hextris/js/save-state.js
2014-05-31 10:55:36 -04:00

25 lines
436 B
JavaScript

function exportSaveState() {
var state = {};
if(gameState == 1 || gameState == -1) {
state = {
clock: MainClock,
blocks: blocks,
score: score,
wavegen: waveone,
gdx: gdx,
gdy: gdy,
comboMultiplier:comboMultiplier
}
}
return JSONfn.stringify(state);
}
function clearSaveState() {
localStorage.setItem("saveState", "{}");
}
function isStateSaved() {
return localStorage.getItem("saveState") != "{}";
}