// t: current time, b: begInnIng value, c: change In value, d: duration
function easeOutCubic(t, b, c, d) {
return c*((t=t/d-1)*t*t + 1) + b;
}
function renderText(x, y, fontSize, color, text, font) {
ctx.save();
if (!font) {
font = 'px/0 Roboto';
}
fontSize *= settings.scale;
ctx.font = fontSize + font;
ctx.textAlign = 'center';
ctx.fillStyle = color;
ctx.fillText(text, x, y + (fontSize / 2) - 9 * settings.scale);
ctx.restore();
}
function drawScoreboard() {
if (scoreOpacity < 1) {
scoreOpacity += 0.01;
textOpacity += 0.01;
}
ctx.globalAlpha = textOpacity;
if (gameState === 0) {
renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy - 170 * settings.scale, 150, "#2c3e50", "Hextris");
renderText(trueCanvas.width/2+ gdx + 5 * settings.scale, trueCanvas.height/2+ gdy + 100 * settings.scale, 20, "rgb(44,62,80)", 'Play!');
}
else if(gameState!=0 && textOpacity>0){
textOpacity -= 0.05;
renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
renderText(trueCanvas.width/2+ gdx + 6 * settings.scale, trueCanvas.height/2+ gdy - 170 * settings.scale, 150, "#2c3e50", "Hextris");
renderText(trueCanvas.width/2+ gdx + 5 * settings.scale, trueCanvas.height/2+ gdy + 100 * settings.scale, 20, "rgb(44,62,80)", 'Play!');
ctx.globalAlpha = scoreOpacity;
renderText(trueCanvas.width/2+ gdx, trueCanvas.height/2+ gdy, 50, "rgb(236, 240, 241)", score);
}
else {
ctx.globalAlpha = scoreOpacity;
renderText(trueCanvas.width/2+ gdx, trueCanvas.height/2+ gdy, 50, "rgb(236, 240, 241)", score);
}
ctx.globalAlpha = 1;
}
function clearGameBoard() {
drawPolygon(trueCanvas.width / 2, trueCanvas.height / 2, 6, trueCanvas.width / 2, 30, hexagonBackgroundColor, 0, 'rgba(0,0,0,0)');
}
function drawPolygon(x, y, sides, radius, theta, fillColor, lineWidth, lineColor) {
ctx.fillStyle = fillColor;
ctx.lineWidth = lineWidth;
ctx.strokeStyle = lineColor;
ctx.beginPath();
var coords = rotatePoint(0, radius, theta);
ctx.moveTo(coords.x + x, coords.y + y);
var oldX = coords.x;
var oldY = coords.y;
for (var i = 0; i < sides; i++) {
coords = rotatePoint(oldX, oldY, 360 / sides);
ctx.lineTo(coords.x + x, coords.y + y);
oldX = coords.x;
oldY = coords.y;
}
ctx.closePath();
ctx.fill();
ctx.stroke();
ctx.strokeStyle = 'rgba(0,0,0,0)';
}
function showHighScores() {
$('#highscores').html(function() {
var str = '
High Scores:
';
for (var i = 0; i < highscores.length; i++) {
str += '' + highscores[i]+'';
}
return str;
});
toggleClass('#highscores', 'not-visible');
}
function toggleClass(element, active) {
if ($(element).hasClass(active)) {
$(element).removeClass(active);
}
else {
$(element).addClass(active);
}
}
function showText(text){
var messages = {
'paused':"
",
'pausedMobile':"",
'start':"",
'gameover':"
"
};
if (text == 'gameover') {
var allZ = 1;
var i;
console.log(highscores);
for (i = 0; i < 3; i++) {
if (highscores[i] !== undefined && (highscores[i] != 0 || (highscores[0] == 0 && i==0))) {
messages['gameover'] += " "+(i+1)+". | "+highscores[i] + " pts |
";
}
}
var restartText;
if (settings.platform == 'mobile') {
restartText = 'Tap anywhere to restart!';
} else {
restartText = 'Press enter (or click anywhere!) to restart!';
}
messages['gameover'] += "
";
if (allZ) {
for (i = 0; i < highscores.length; i++) {
if (highscores[i] != 0) {
allZ = 0;
}
}
}
}
$("#overlay").html(messages[text]);
$("#overlay").fadeIn("1000","swing")
if (text == 'paused') {
if (settings.platform == 'mobile') {
text = 'pausedMobile';
}
}
if(/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) {
$("#restartBtn").on('touchstart', function() {
if (gameState==2 || gameState==1 || importing == 1) {
init(1);
canRestart = false;
}
else if (gameState===0) {
resumeGame();
}
});
}
else {
$("#restartBtn").on('mousedown', function() {
if (gameState==2 || gameState==1 || importing == 1) {
init(1);
canRestart = false;
}
else if (gameState===0) {
resumeGame();
}
});
}
}
function setMainMenu() {
gameState = 4;
canRestart = false;
setTimeout(function(){
canRestart = 's';
}, 500);
$('#restartBtn').show();
if ($($("#pauseBtn").children()[0]).attr('class').indexOf('pause') == -1) {
$("#pauseBtn").html('');
} else {
$("#pauseBtn").html('');
}
}
function hideText(text){
$("#overlay").fadeOut("1000",function(){$("#overlay").html("");})
}
function gameOverDisplay(){
updateHighScore();
$("#attributions").show();
var c = document.getElementById("canvas");
c.className = "blur";
showText('gameover');
showbottombar();
}
function togglePlayIcon (){
if ($($("#pauseBtn").children()[0]).attr('class').indexOf('pause') == -1) {
$("#pauseBtn").html('');
} else {
$("#pauseBtn").html('');
}
return false;
}
function pause(o) {
var message;
togglePlayIcon();
if (o) {
message = '';
} else {
message = 'paused';
}
var c = document.getElementById("canvas");
if (gameState == -1) {
if ($('#helpScreen').is(':visible')) {
$('#helpScreen').fadeOut(150, "linear");
}
$('.helpText').hide();
hideText();
hidebottombar();
setTimeout(function () {
gameState = prevGameState;
},200)
}
else if(gameState != -2 && gameState !== 0 && gameState !== 2) {
$('.helpText').show();
showbottombar();
if (message == 'paused') {
console.log("sup");
showText(message);
}
prevGameState = gameState;
gameState = -1;
}
}