hextris/js_v9/view.js
2015-06-10 11:51:23 -07:00

232 lines
6.7 KiB
JavaScript

// t: current time, b: begInnIng value, c: change In value, d: duration
function easeOutCubic(t, b, c, d) {
return c * ((t = t / d - 1) * t * t + 1) + b;
}
function renderText(x, y, fontSize, color, text, font) {
if (text == 'HIGH SCORE') debugger;
ctx.save();
if (!font) {
font = 'px Exo';
}
fontSize *= settings.scale;
ctx.font = fontSize + font;
ctx.textAlign = 'center';
ctx.fillStyle = color;
ctx.fillText(text, x, y + (fontSize / 2) - 9 * settings.scale);
ctx.restore();
}
function drawScoreboard() {
if (scoreOpacity < 1) {
scoreOpacity += 0.01;
textOpacity += 0.01;
}
ctx.globalAlpha = textOpacity;
var scoreSize = 50;
var scoreString = String(score);
if (scoreString.length == 6) {
scoreSize = 43;
} else if (scoreString.length == 7) {
scoreSize = 35;
} else if (scoreString.length == 8) {
scoreSize = 31;
} else if (scoreString.length == 9) {
scoreSize = 27;
}
if (rush ==1){
var color = "rgb(236, 240, 241)";
}
var fontSize = settings.platform == 'mobile' ? 35 : 30;
var h = trueCanvas.height / 2 + gdy + 100 * settings.scale;
if (gameState === 0) {
renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy - 155 * settings.scale, 150, "#2c3e50", "Hextris");
renderText(trueCanvas.width / 2 + gdx + 5 * settings.scale, h, fontSize, "rgb(44,62,80)", 'Play!');
} else if (gameState != 0 && textOpacity > 0) {
textOpacity -= 0.05;
renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy, 60, "rgb(236, 240, 241)", String.fromCharCode("0xf04b"), 'px FontAwesome');
renderText(trueCanvas.width / 2 + gdx + 6 * settings.scale, trueCanvas.height / 2 + gdy - 155 * settings.scale, 150, "#2c3e50", "Hextris");
renderText(trueCanvas.width / 2 + gdx + 5 * settings.scale, h, fontSize, "rgb(44,62,80)", 'Play!');
ctx.globalAlpha = scoreOpacity;
renderText(trueCanvas.width / 2 + gdx, trueCanvas.height / 2 + gdy, scoreSize, color, score);
} else {
ctx.globalAlpha = scoreOpacity;
renderText(trueCanvas.width / 2 + gdx, trueCanvas.height / 2 + gdy, scoreSize, color, score);
}
ctx.globalAlpha = 1;
}
function clearGameBoard() {
drawPolygon(trueCanvas.width / 2, trueCanvas.height / 2, 6, trueCanvas.width / 2, 30, hexagonBackgroundColor, 0, 'rgba(0,0,0,0)');
}
function drawPolygon(x, y, sides, radius, theta, fillColor, lineWidth, lineColor) {
ctx.fillStyle = fillColor;
ctx.lineWidth = lineWidth;
ctx.strokeStyle = lineColor;
ctx.beginPath();
var coords = rotatePoint(0, radius, theta);
ctx.moveTo(coords.x + x, coords.y + y);
var oldX = coords.x;
var oldY = coords.y;
for (var i = 0; i < sides; i++) {
coords = rotatePoint(oldX, oldY, 360 / sides);
ctx.lineTo(coords.x + x, coords.y + y);
oldX = coords.x;
oldY = coords.y;
}
ctx.closePath();
ctx.fill();
ctx.stroke();
ctx.strokeStyle = 'rgba(0,0,0,0)';
}
function toggleClass(element, active) {
if ($(element).hasClass(active)) {
$(element).removeClass(active);
} else {
$(element).addClass(active);
}
}
function showText(text) {
var messages = {
'paused': "<div class='centeredHeader unselectable'>Game Paused</div>",
'pausedAndroid': "<div class='centeredHeader unselectable'>Game Paused</div><div class='unselectable centeredSubHeader' style='margin-top:50px;'><a href = 'market://details?id=com.hextris.hextrisadfree' target='_blank'>Don't like ads? Want to support the developer? Tap for the ad-free version.</a></div>",
'start': "<div class='centeredHeader unselectable' style='line-height:80px;'>Press enter to start</div>",
};
if (text == 'paused') {
if (settings.os == 'android') {
text = 'pausedAndroid';
}
}
if (text == 'gameover') {
//Clay('client.share.any', {text: 'Think you can beat my score of '+ score + ' in Super Cool Game?'})
$("#gameoverscreen").fadeIn();
}
$(".overlay").html(messages[text]);
$(".overlay").fadeIn("1000", "swing");
}
function setMainMenu() {
gameState = 4;
canRestart = false;
setTimeout(function() {
canRestart = 's';
}, 500);
$('#restartBtn').hide();
if ($("#pauseBtn").replace(/^.*[\\\/]/, '') == "btn_pause.svg") {
$("#pauseBtn").attr("src","./images/btn_resume.svg");
} else {
$("#pauseBtn").attr("src","./images/btn_pause.svg");
}
}
function hideText() {
$(".overlay").fadeOut("1000", function() {
$(".overlay").html("");
})
}
function gameOverDisplay() {
if(Cookies.get("visited") == null){
settings.ending_block=true;
if(settings.os == "android"){
sweetAlert({
title: "Hey we'll only bother you once ",
text:"We do have an Android app!",
showCancelButton: true,
closeOnCancel: true ,
confirmButtonText: "Take me to it!",
},function(isConfirm){
if(isConfirm){
window.location.href="https://play.google.com/store/apps/details?id=com.hextris.hextris"
}
else{
settings.end_block=false;
}
});
}
if(settings.os == "ios"){
sweetAlert({
title: "Hey we'll only bother you once ",
text:"We do have an IOS app!",
showCancelButton: true,
closeOnCancel: true ,
confirmButtonText: "Take me to it!",
},function(isConfirm){
if(isConfirm){
window.location.href="https://itunes.apple.com/us/app/hextris/id903769553?mt=8";
}
else{
settings.end_block=false;
}
});
}
}
Cookies.set("visited",true);
var c = document.getElementById("canvas");
c.className = "blur";
updateHighScores();
$("#gameoverscreen").fadeIn();
$("#buttonCont").fadeIn();
$("#container").fadeIn();
$("#socialShare").fadeIn();
$("#restart").fadeIn();
}
function updateHighScores (){
$("#cScore").text(score);
$("#1place").text(highscores[0]);
$("#2place").text(highscores[1]);
$("#3place").text(highscores[2]);
}
function pause(o) {
writeHighScores();
var message;
if (o) {
message = '';
} else {
message = 'paused';
}
var c = document.getElementById("canvas");
if (gameState == -1) {
$('#fork-ribbon').fadeOut(150, 'linear');
$('#restartBtn').fadeOut(150, "linear");
$('#buttonCont').fadeOut(150, "linear");
if ($('#helpScreen').is(':visible')) {
$('#helpScreen').fadeOut(150, "linear");
}
$("#pauseBtn").attr("src", "./images/btn_pause.svg");
$('.helpText').fadeOut(200, 'linear');
hideText();
setTimeout(function() {
gameState = prevGameState;
}, 200)
} else if (gameState != -2 && gameState !== 0 && gameState !== 2) {
$('#restartBtn').fadeIn(150, "linear");
$('#buttonCont').fadeIn(150, "linear");
$('.helpText').fadeIn(200, 'linear');
if (message == 'paused') {
showText(message);
}
$('#fork-ribbon').fadeIn(150, 'linear');
$("#pauseBtn").attr("src","./images/btn_resume.svg");
prevGameState = gameState;
gameState = -1;
}
}