09:04 -04:00
lengstrom
1be960fbde prepping for prod 2014-08-18 23:12:59 -04:00
Garrett Finucane
137bb62cc2 setInterval for physics 2014-08-18 20:09:46 -04:00
Garrett Finucane
d49100924c properly time based 2014-08-17 23:58:17 -04:00
Garrett Finucane
34ebaa03f9 made combo reflect timer 2014-07-26 19:58:58 -04:00
lengstrom
80ccc10b46 removed intro JSON, kept keypress, consolidated initialization to a single function 2014-07-17 21:11:05 -04:00
lengstrom
bb1f7f3ef7 Removed count variable; extended combo time 2014-07-05 17:44:31 -04:00
Garrett Finucane
109edf092e Clock to Hex 2014-07-04 12:42:44 -04:00
Garrett Finucane
28515ab67c moved incrementing MainClock.ct from render to update 2014-06-24 13:41:40 -04:00
lengstrom
b153107bdc added start screen 2014-06-23 20:55:04 -04:00
Garrett Finucane
8637950d12 fixed importing 2014-06-23 15:46:14 -04:00
lengstrom
936694355f reformatting 2014-06-04 14:33:40 -04:00
lengstrom
03b67f3f4b scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed 2014-06-01 18:48:28 -04:00
lengstrom
9e7e82c729 cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
1cb8663496 save state fixed. simultaneous checking works 2014-05-30 20:05:50 -04:00
Michael Yang
ed736e18f7 display score in center 2014-05-25 23:42:06 -04:00
Michael Yang
4c1ea98f8e fixed onblur pausing bug 2014-05-25 22:28:04 -04:00
Michael Yang
5dc31d2e54 create update.js, render.js 2014-05-25 21:49:03 -04:00