79 lines
1.5 KiB
JavaScript
79 lines
1.5 KiB
JavaScript
var prevGameState;
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keypress.register_combo({
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keys: "left",
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on_keydown: function() {
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if (MainClock) {
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MainClock.rotate(1);
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}
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}
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});
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keypress.register_combo({
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keys: "right",
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on_keydown: function() {
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if (MainClock){
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MainClock.rotate(-1);
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}
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}
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});
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keypress.register_combo({
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keys: "p",
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on_keydown: function() {
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if (gameState == -1) {
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gameState = prevGameState;
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requestAnimFrame(animLoop);
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}
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else if(gameState != -2 && gameState != 0) {
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prevGameState = gameState;
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gameState = -1;
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}
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}
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});
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keypress.register_combo({
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keys: "q",
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on_keydown: function() {
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toggleDevTools();
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}
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});
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keypress.register_combo({
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keys: "e",
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on_keydown: function() {
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exportHistory();
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}
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});
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keypress.register_combo({
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keys: "i",
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on_keydown: function() {
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importHistory();
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}
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});
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keypress.register_combo({
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keys: "enter",
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on_keydown: function() {
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if (gameState != 1 && gameState != -2) {
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init();
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}
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}
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});
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document.body.addEventListener('touchstart', function(e) {
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if (e.changedTouches[0].pageX<window.innerWidth/2) {
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if (gameState != 1 && gameState != -2) {
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init();
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}
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MainClock.rotate(1);
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}
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if (e.changedTouches[0].pageX>window.innerWidth/2) {
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if (gameState != 1 && gameState != -2) {
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init();
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}
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MainClock.rotate(-1);
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}
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}, false)
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