50 lines
1.3 KiB
JavaScript
50 lines
1.3 KiB
JavaScript
op=0;
|
|
var saveState = localStorage.getItem("saveState") || "{}";
|
|
if(saveState !== "{}"){op=1;}
|
|
function render() {
|
|
var grey = '#bdc3c7';
|
|
if (gameState === 0) {
|
|
grey = "rgb(220, 223, 225)";
|
|
}
|
|
|
|
ctx.clearRect(0, 0, trueCanvas.width, trueCanvas.height);
|
|
clearGameBoard();
|
|
if (gameState === 1 || gameState === 2 || gameState === -1 || gameState === 0) {
|
|
if (op < 1) {
|
|
op += 0.01;
|
|
}
|
|
ctx.globalAlpha = op;
|
|
drawPolygon(trueCanvas.width / 2 , trueCanvas.height / 2 , 6, (settings.rows * settings.blockHeight) * (2/Math.sqrt(3)) + settings.hexWidth, 30, grey, false,6);
|
|
drawTimer();
|
|
ctx.globalAlpha = 1;
|
|
}
|
|
|
|
var i;
|
|
for (i = 0; i < MainClock.blocks.length; i++) {
|
|
for (var j = 0; j < MainClock.blocks[i].length; j++) {
|
|
var block = MainClock.blocks[i][j];
|
|
block.draw(true, j);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < blocks.length; i++) {
|
|
blocks[i].draw();
|
|
}
|
|
|
|
MainClock.draw();
|
|
if (gameState ==1 || gameState ==-1 || gameState === 0) {
|
|
drawScoreboard();
|
|
}
|
|
|
|
for (i = 0; i < MainClock.texts.length; i++) {
|
|
var alive = MainClock.texts[i].draw();
|
|
if(!alive){
|
|
MainClock.texts.splice(i,1);
|
|
i--;
|
|
}
|
|
}
|
|
|
|
settings.prevScale = settings.scale;
|
|
settings.hexWidth = settings.baseHexWidth * settings.scale;
|
|
settings.blockHeight = settings.baseBlockHeight * settings.scale;
|
|
}
|