hextris/js
2014-05-31 11:26:15 -04:00
..
analytics.js clean script created 2014-05-25 10:51:25 -04:00
Block.js added spacebar to make game go twice as fast 2014-05-31 09:56:38 -04:00
checking.js multipliers fade out faster 2014-05-26 14:14:30 -04:00
Clock.js added spacebar to make game go twice as fast 2014-05-31 09:56:38 -04:00
entities.js Merge 2014-05-25 23:55:20 -04:00
input.js consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred 2014-05-31 11:26:15 -04:00
main.js Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages 2014-05-31 11:16:48 -04:00
math.js create update.js, render.js 2014-05-25 21:49:03 -04:00
render.js fade in on restart 2014-05-30 21:05:01 -04:00
save-state.js trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
Text.js trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
update.js save state fixed. simultaneous checking works 2014-05-30 20:05:50 -04:00
view.js window on blur no longer unpauses 2014-05-30 21:23:32 -04:00
wavegen.js changed way that settings.creationSpeedModifier is used 2014-05-25 18:45:20 -04:00