hextris/js_v9/render.js
2015-03-14 16:38:09 -04:00

107 lines
3.3 KiB
JavaScript

function render() {
var grey = '#bdc3c7';
if (gameState === 0) {
grey = "rgb(220, 223, 225)";
}
ctx.clearRect(0, 0, trueCanvas.width, trueCanvas.height);
clearGameBoard();
if (gameState === 1 || gameState === 2 || gameState === -1 || gameState === 0) {
if (op < 1) {
op += 0.01;
}
ctx.globalAlpha = op;
drawPolygon(trueCanvas.width / 2 , trueCanvas.height / 2 , 6, (settings.rows * settings.blockHeight) * (2/Math.sqrt(3)) + settings.hexWidth, 30, grey, false,6);
drawTimer();
ctx.globalAlpha = 1;
}
var i;
for (i = 0; i < MainHex.blocks.length; i++) {
for (var j = 0; j < MainHex.blocks[i].length; j++) {
var block = MainHex.blocks[i][j];
block.draw(true, j);
}
}
for (i = 0; i < blocks.length; i++) {
blocks[i].draw();
}
MainHex.draw();
if (gameState ==1 || gameState ==-1 || gameState === 0) {
drawScoreboard();
}
if (gameState != 0 && gameState != 2) {
}
for (i = 0; i < MainHex.texts.length; i++) {
var alive = MainHex.texts[i].draw();
if(!alive){
MainHex.texts.splice(i,1);
i--;
}
}
if ((MainHex.ct < 650 && (gameState !== 0) && !MainHex.playThrough)) {
if (MainHex.ct > (650 - 50)) {
ctx.globalAlpha = (50 - (MainHex.ct - (650 - 50)))/50;
}
if (MainHex.ct < 50) {
ctx.globalAlpha = (MainHex.ct)/50;
}
renderBeginningText();
ctx.globalAlpha = 1;
}
if (gameState == -1) {
ctx.globalAlpha = 0.9;
ctx.fillStyle = 'rgb(236,240,241)';
ctx.fillRect(0, 0, trueCanvas.width, trueCanvas.height);
ctx.globalAlpha = 1;
}
settings.prevScale = settings.scale;
settings.hexWidth = settings.baseHexWidth * settings.scale;
settings.blockHeight = settings.baseBlockHeight * settings.scale;
}
function renderBeginningText() {
renderText((trueCanvas.width)/2 + 1.5 * settings.scale, (trueCanvas.height)/3 - 35 - 135 * settings.scale, 20, '#2c3e50', 'Tap on the left or the right of the screen', '20px Roboto');
renderText((trueCanvas.width)/2 + 1.5 * settings.scale, (trueCanvas.height)/3 - 35 - 105 * settings.scale, 20, '#2c3e50', 'to rotate the hexagon.', '20px Roboto');
drawKey("",(trueCanvas.width)/2 + 1.5 * settings.scale - 5 , (trueCanvas.height)/3 - 35 - 107 * settings.scale);
renderText((trueCanvas.width)/2 + 1.5 * settings.scale, (trueCanvas.height * 3.1)/3 - 35 - 135 * settings.scale, 20, '#2c3e50', 'Match 3+ blocks to score points.', '20px Roboto');
renderText((trueCanvas.width)/2 + 1.5 * settings.scale, (trueCanvas.height * 3.1 )/3 - 35 - 105 * settings.scale, 20, '#2c3e50', 'Tap the center to double the speed.', '20px Roboto');
//renderText((trueCanvas.width)/2 + 1.5 * settings.scale, (trueCanvas.height)/2 - 35 - 65 * settings.scale, 20, '#2c3e50', (settings.platform == 'mobile' ? 'Tap the middle to toggle 2x speed!' : 'Hold the down arrow to toggle 2x speed!'), '20px Roboto');
}
function drawKey(key, x, y) {
ctx.save();
switch (key) {
case "left":
ctx.translate(x, y + settings.scale * 13);
ctx.rotate(3.14159);
ctx.font = "20px Fontawesome";
ctx.scale(settings.scale, settings.scale);
ctx.fillText(String.fromCharCode("0xf04b"), 0, 0);
break;
case "right":
ctx.font = "20px Fontawesome";
ctx.translate(x , y + settings.scale * 27.5);
ctx.scale(settings.scale, settings.scale);
ctx.fillText(String.fromCharCode("0xf04b"), 0, 0);
break;
default:
drawKey("left", x - 5, y);
drawKey("right", x + 5, y);
}
ctx.restore();
}