pauseText = true; showingHelp = false; $(document).ready(scaleCanvas); $(window).resize(scaleCanvas); $(window).unload(function() { localStorage.setItem("saveState", exportSaveState()); }); function scaleCanvas() { canvas.width = $(window).width(); canvas.height = $(window).height(); if (canvas.height > canvas.width) { settings.scale = (canvas.width/800) * settings.baseScale; } else { settings.scale = (canvas.height/800) * settings.baseScale; } trueCanvas = { width:canvas.width, height:canvas.height }; if (window.devicePixelRatio) { //from https://gist.github.com/joubertnel/870190 var cw = $("#canvas").attr('width'); var ch = $("#canvas").attr('height'); $("#canvas").attr('width', cw * window.devicePixelRatio); $("#canvas").attr('height', ch * window.devicePixelRatio); $("#canvas").css('width', cw); $("#canvas").css('height', ch); trueCanvas = { width:cw, height:ch }; ctx.scale(window.devicePixelRatio, window.devicePixelRatio); } } var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var count = 0; var trueCanvas = {width:canvas.width,height:canvas.height}; window.requestAnimFrame = (function() { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / framerate); }; })(); $('#clickToExit').bind('click', toggleDevTools); function toggleDevTools() { $('#devtools').toggle(); } var settings; if(/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) { settings = { startDist:227, creationDt:40, baseScale:1.4, scale:1, prevScale:1, baseHexWidth:87, hexWidth:87, baseBlockHeight:20, blockHeight:20, rows:6, speedModifier:0.7, creationSpeedModifier:0.7 }; } else { settings = { baseScale:1, startDist:340, creationDt:9, scale:1, prevScale:1, hexWidth:65, baseHexWidth:87, baseBlockHeight:20, blockHeight:15, rows:8, speedModifier:1, creationSpeedModifier:0.8 }; } var framerate = 60; var history = {}; var score = 0; var isGameOver = 3; var scoreAdditionCoeff = 1; var prevScore = 0; var numHighScores = 3; var highscores = [0, 0, 0]; if(localStorage.getItem('highscores')) highscores = localStorage.getItem('highscores').split(',').map(Number); localStorage.setItem('highscores', highscores); var blocks = []; var MainClock; var gdx = 0; var gdy = 0; var lastGen; var prevTimeScored; var nextGen; var spawnLane = 0; var importing = 0; var importedHistory; var startTime; var gameState; if(isStateSaved()) init(); else gameState = 0; function init() { var saveState = localStorage.getItem("saveState") || "{}"; saveState = JSONfn.parse(saveState); history = {}; importedHistory = undefined; importing = 0; isGameOver = 2; score = saveState.score || 0; prevScore = 0; spawnLane = 0; op=0; scoreOpacity=0; gameState = -2; if(saveState.clock !== undefined) gameState = 1; count = 0; if(saveState.blocks) { for(var i=0; i 1300) { MainClock.dy = 0; MainClock.y = (trueCanvas.height/2); if (Date.now() - startTime - 500 > 1300) { gameState = 1; } } else { MainClock.dy = dy; } } //t: current time, b: begInnIng value, c: change In value, d: duration function getStepDY(t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + 0.75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + 0.9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + 0.984375) + b; } } function animLoop() { if (gameState == 1) { requestAnimFrame(animLoop); update(); render(); if (checkGameOver()) { // isGameOver--; // if (isGameOver === 0) { gameState = 2; clearSaveState(); // } } } else if (gameState === 0) { requestAnimFrame(animLoop); clearGameBoard(); showModal('Start!', 'Press enter to start!'); } else if (gameState == -2) { //initialization screen just before starting requestAnimFrame(animLoop); settings.hexWidth = settings.baseHexWidth * settings.scale; settings.blockHeight = settings.baseBlockHeight * settings.scale; stepInitialLoad(); render(); } else if (gameState == -1) { } else if (gameState == 2) { requestAnimFrame(animLoop); update(); render(); showModal('Game over: ' + score + ' pts!', 'Press enter to restart!'); highscores = localStorage.getItem('highscores').split(',').map(Number); for (var i = 0; i < numHighScores; i++) { if (highscores[i] < score) { for (var j = numHighScores - 1; j > i; j--) { highscores[j] = highscores[j - 1]; } highscores[i] = score; break; } } localStorage.setItem('highscores', highscores); } else { gameState = 0; } } requestAnimFrame(animLoop); function isInfringing(clock){ for(var i=0;isettings.rows){ return true; } } return false; } function checkGameOver() { for (var i = 0; i < MainClock.sides; i++) { if (isInfringing(MainClock)) { return true; } } return false; } window.onblur = function (e) { if(gameState==1){ pause(); } }; function showHelp(){ pause(false,true); if(document.getElementById("helpScreen").style.display=="none" || document.getElementById("helpScreen").style.display == ""){ document.getElementById("helpScreen").style.display = "block"; } else if(document.getElementById("helpScreen").style.display=="block" ){ document.getElementById("helpScreen").style.display = "none"; } showingHelp = !showingHelp; }