218 lines
5.3 KiB
JavaScript
218 lines
5.3 KiB
JavaScript
var canvas = document.getElementById('canvas');
|
|
var ctx = canvas.getContext('2d');
|
|
canvas.originalHeight = canvas.height;
|
|
canvas.originalWidth = canvas.width;
|
|
var count = 0;
|
|
if (window.devicePixelRatio) {
|
|
canvas.width *= window.devicePixelRatio;
|
|
canvas.height *= window.devicePixelRatio;
|
|
ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
|
|
}
|
|
|
|
window.requestAnimFrame = (function() {
|
|
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) {
|
|
window.setTimeout(callback, 1000 / framerate);
|
|
};
|
|
})();
|
|
|
|
$('#clickToExit').bind('click', toggleDevTools);
|
|
|
|
function toggleDevTools() {
|
|
$('#devtools').toggle();
|
|
}
|
|
|
|
var gameState = 0; // 0 - start, 1 - playing, 2 - end
|
|
var framerate = 60;
|
|
var history = {};
|
|
var score = 0;
|
|
var scoreScalar = 1;
|
|
var scoreAdditionCoeff = 1;
|
|
|
|
var blocks = [];
|
|
var MainClock;
|
|
var iter;
|
|
|
|
var gdx = 0;
|
|
var gdy = 0;
|
|
|
|
var lastGen;
|
|
var prevScore;
|
|
var nextGen;
|
|
var spawnLane = 0;
|
|
var importing = 0;
|
|
var importedHistory;
|
|
|
|
function init() {
|
|
history = {};
|
|
importedHistory = undefined;
|
|
importing = 0;
|
|
score = 0;
|
|
spawnLane = 0;
|
|
scoreScalar = 1;
|
|
gameState = 1;
|
|
count = 0;
|
|
blocks = [];
|
|
MainClock = new Clock(65);
|
|
iter = 1;
|
|
waveone = new waveGen(MainClock,0,[1,1,0],[1,1],[1,1]);
|
|
console.log(waveone);
|
|
requestAnimFrame(animloop);
|
|
}
|
|
|
|
function addNewBlock(blocklane, color, distFromHex, settled) { //last two are optional parameters
|
|
if (!history[count]) {
|
|
history[count] = {};
|
|
}
|
|
|
|
history[count].block = {
|
|
blocklane:blocklane,
|
|
color:color
|
|
};
|
|
|
|
if (distFromHex) {
|
|
history[count].distFromHex = distFromHex;
|
|
}
|
|
if (settled) {
|
|
blockHist[count].settled = settled;
|
|
}
|
|
|
|
blocks.push(new Block(blocklane, color, distFromHex, settled));
|
|
}
|
|
|
|
function importHistory() {
|
|
try {
|
|
init();
|
|
importedHistory = JSON.parse(prompt("Import JSON"));
|
|
if (importedHistory) {
|
|
importing = 1;
|
|
}
|
|
}
|
|
catch (e) {
|
|
alert("Error importing JSON");
|
|
}
|
|
}
|
|
|
|
function exportHistory() {
|
|
$('#devtoolsText').html(JSON.stringify(history));
|
|
toggleDevTools();
|
|
}
|
|
|
|
function update() {
|
|
if (importing) {
|
|
if (importedHistory[count]) {
|
|
if (importedHistory[count].block) {
|
|
addNewBlock(importedHistory[count].block.blocklane, importedHistory[count].block.color,importedHistory[count].block.distFromHex, importedHistory[count].block.settled);
|
|
}
|
|
|
|
if (importedHistory[count].rotate) {
|
|
MainClock.rotate(importedHistory[count].rotate);
|
|
}
|
|
}
|
|
}
|
|
|
|
var now = Date.now();
|
|
if (now - lastGen > nextGen) {
|
|
if (!importing) {
|
|
addNewBlock(spawnLane, colors[randInt(0, colors.length)]);
|
|
}
|
|
|
|
spawnLane++;
|
|
lastGen = Date.now();
|
|
var minTime = 500 / iter;
|
|
if (minTime < 100) {
|
|
minTime = 100;
|
|
}
|
|
if(nextGen > 400){
|
|
nextGen -= 10 * ((nextGen - 200)/1000);
|
|
}
|
|
}
|
|
if (now - prevScore > 1000) {
|
|
score += 5 * (scoreScalar * scoreAdditionCoeff);
|
|
prevScore = now;
|
|
iter += 0.1;
|
|
}
|
|
|
|
if (!importing) {
|
|
waveone.update();
|
|
}
|
|
|
|
var i;
|
|
var objectsToRemove = [];
|
|
for (i in blocks) {
|
|
MainClock.doesBlockCollide(blocks[i], iter);
|
|
if (!blocks[i].settled) {
|
|
blocks[i].distFromHex -= iter;
|
|
} else {
|
|
blocks[i].removed = 1;
|
|
}
|
|
}
|
|
|
|
for (i in MainClock.blocks) {
|
|
for (var j = 0; j < MainClock.blocks[i].length; j++) {
|
|
var block = MainClock.blocks[i][j];
|
|
MainClock.doesBlockCollide(block, iter, j, MainClock.blocks[i]);
|
|
if (!MainClock.blocks[i][j].settled) {
|
|
MainClock.blocks[i][j].distFromHex -= iter;
|
|
}
|
|
}
|
|
}
|
|
for(var i=0;i<blocks.length;i++){
|
|
if(blocks[i].removed == 1){
|
|
blocks.splice(i,1);
|
|
i--;
|
|
}
|
|
}
|
|
|
|
count++;
|
|
}
|
|
|
|
function render() {
|
|
ctx.clearRect(0, 0, canvas.originalWidth, canvas.originalHeight);
|
|
clearGameBoard();
|
|
renderText(score + " (x" + scoreScalar * scoreAdditionCoeff + ")", canvas.originalWidth/2, canvas.originalHeight/2 - 360);
|
|
|
|
var i;
|
|
for (i in MainClock.blocks) {
|
|
for (var j = 0; j < MainClock.blocks[i].length; j++) {
|
|
var block = MainClock.blocks[i][j];
|
|
block.draw(true, j);
|
|
}
|
|
}
|
|
|
|
for (i in blocks) {
|
|
blocks[i].draw();
|
|
}
|
|
|
|
MainClock.draw();
|
|
drawPolygon(canvas.originalWidth / 2, canvas.originalHeight / 2, 6, 220, 30, '#95a5a6', false);
|
|
}
|
|
|
|
function animloop() {
|
|
if (gameState === 0) {
|
|
clearGameBoard();
|
|
showModal('Start!', 'Press enter to start!');
|
|
} else if (gameState == 1) {
|
|
requestAnimFrame(animloop);
|
|
update();
|
|
render();
|
|
checkGameOver();
|
|
} else if (gameState == 2) {
|
|
if (checkGameOver()) {
|
|
showModal('Game over: ' + score + ' pts!', 'Press enter to restart!');
|
|
}
|
|
else {
|
|
gameState = 1;
|
|
}
|
|
}
|
|
}
|
|
requestAnimFrame(animloop);
|
|
|
|
function checkGameOver() {
|
|
for (var i = 0; i < MainClock.sides; i++) {
|
|
if (MainClock.blocks[i].length > 8) {
|
|
gameState = 2;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|