134 lines
3 KiB
JavaScript
134 lines
3 KiB
JavaScript
function addKeyListeners() {
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keypress.register_combo({
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keys: "left",
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on_keydown: function() {
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if (MainHex && gameState !== 0) {
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MainHex.rotate(1);
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}
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}
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});
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keypress.register_combo({
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keys: "right",
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on_keydown: function() {
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if (MainHex && gameState !== 0){
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MainHex.rotate(-1);
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}
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}
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});
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keypress.register_combo({
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keys: "a",
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on_keydown: function() {
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if (MainHex && gameState !== 0) {
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MainHex.rotate(1);
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}
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}
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});
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keypress.register_combo({
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keys: "d",
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on_keydown: function() {
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if (MainHex && gameState !== 0){
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MainHex.rotate(-1);
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}
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}
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});
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keypress.register_combo({
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keys: "p",
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on_keydown: function(){pause();}
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});
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keypress.register_combo({
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keys: "q",
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on_keydown: function() {
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if (devMode) toggleDevTools();
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}
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});
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keypress.register_combo({
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keys: "enter",
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on_keydown: function() {
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if (gameState==2 || gameState==1 || importing == 1) {
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init(1);
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}
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if (gameState===0) {
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resumeGame();
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}
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}
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});
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$("#pauseBtn").on('touchstart mousedown', function() {
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if (gameState != 1 && gameState != -1) {
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return;
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}
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if ($('#helpScreen').is(":visible")) {
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$('#helpScreen').fadeOut(150, "linear");
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}
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pause();
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return false;
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});
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if(/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) {
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$("#restartBtn").on('touchstart', function() {
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if (gameState==2 || gameState==1 || importing == 1) {
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init(1);
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canRestart = false;
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}
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else if (gameState===0) {
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resumeGame();
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}
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});
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}
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else {
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$("#restartBtn").on('mousedown', function() {
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if (gameState==2 || gameState==1 || importing == 1) {
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init(1);
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canRestart=false;
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}
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else if (gameState===0) {
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resumeGame();
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}
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});
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}
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}
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function handleClickTap(x) {
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if (gameState == 2 && canRestart) {
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init(1);
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return;
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}
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if (!MainHex || gameState === 0 || gameState==-1) {
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return;
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}
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if (x < window.innerWidth/2) {
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if (gameState != 1 && gameState != -2 && gameState != -1 ){
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if (importing === 0) {
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resumeGame();
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}
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else {
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init(1);
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}
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}
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MainHex.rotate(1);
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}
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if (x > window.innerWidth/2) {
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if (gameState != 1 && gameState != -2 && gameState != -1) {
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if (importing === 0) {
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resumeGame();
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}
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else {
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init(1);
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}
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}
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MainHex.rotate(-1);
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}
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}
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