meadowstream
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dea99b59e2
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fixed bottom bar connectivity issues. fixed instruction text appearing in the pause screen. fixed buttons appearing in the end game screen
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2014-07-22 09:06:52 -04:00 |
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meadowstream
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6a58937d62
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removed canvas instructions from pause menu
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2014-07-19 19:48:28 -04:00 |
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meadowstream
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fe3875f2a9
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put instructions inside of pause menu
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2014-07-19 16:19:07 -04:00 |
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meadowstream
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c8a8e1e9ca
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removed intro JSON, kept keypress, consolidated initialization to a single function
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2014-07-17 21:11:05 -04:00 |
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meadowstream
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283b002f2f
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made time between combos relative to the time between waves
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2014-07-04 14:45:05 -04:00 |
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Garrett Finucane
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f27cb24988
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Clock to Hex
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2014-07-04 12:42:44 -04:00 |
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meadowstream
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70f1226c48
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Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
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2014-07-03 18:25:30 -04:00 |
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meadowstream
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0f27875b33
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fixed block initialization animation playing during pause
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2014-07-03 18:25:15 -04:00 |
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Garrett Finucane
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3be0152d14
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fixed tiny text issue
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2014-07-03 17:51:13 -04:00 |
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meadowstream
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1ebf854153
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Replaced raw unicode with String.fromCharCode()
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2014-07-03 16:39:29 -04:00 |
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meadowstream
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4b4471d7f7
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added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out.
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2014-07-03 16:30:56 -04:00 |
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meadowstream
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01de2bd6c5
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added drawKey(key, x, y) to draw any key at any given (x,y)
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2014-07-03 01:24:35 -04:00 |
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Garrett Finucane
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3764ececd8
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Fixed flickering after pause
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2014-07-02 11:10:36 -04:00 |
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meadowstream
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b07a0a140c
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reverted changes around transition from start screen -> gameplay
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2014-06-28 14:34:30 -04:00 |
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Garrett Finucane
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fdf92b5b2f
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timer drawn beneath blocks and goes backwards
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2014-06-24 13:22:47 -04:00 |
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Garrett Finucane
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e574fbb4c7
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boundary lines denote comboTimer
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2014-06-24 10:53:26 -04:00 |
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Garrett Finucane
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413158ca16
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minor fixes
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2014-06-24 00:15:03 -04:00 |
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meadowstream
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c4728bb5e6
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added start screen
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2014-06-23 20:55:04 -04:00 |
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meadowstream
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4a95f2b7f0
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removed for-in loops, fixed issue in which the text would fade/blur too fast
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2014-06-22 15:16:28 -04:00 |
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meadowstream
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3ff76d7cd6
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reformatting
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2014-06-04 14:33:40 -04:00 |
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Garrett Finucane
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04aaa6bc45
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continues to draw score and background hex after pause
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2014-05-31 20:10:32 -04:00 |
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Garrett Finucane
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8cb927920c
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fade in on restart
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2014-05-30 21:05:01 -04:00 |
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Garrett Finucane
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5a9ed8a17e
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saveState working now, the falling blocks don't fall into clock now
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2014-05-30 19:06:16 -04:00 |
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garrettdreyfus
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0aaafbf760
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text fades in
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2014-05-26 14:43:05 -04:00 |
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garrettdreyfus
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2c707b62a9
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adding floats up
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2014-05-26 12:27:30 -04:00 |
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garrettdreyfus
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8c0692fa90
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added obnoxious purple chain multiplier
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2014-05-26 11:22:52 -04:00 |
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Michael Yang
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d6b4716bd0
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added clock hand
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2014-05-26 01:11:47 -04:00 |
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Michael Yang
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2313940108
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display score in center
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2014-05-25 23:42:06 -04:00 |
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Michael Yang
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918c8ab924
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create update.js, render.js
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2014-05-25 21:49:03 -04:00 |
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