Commit graph

65 commits

Author SHA1 Message Date
garrettdreyfus
1db9d66474 no shadow 2014-05-25 11:05:05 -04:00
garrettdreyfus
b8526741c3 scoreScalar deleted 2014-05-25 10:55:49 -04:00
meadowstream
c6613ad794 added real scaling 2014-05-25 10:41:06 -04:00
meadowstream
10a24d092e centered, resized canvas. made system to augment different aspects of the game for different devices. 2014-05-25 01:11:24 -04:00
Michael Yang
19fa87eb5a improved drawPolygon, changed inner hex 2014-05-24 15:06:57 -04:00
garrettdreyfus
9116411bb9 better modular arithmetic 2014-05-24 13:11:17 -04:00
Michael Yang
aef9eb31c9 added high score displaying 2014-05-23 01:10:12 -04:00
Michael Yang
2a398e255b added navbar, added pausing, changed score rendering 2014-05-23 00:51:03 -04:00
meadowstream
567852279f added shaking when the hexagon is hit by blocks 2014-05-22 19:01:39 -04:00
Garrett Finucane
cbd56c8826 minor fixes wavegen a thing now 2014-05-22 15:29:35 -04:00
Michael Yang
f6ecba5024 fixed merge conflicts 2014-05-21 17:31:19 -04:00
Michael Yang
797701c4e4 changed shadow to gradient 2014-05-21 17:18:18 -04:00
garrettdreyfus
8219515329 NO LAG ctx.shadowBlur=25 2014-05-20 22:33:50 -04:00
Noah Moroze
af6c0b1380 Render score on canvas for better performance 2014-05-20 20:33:44 -04:00
Noah Moroze
80d904cee6 Split loop into game update and render, separated graphics-related code 2014-05-20 08:30:14 -04:00